Part II Instruction-Set Architecture

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Presentation transcript:

Part II Instruction-Set Architecture June 2005 Computer Architecture, Instruction-Set Architecture

II Instruction Set Architecture Introduce machine “words” and its “vocabulary,” learning: A simple, yet realistic and useful instruction set Machine language programs; how they are executed RISC vs CISC instruction-set design philosophy Topics in This Part Chapter 5 Instructions and Addressing Chapter 6 Procedures and Data Chapter 7 Assembly Language Programs Chapter 8 Instruction Set Variations June 2005 Computer Architecture, Instruction-Set Architecture

Computer Architecture, Instruction-Set Architecture 6 Procedures and Data Finish our study of MiniMIPS instructions and its data types: Instructions for procedure call/return, misc. instructions Procedure parameters and results, utility of stack Topics in This Chapter 6.1 Simple Procedure Calls 6.2 Using the Stack for Data Storage 6.3 Parameters and Results 6.4 Data Types 6.5 Arrays and Pointers 6.6 Additional Instructions June 2005 Computer Architecture, Instruction-Set Architecture

6.1 Simple Procedure Calls Using a procedure involves the following sequence of actions: 1. Put arguments in places known to procedure (reg’s $a0-$a3) 2. Transfer control to procedure, saving the return address (jal) 3. Acquire storage space, if required, for use by the procedure 4. Perform the desired task 5. Put results in places known to calling program (reg’s $v0-$v1) 6. Return control to calling point (jr) MiniMIPS instructions for procedure call and return from procedure: jal proc # jump to loc “proc” and link; # “link” means “save the return # address” (PC)+4 in $ra ($31) jr rs # go to loc addressed by rs June 2005 Computer Architecture, Instruction-Set Architecture

Illustrating a Procedure Call Figure 6.1 Relationship between the main program and a procedure. June 2005 Computer Architecture, Instruction-Set Architecture

A Simple MiniMIPS Procedure Example 6.1 Procedure to find the absolute value of an integer. $v0  |($a0)| Solution The absolute value of x is –x if x < 0 and x otherwise. abs: sub $v0,$zero,$a0 # put -($a0) in $v0; # in case ($a0) < 0 bltz $a0,done # if ($a0)<0 then done add $v0,$a0,$zero # else put ($a0) in $v0 done: jr $ra # return to calling program In practice, we seldom use such short procedures because of the overhead that they entail. In this example, we have 3-4 instructions of overhead for 3 instructions of useful computation.   June 2005 Computer Architecture, Instruction-Set Architecture

Nested Procedure Calls Prep. to call Save Prep. to continue Restore Figure 6.2 Example of nested procedure calls. June 2005 Computer Architecture, Instruction-Set Architecture

6.2 Using the Stack for Data Storage Figure 6.4 Effects of push and pop operations on a stack. push: addi $sp,$sp,-4 sw $t4,0($sp) pop: lw $t5,0($sp) addi $sp,$sp,4 June 2005 Computer Architecture, Instruction-Set Architecture

Computer Architecture, Instruction-Set Architecture Memory Map in MiniMIPS Figure 6.3 Overview of the memory address space in MiniMIPS. June 2005 Computer Architecture, Instruction-Set Architecture

6.3 Parameters and Results Stack allows us to pass/return an arbitrary number of values Figure 6.5 Use of the stack by a procedure. June 2005 Computer Architecture, Instruction-Set Architecture

Example of Using the Stack Saving $fp, $ra, and $s0 onto the stack and restoring them at the end of the procedure proc: sw $fp,-4($sp) # save the old frame pointer addi $fp,$sp,0 # save ($sp) into $fp addi $sp,$sp,–12 # create 3 spaces on top of stack sw $ra,-8($fp) # save ($ra) in 2nd stack element sw $s0,-12($fp) # save ($s0) in top stack element . lw $s0,-12($fp) # put top stack element in $s0 lw $ra,-8($fp) # put 2nd stack element in $ra addi $sp,$fp, 0 # restore $sp to original state lw $fp,-4($sp) # restore $fp to original state jr $ra # return from procedure June 2005 Computer Architecture, Instruction-Set Architecture

Computer Architecture, Instruction-Set Architecture 6.4 Data Types Data size (number of bits), data type (meaning assigned to bits) Signed integer: byte word Unsigned integer: byte word Floating-point number: word doubleword Bit string: byte word doubleword Converting from one size to another Type 8-bit number Value 32-bit version of the number   Unsigned 0010 1011 43 0000 0000 0000 0000 0000 0000 0010 1011 Unsigned 1010 1011 171 0000 0000 0000 0000 0000 0000 1010 1011 Signed 0010 1011 +43 0000 0000 0000 0000 0000 0000 0010 1011 Signed 1010 1011 –85 1111 1111 1111 1111 1111 1111 1010 1011 June 2005 Computer Architecture, Instruction-Set Architecture

Computer Architecture, Instruction-Set Architecture ASCII Characters Table 6.1 ASCII (American standard code for information interchange) 0 1 2 3 4 5 6 7 8-9 a-f NUL DLE SP @ P ` p SOH DC1 ! 1 A Q a q STX DC2 “ 2 B R b r ETX DC3 # 3 C S c s EOT DC4 $ 4 D T d t ENQ NAK % 5 E U e u ACK SYN & 6 F V f v BEL ETB ‘ 7 G W g w BS CAN ( 8 H X h x HT EM ) 9 I Y i y LF SUB * : J Z j z VT ESC + ; K [ k { FF FS , < L \ l | CR GS - = M ] m } SO RS . > N ^ n ~ SI US / ? O _ o DEL 1 2 3 4 5 6 7 8 9 a b c d e f More controls More symbols 8-bit ASCII code (col #, row #)hex e.g., code for + is (2b) hex or (0010 1011)two June 2005 Computer Architecture, Instruction-Set Architecture

Loading and Storing Bytes Bytes can be used to store ASCII characters or small integers. MiniMIPS addresses refer to bytes, but registers hold words. lb $t0,8($s3) # load rt with mem[8+($s3)] # sign-extend to fill reg lbu $t0,8($s3) # load rt with mem[8+($s3)] # zero-extend to fill reg sb $t0,A($s3) # LSB of rt to mem[A+($s3)] Figure 6.6 Load and store instructions for byte-size data elements. June 2005 Computer Architecture, Instruction-Set Architecture

Meaning of a Word in Memory Figure 6.7 A 32-bit word has no inherent meaning and can be interpreted in a number of equally valid ways in the absence of other cues (e.g., context) for the intended meaning. June 2005 Computer Architecture, Instruction-Set Architecture

Computer Architecture, Instruction-Set Architecture 6.5 Arrays and Pointers Index: Use a register that holds the index i and increment the register in each step to effect moving from element i of the list to element i + 1 Pointer: Use a register that points to (holds the address of) the list element being examined and update it in each step to point to the next element Figure 6.8 Stepping through the elements of an array using the indexing method and the pointer updating method. June 2005 Computer Architecture, Instruction-Set Architecture

Computer Architecture, Instruction-Set Architecture Selection Sort Example 6.4 To sort a list of numbers, repeatedly perform the following: Find the max element, swap it with the last item, move up the “last” pointer swap x&y Figure 6.9 One iteration of selection sort. June 2005 Computer Architecture, Instruction-Set Architecture

Selection Sort Using the Procedure max Example 6.4 (continued) in $a0 in $a1 in $v0 in $v1 Outputs from proc max Inputs to proc max sort: beq $a0,$a1,done # single-element list is sorted jal max # call the max procedure lw $t0,0($a1) # load last element into $t0 sw $t0,0($v0) # copy the last element to max loc sw $v1,0($a1) # copy max value to last element addi $a1,$a1,-4 # decrement pointer to last element j sort # repeat sort for smaller list done: ... # continue with rest of program June 2005 Computer Architecture, Instruction-Set Architecture

6.6 Additional Instructions MiniMIPS instructions for multiplication and division: mult $s0, $s1 # set Hi,Lo to ($s0)($s1) div $s0, $s1 # set Hi to ($s0)mod($s1) # and Lo to ($s0)/($s1) mfhi $t0 # set $t0 to (Hi) mflo $t0 # set $t0 to (Lo) Figure 6.10 The multiply (mult) and divide (div) instructions of MiniMIPS. Figure 6.11 MiniMIPS instructions for copying the contents of Hi and Lo registers into general registers . June 2005 Computer Architecture, Instruction-Set Architecture

Computer Architecture, Instruction-Set Architecture Logical Shifts MiniMIPS instructions for left and right shifting: sll $t0,$s1,2 # $t0=($s1) left-shifted by 2 srl $t0,$s1,2 # $t0=($s1) right-shifted by 2 sllv $t0,$s1,$s0 # $t0=($s1) left-shifted by ($s0) srlv $t0,$s1,$s0 # $t0=($s1) right-shifted by ($s0) Figure 6.12 The four logical shift instructions of MiniMIPS. June 2005 Computer Architecture, Instruction-Set Architecture

Unsigned Arithmetic and Miscellaneous Instructions MiniMIPS instructions for unsigned arithmetic (no overflow exception): addu $t0,$s0,$s1 # set $t0 to ($s0)+($s1) subu $t0,$s0,$s1 # set $t0 to ($s0)–($s1) multu $s0,$s1 # set Hi,Lo to ($s0)($s1) divu $s0,$s1 # set Hi to ($s0)mod($s1) # and Lo to ($s0)/($s1) addiu $t0,$s0,61 # set $t0 to ($s0)+61; # the immediate operand is # sign extended To make MiniMIPS more powerful and complete, we introduce later: sra $t0,$s1,2 # sh. right arith (Sec. 10.5) srav $t0,$s1,$s0 # shift right arith variable syscall # system call (Sec. 7.6) June 2005 Computer Architecture, Instruction-Set Architecture

The 20 MiniMIPS Instructions from Chapter 6 (40 in all so far) op 9 32 36 40 3 fn 16 18 33 35 24 25 26 27 2 3 4 6 7 12 Instruction Usage Move from Hi mfhi rd Move from Lo  mflo rd Add unsigned addu rd,rs,rt Subtract unsigned subu rd,rs,rt Multiply  mult rs,rt Multiply unsigned multu rs,rt Divide div rs,rt Divide unsigned divu rs,rt Add immediate unsigned addiu rs,rt,imm Shift left logical sll rd,rt,sh Shift right logical srl rd,rt,sh Shift right arithmetic sra rd,rt,sh Shift left logical variable sllv rd,rt,rs Shift right logical variable srlv rt,rd,rs Shift right arith variable srav rd,rt,rd Load byte lb rt,imm(rs) Load byte unsigned lbu rt,imm(rs) Store byte sb rt,imm(rs) Jump and link jal L System call syscall Copy Arithmetic Table 6.2 (partial) Shift Memory access Control transfer June 2005 Computer Architecture, Instruction-Set Architecture

Table 6.2 The 37 + 3 MiniMIPS Instructions Covered So Far Usage Load upper immediate lui rt,imm Add  add rd,rs,rt Subtract sub rd,rs,rt Set less than slt rd,rs,rt Add immediate  addi rt,rs,imm Set less than immediate slti rd,rs,imm AND and rd,rs,rt OR or rd,rs,rt XOR xor rd,rs,rt NOR nor rd,rs,rt AND immediate andi rt,rs,imm OR immediate ori rt,rs,imm XOR immediate xori rt,rs,imm Load word lw rt,imm(rs) Store word sw rt,imm(rs) Jump  j L Jump register jr rs Branch less than 0 bltz rs,L Branch equal beq rs,rt,L Branch not equal  bne rs,rt,L Instruction Usage Move from Hi mfhi rd Move from Lo  mflo rd Add unsigned addu rd,rs,rt Subtract unsigned subu rd,rs,rt Multiply  mult rs,rt Multiply unsigned multu rs,rt Divide div rs,rt Divide unsigned divu rs,rt Add immediate unsigned addiu rs,rt,imm Shift left logical sll rd,rt,sh Shift right logical srl rd,rt,sh Shift right arithmetic sra rd,rt,sh Shift left logical variable sllv rd,rt,rs Shift right logical variable srlv rd,rt,rs Shift right arith variable srav rd,rt,rs Load byte lb rt,imm(rs) Load byte unsigned lbu rt,imm(rs) Store byte sb rt,imm(rs) Jump and link jal L System call syscall June 2005 Computer Architecture, Instruction-Set Architecture