Jess Knowledge, Influence, Behavior

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Presentation transcript:

Jess Knowledge, Influence, Behavior By Michael Bissell

What is Jess? - A rule engine and scripting language that reasons if provided rules as a guide Why use Jess? - You can build rule-based expert systems and use Java methods and objects without writing Java!

How I am using Jess: Taking action based on input Defining some basic rules and facts Giving some basic functions advice to behave differently Binding a fact to a variable about which Jess may assert new knowledge

Code Samples

Altering method behavior not by changing their code bodies. (deffunction max (?a ?b) (if (> ?a ?b) then (return ?a) else (return ?b))) “Before function is called, do this..” (defadvice before max (bind $?argv (return 1) )) (printout t "The greater of 10 and 100 is " (max 10 100) "." crlf) “After function is called, do this..” (defadvice after max (return (- ?retval 1))) (printout t "The greater of 10 and 100 is " (max 10 100) "." crlf) Syntax Indirect Application! Altering method behavior not by changing their code bodies. Effect:

Asserting new knowledge. Syntax Asserting new knowledge. (deftemplate tree "A specific plant." (multislot type) (slot leaf) (slot age (type INTEGER)) ;Multislots can hold multiple values (multislot location) (slot leafcolor (default green))) ;Move the Red Alder to Carkeek Park (modify ?movingtree (location Carkeek Park WA)) Effect:

(Show Included Example) & End Goals Move trees around to random parks Compute statistics on initial and resulting populations Use Java API indirectly

Conclusion Jess serves as an interesting tool builder based on the Rete Algorithm, dynamically matching input nodes to memory and rules. Advice may be provided to affect the behavior of methods, functions, and data structures. Java programs may be composed without directly accessing the Java API, but I have yet to work in this area.