E-commerce business. technology. society. Kenneth C. Laudon

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E-commerce business. technology. society. Kenneth C. Laudon Third Edition Kenneth C. Laudon Carol Guercio Traver Copyright © 2007 Pearson Education, Inc.

Chapter 6 E-commerce Payment Systems Copyright © 2007 Pearson Education, Inc.

Types of Payment Systems Cash Checking Transfer Credit Card Stored Value Accumulating Balance Stored Value – debit cards Accumulating Balance – utility bill, phone bill Copyright © 2007 Pearson Education, Inc.

Most Common Payment Systems, Based on Number Of Transactions Figure 6.1, Page 309 About 43% of payments were made by some form of card (credit, debit, or stored value) SOURCE: Based on data from U.S. Census Bureau, 2005. Copyright © 2007 Pearson Education, Inc.

Most Common Payment Systems, Based on Dollar Amount Figure 6.2, Page 310 Over 50% of the dollars spent in 2005 were paid via a card or electronic transaction SOURCE: Based on data from U.S. Census Bureau, 2005. Copyright © 2007 Pearson Education, Inc.

Cash Legal tender defined by a national authority to represent value Most common form of payment in terms of number of transactions Instantly convertible into other forms of value without intermediation of any kind Portable, requires no authentication, and provides instant purchasing power “Free” (no transaction fee), anonymous, low cognitive demands Limitations: easily stolen, limited to smaller transaction, does not provide any float Copyright © 2007 Pearson Education, Inc.

Checking Transfer Funds transferred directly via a signed draft or check from a consumer’s checking account to a merchant or other individual Most common form of payment in terms of amount spent Can be used for both small and large transactions Some float Not anonymous, require third-party intervention (banks) Introduce security risks for merchants (forgeries, stopped payments), so authentication typically required Copyright © 2007 Pearson Education, Inc.

Credit Card Represents an account that extends credit to consumers, permitting consumers to purchase items while deferring payment, and allows consumers to make payments to multiple vendors at one time Credit card associations: Nonprofit associations (Visa, MasterCard) that set standards for issuing banks Issuing banks: Issue cards and process transactions Processing centers (clearinghouses): Handle verification of accounts and balances Copyright © 2007 Pearson Education, Inc.

Stored Value Accounts created by depositing funds into an account and from which funds are paid out or withdrawn as needed Examples: Debit cards, gift certificates, prepaid cards, smart cards Debit cards: Immediately debit a checking or other demand-deposit account Peer-to-peer payment systems such as PayPal a variation How PayPal works: First, the consumer creates a PayPal account at the PayPal website. The customer gives credit or debit card info and bank account information. When the customer buys something on line, money is drawn from his credit card or bank account and transmitted to the Automated Clearing House (ACH) Network (private finanical intermediary) If merchant has a PayPal account established, funds are deposited electornically into the merchant’s account. Copyright © 2007 Pearson Education, Inc.

Accumulating Balance Accounts that accumulate expenditures and to which consumers make period payments Examples: utility, phone, American Express accounts Copyright © 2007 Pearson Education, Inc.

Dimensions of Payment Systems Table 6.1, Page 312 The main stakeholders in payment systems are consumers, merchants, financial intermediaries, and govt. regulators Customers want low-risk, low-cost, convenient, payment mechnsims Merchants want low-risk, low-cost, irrefutable (final), secure, and reliabile payment mechanisms Financial Intermediaries (banks, credit card companies) want secure payment systems that transfer risks and cost to the merchnats or consumers. Also want to maximize transaction fees Govt regulators want to maintian trust in financial systems Copyright © 2007 Pearson Education, Inc.

Current Online Payment Systems Credit cards are dominant form of online payment, accounting for around 80% of online payments in 2005 New forms of electronic payment include: Digital cash Online stored value systems Digital accumulating balance payment systems Digital credit accounts Digital checking Copyright © 2007 Pearson Education, Inc.

Various Payment Methods Offered or Planned to be Offered by Online Merchants Figure 6.3, Page 314 SOURCE: Based on data from Cybersource Corporation, 2005. Copyright © 2007 Pearson Education, Inc.

How an Online Credit Card Transaction Works Processed in much the same way that in-store purchases are Major difference is that online merchants do not see or take impression of card, and no signature is available Participants include consumer, merchant, clearinghouse, merchant bank (acquiring bank) and consumer’s card issuing bank Copyright © 2007 Pearson Education, Inc.

Limitations of Online Credit Card Payment Systems Security: neither merchant nor consumer can be fully authenticated Cost: for merchants, around 3.5% of purchase price plus transaction fee of 20 – 30 cents per transaction Social equity: many people do not have access to credit cards (young adults, plus almost 100 million other adult Americans who cannot afford cards or are considered poor risk) Copyright © 2007 Pearson Education, Inc.

The SET (Secure Electronic Transaction) Protocol Authenticates cardholder and merchant identity through use of digital certificates An open standard developed by MasterCard and Visa Transaction process similar to standard online credit card transaction, with more identity verification Thus far, has not caught on much, due to costs involved in integrating SET into existing systems, and lack of interest among consumers SSL protocol provides secure transactions between merchant and customer but it cannot provide authentication (is it really the person that he/she says it is?) SET protocol is intended to address this weakness by authenticating the cardholder and merchant and therefore making it impossible to refute charges through the use of digital signatures. Although SET has not really caught on yet, it is currently the most secure way to handle online payments Copyright © 2007 Pearson Education, Inc.

How SET Transactions Work Figure 6.5, Page 320 Copyright © 2007 Pearson Education, Inc.

E-Commerce Digital Payment Systems Traditional payment systems were never designed for use in the digital world As a result, many new payment options, designed to better meet the needs of merchants and consumers, are being studied: Digital cash Online stored value payment accounts Digital accumulated balance payment systems Digital credit card payment systems Digital checking payment systems Copyright © 2007 Pearson Education, Inc.

Digital Wallets Concept of digital wallet relevant to many of the new digital payment systems Seeks to emulate the functionality of traditional wallet Most important functions: Authenticate consumer through use of digital certificates or other encryption methods Store and transfer value Secure payment process from consumer to merchant Most common types are client-based software applications: Gator eWallet.com, Google Toolbar AutoFill Fills in blanks Handout from Scumware Copyright © 2007 Pearson Education, Inc.

Digital Cash One of the first forms of alternative payment systems Not really “cash”: rather, are forms of value storage and value exchange that have limited convertibility into other forms of value, and require intermediaries to convert Many of early examples have disappeared; concepts survive as part of P2P payment systems At this point in time, neither the Federal Reserve Bank of the US nor the government regulators of any other country have created an electronic form of legal tender. If they did, we really would have e-cash. So really not CASH ARE WE HEADING IN THAT DIRECTION??? E-cash has not been a success because it is so complicated. The early pioneers in e-cash (DigiCash, First Virtual) no longer offer services in this original form Copyright © 2007 Pearson Education, Inc.

Digicash: How First Generation Digital Cash Worked Figure 6.6, Page 324 Steps: Consumer must establish an account at a bank that is using a DigiCash system Once the account is established, the consumer downloads the digital wallet software onto their computer hard drive Then consumer can request a transfer of digital cash Once the wallet has cash, the consumer can spend that cash at merchnats willing to accept it. The software would deduct the cash from the digital wallet and transfer it to the merchant The merchant can then transfer it to his bank to confirm that it is available and had not been double spent The bank then cancels the e-coins and credits the merchants account at the bank Copyright © 2007 Pearson Education, Inc.

Online Stored Value Systems Permit consumers to make instant, online payments to merchants and other individuals based on value stored in an online account Rely on value stored in a consumer’s bank, checking, or credit card account Examples: PayPal, Ecount Whereas credit cards store a single charge account number in the magnetic strip on the back, smart cards can hold multiple credit card numbers, information about health insurance, transportation, personal identification, bank accounts, frequent flyer accounts etc. This capacity makes them an attractive alternative to carrying dozens of credit and id cards Copyright © 2007 Pearson Education, Inc.

How Ecount.com Works: A Stored Value System Figure 6.7, Page 327 1) Consumer establishes an account with Ecount and funds it with a credit to debit card. Account information is transferred via the Web using SSL 2) Once Ecount has verified the account and its balance with the customer’s card issuing bank, consumer can shop anywhere on the web where Visa is accepted. 3) Ecount immediately debits the customers account and transfers the funds to the merchant 4) At the end of the month, the consumer’s card issuing bank sends a statement showing the debit to Ecount Copyright © 2007 Pearson Education, Inc.

Smart Cards as Stored Value Systems Another kind of stored value system based on credit-card sized plastic cards that have embedded chips that store personal information Two types: Contact Contactless Examples: Mondex, Octopus Copyright © 2007 Pearson Education, Inc.

Digital Accumulating Balance Payment Systems Allows users to make micropayments and purchases on the Web, accumulating a debit balance for which they are billed at the end of the month Examples: Qpass, Valista, Clickshare, Click & Buy, Peppercoin Copyright © 2007 Pearson Education, Inc.

Digital Credit Card Payment Systems Extend the functionality of existing credit cards for use as online shopping payment tools Focus specifically on making use of credit cards safer and more convenient for online merchants and consumers Example: eCharge Copyright © 2007 Pearson Education, Inc.

How a Digital Credit Card Payment System Works: eCharge Figure 6.8, Page 334 A consumer signs up for an eCharge account and passes personal credit card information via a SSL connection 2) After approving the consumer’s application, eCharge downloads a digital wallet to the consumer’s computer 3) Consumers can then make online purchases at participating merchants that accept eCharge by selecting the eCharge option eCharge then authenticates both the consumer and the merchant by verifying the digital certificates eCharge then verifies the consumer’s account and balance with the consumer’s issuing bank eCharge then authorizes the transaction Consumers pay their bills electronically at the end of the month Copyright © 2007 Pearson Education, Inc.

Digital Checking Payment Systems Extend the functionality of existing checking accounts for use as online shopping payment tools Examples: PayByCheck, Western Union MoneyZap PayByCheck’s system is based on the consumer’s existing checking account. When a consumer wishes to pay by check at a merchant site that offers the service, an online authorization form appears that mimics the appearance of a paper check. The user must type his name and then it is matched against PayByCheck’s various databases containing information on known bad check writers, real time info about customer’s current banc account, and delivers cash to merchant. Copyright © 2007 Pearson Education, Inc.

Digital Payment Systems and the Wireless Web Mobile payment (m-payments) systems not very well established yet in U.S, but with growth in Wi-Fi and 3G cellular phone systems, this is beginning to change Juniper Research predicts global m-commerce will total at least $88 billion by 2009, majority of transactions will be micro-m-payments Copyright © 2007 Pearson Education, Inc.

Electronic Billing Presentment and Payment (EBPP) Online payment systems for monthly bills EBPP expected to grow rapidly, to an estimated 40% of all households by 2007 Main business models in EBPP market include: Biller-direct Consolidator Above are supported by EBPP infrastructure providers Copyright © 2007 Pearson Education, Inc.

Growth of the EBPP Market Figure 6.10, Page 340 SOURCE: Based on data from eMarketer, Inc., 2004b; Forrester Research, 2005; authors’ estimates. Copyright © 2007 Pearson Education, Inc.