Inverse Kinematics 12/30/2018.

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Presentation transcript:

Inverse Kinematics 12/30/2018

Inverse Kinematics given the pose of the end effector, find the joint variables that produce the end effector pose for a 6-joint robot, given find 12/30/2018

RPP + Spherical Wrist 12/30/2018

RPP + Spherical Wrist solving for the joint variables directly is hard 12/30/2018

Kinematic Decoupling for 6-joint robots where the last 3 joints intersecting at a point (e.g., last 3 joints are spherical wrist) there is a simpler way to solve the inverse kinematics problem use the intersection point (wrist center) to solve for the first 3 joint variables inverse position kinematics use the end-effector pose to solve for the last 3 joint variables inverse orientation kinematics 12/30/2018

RPP Cylindrical Manipulator oc d2 zc d1 yc xc Given 𝑜 𝑐 = 𝑥 𝑐 𝑦 𝑐 𝑧 𝑐 find 𝜃 1 , 𝑑 2 , 𝑑 3 12/30/2018

RPP Cylindrical Manipulator oc d2 zc d1 yc xc 12/30/2018

RPP Cylindrical Manipulator oc d2 zc d1 yc xc 12/30/2018

RPP Cylindrical Manipulator oc d2 zc d1 yc xc 12/30/2018

RPP Cylindrical Manipulator oc d2 zc d1 yc xc 12/30/2018

RRP Spherical Manipulator Given 𝑜 𝑐 = 𝑥 𝑐 𝑦 𝑐 𝑧 𝑐 find 𝜃 1 , 𝜃 2 , 𝑑 3 12/30/2018

RRP Spherical Manipulator 12/30/2018

RRP Spherical Manipulator 12/30/2018

RRP Spherical Manipulator 12/30/2018

RRP Spherical Manipulator 12/30/2018

Spherical Wrist Link ai di qi 4 -90 q4* 5 90 q5* 6 d6 q6* -90 q4* 5 90 q5* 6 d6 q6* * joint variable 12/30/2018

Spherical Wrist 12/30/2018

Spherical Wrist oc o d6 12/30/2018

Inverse Kinematics Recap Solve for the first 3 joint variables q1, q2, q3 such that the wrist center oc has coordinates Using the results from Step 1, compute Solve for the wrist joint variables q4, q5, q6 corresponding to the rotation matrix 12/30/2018

Spherical Wrist for the spherical wrist 12/30/2018

Spherical Wrist 12/30/2018

Spherical Wrist 12/30/2018

Spherical Wrist if θ5 = 0 12/30/2018

Spherical Wrist continued from previous slide only the sum θ4+θ6 can be determined 12/30/2018

Using Inverse Kinematics in Path Generation 12/30/2018

Path Generation a path is defined as a sequence of configurations a robot makes to go from one place to another a trajectory is a path where the velocity and acceleration along the path also matter 12/30/2018

Joint-Space Path a joint-space path is computed considering the joint variables link 2 link 1 end effector path 12/30/2018

Joint-Space Path Joint Angles linear joint-space path link 1 link 2 12/30/2018

Joint-Space Path given the current end-effector pose and the desired final end-effector pose find a sequence of joint angles that generates the path between the two poses idea solve for the inverse kinematics for the current and final pose to get the joint angles for the current and final pose interpolate the joint angles 12/30/2018

Joint-Space Path  inverse kinematics   inverse kinematics  12/30/2018

Joint-Space Path find 0Q from 0T find fQ from fT  t = 1 / m Q = fQ – 0Q for j = 1 to m tj = j  t jQ = 0Q + tj  Q set joints to jQ end 12/30/2018

Joint-Space Path linearly interpolating the joint variables produces a linear joint-space path a non-linear Cartesian path depending on the kinematic structure the Cartesian path can be very complicated some applications might benefit from a simple, or well defined, Cartesian path 12/30/2018

Cartesian-Space Path a Cartesian-space path considers the position of end-effector link 2 end effector path link 1 12/30/2018

Cartesian-Space Path Joint Variable 1 non-linear joint-space path 12/30/2018

Cartesian-Space Path Joint Variable 2 non-linear joint-space path 12/30/2018

Issues with Cartesian-Space Paths 12/30/2018

Joint Velocity Issues consider the RR robot shown below assume that the second joint can rotate by ±180 degrees 12/30/2018

Joint Velocity Issues what happens when it is commanded to follow the straight line path shown in red? 12/30/2018

Joint Velocity Issues 12/30/2018

Joint Velocity Issues jump discontinuity in first derivative = infinite rotational acceleration steep slope = high rotational velocity 12/30/2018

Workspace the reachable workspace of a robot is the volume swept by the end effector for all possible combinations of joint variables i.e., it is the set of all points that the end effector can be moved to 12/30/2018

Workspace consider the RR robot shown below assume both joints can rotate by 360 degrees 12/30/2018

Workspace rotating the second joint through 360 degrees sweeps out the set of points on the dashed circle 12/30/2018

Workspace rotating the first and second joints through 360 degrees sweeps out the set of all points inside the outer dashed circle 12/30/2018

Workspace workspace consists of all of the points inside the gray circle 12/30/2018

Workspace workspace consists of all of the points inside the gray circle 12/30/2018

Workspace consider the RR robot shown below where the second link is shorter than the first assume both joints can rotate by 360 degrees 12/30/2018

Workspace rotating the second joint through 360 degrees sweeps out the set of points on the dashed circle 12/30/2018

Workspace workspace consists of all of the points inside the gray area 12/30/2018

Workspace consider the following straight line path shown in red start point, end point, and all points in between are reachable 12/30/2018

Workspace consider the following straight line path shown in red start point and end point are reachable, but some points in between are not reachable 12/30/2018

Paths satisfying end point constraints 12/30/2018

Joint-Space Path a joint-space path is computed considering the joint variables link 1 link 2 end effector path 12/30/2018

Joint-Space Path Joint Angles linear joint-space path link 1 link 2 12/30/2018

Constraints in the previous example we had two constraints for joint 1: 0 𝜃 1 =60 𝑓 𝜃 1 =270 the simplest path satisfying these constraints is the straight line path if we add more constraints then a straight line path may not be able to satisfy all of the constraints 12/30/2018

Velocity constraints a common constraint is that the robot starts from a stationary position and stops at a stationary positions in other words, the joint velocities are zero at the start and end of the movement 0 𝑑𝜃 1 𝑑𝑡 = 0 𝜃 1 =0 𝑓 𝑑𝜃 1 𝑑𝑡 = 𝑓 𝜃 1 =0 more generally, we might require non-zero velocities 0 𝑑𝜃 1 𝑑𝑡 = 0 𝜃 1 = 0 𝑣 𝑓 𝑑𝜃 1 𝑑𝑡 = 𝑓 𝜃 1 = 𝑓 𝑣 12/30/2018

Acceleration constraints for smooth motion, we might require that the acceleration at the start and end of the motion be zero 0 𝑑 2 𝜃 1 𝑑 𝑡 2 = 0 𝜃 1 =0 𝑓 𝑑 2 𝜃 1 𝑑 𝑡 2 = 𝑓 𝜃 1 =0 more generally, we might require non-zero accelerations 0 𝑑 2 𝜃 1 𝑑 𝑡 2 = 0 𝜃 1 = 0 𝛼 𝑓 𝑑 2 𝜃 1 𝑑 𝑡 2 = 𝑓 𝜃 1 = 𝑓 𝛼 12/30/2018

Satisfying the constraints given some set of constraints on a joint variable 𝑞 our goal is to find 𝑞 𝑡 that satisfies the constraints there are an infinite number of choices for 𝑞 𝑡 it is common to choose “simple” functions to represent 𝑞 𝑡 12/30/2018

Satisfying the constraints with polynomials suppose that we choose 𝑞 𝑡 to be a polynomial if we have 𝑛 constraints then we require a polynomial with 𝑛 coefficients that can be chosen to satisfy the constraints in other words, we require a polynomial of degree 𝑛−1 12/30/2018

Satisfying the constraints with polynomials suppose that we have joint value and joint velocity constraints 𝑞 𝑡 0 = 𝑞 0 𝑞 𝑡 𝑓 = 𝑞 𝑓 𝑞 𝑡 0 = 𝑣 0 𝑞 𝑡 𝑓 = 𝑣 𝑓 we require a polynomial of degree 3 to represent 𝑞 𝑡 𝑞 𝑡 =𝑎+𝑏𝑡+𝑐 𝑡 2 +𝑑 𝑡 3 the derivative of 𝑞 𝑡 is easy to compute 𝑞 𝑡 =𝑏+2𝑐𝑡+3𝑑 𝑡 2 12/30/2018

Satisfying the constraints with polynomials equating 𝑞 𝑡 and 𝑞 𝑡 to each of the constraints yields: 𝑞 𝑡 0 = 𝑞 0 =𝑎+𝑏 𝑡 0 +𝑐 𝑡 0 2 +𝑑 𝑡 0 3 𝑞 𝑡 𝑓 = 𝑞 𝑓 =𝑎+𝑏 𝑡 𝑓 +𝑐 𝑡 𝑓 2 +𝑑 𝑡 𝑓 3 𝑞 𝑡 0 = 𝑣 0 =𝑏+2𝑐 𝑡 0 +3𝑑 𝑡 0 2 𝑞 𝑡 𝑓 = 𝑣 𝑓 =𝑏+2𝑐 𝑡 𝑓 +3𝑑 𝑡 𝑓 2 which is a linear system of 4 equations with 4 unknowns (𝑎, 𝑏, 𝑐, 𝑑) 12/30/2018

Example consider the following constraints where the robot is stationary at the start and end of the movement 𝑞 𝑡 0 =𝜃 0 =10 𝑞 𝑡 𝑓 =𝜃 3 =80 𝑞 𝑡 0 = 𝜃 0 =0 𝑞 𝑡 𝑓 = 𝜃 3 =0 12/30/2018

Example: Joint angle 𝜃 3 =80 cubic 𝜃 0 =10 12/30/2018

Example: Joint velocity quadratic 𝜃 0 =0 𝜃 3 =0 12/30/2018

Example: Joint acceleration linear 12/30/2018

Satisfying the constraints with polynomials suppose that we have joint value, joint velocity, and joint acceleration constraints 𝑞 𝑡 0 = 𝑞 0 𝑞 𝑡 𝑓 = 𝑞 𝑓 𝑞 𝑡 0 = 𝑣 0 𝑞 𝑡 𝑓 = 𝑣 𝑓 𝑞 𝑡 0 = 𝛼 0 𝑞 𝑡 𝑓 = 𝛼 𝑓 12/30/2018

Satisfying the constraints with polynomials we require a polynomial of degree 5 to represent 𝑞 𝑡 𝑞 𝑡 =𝑎+𝑏𝑡+𝑐 𝑡 2 +𝑑 𝑡 3 +𝑒 𝑡 4 +𝑓 𝑡 5 the derivatives of 𝑞 𝑡 are easy to compute 𝑞 𝑡 =𝑏+2𝑐𝑡+3𝑑 𝑡 2 +4𝑒 𝑡 3 +5𝑓 𝑡 4 𝑞 𝑡 =2𝑐+6𝑑𝑡+12𝑒 𝑡 2 +20𝑓 𝑡 3 12/30/2018

Satisfying the constraints with polynomials equating 𝑞 𝑡 , 𝑞 𝑡 , and 𝑞 𝑡 to each of the constraints yields: 𝑞 𝑡 0 = 𝑞 0 =𝑎+𝑏 𝑡 0 +𝑐 𝑡 0 2 +𝑑 𝑡 0 3 𝑞 𝑡 𝑓 = 𝑞 𝑓 =𝑎+𝑏 𝑡 𝑓 +𝑐 𝑡 𝑓 2 +𝑑 𝑡 𝑓 3 𝑞 𝑡 0 = 𝑣 0 =𝑏+2𝑐 𝑡 0 +3𝑑 𝑡 0 2 𝑞 𝑡 𝑓 = 𝑣 𝑓 =𝑏+2𝑐 𝑡 𝑓 +3𝑑 𝑡 𝑓 2 𝑞 𝑡 0 = 𝛼 0 =2𝑐+6𝑑 𝑡 0 +12𝑒 𝑡 0 2 +20𝑓 𝑡 0 3 𝑞 𝑡 𝑓 = 𝛼 𝑓 =2𝑐+6𝑑 𝑡 𝑓 +12𝑒 𝑡 𝑓 2 +20𝑓 𝑡 𝑓 3 which is a linear system of 6 equations with 6 unknowns (𝑎, 𝑏, 𝑐, 𝑑,𝑒,𝑓) 12/30/2018

Example consider the following constraints where the robot is stationary at the start and end of the movement, and the joint accelerations are zero at the start and end of the movement 𝑞 𝑡 0 =𝜃 0 =10 𝑞 𝑡 𝑓 =𝜃 3 =80 𝑞 𝑡 0 = 𝜃 0 =0 𝑞 𝑡 𝑓 = 𝜃 3 =0 12/30/2018

Example: Joint angle 𝜃 3 =80 quintic 𝜃 0 =10 12/30/2018

Example: Joint velocity quartic 𝜃 0 =0 𝜃 3 =0 12/30/2018

Example: Joint acceleration cubic 𝜃 0 =0 𝜃 3 =0 12/30/2018