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E-commerce business. technology. society. Kenneth C. Laudon

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1 E-commerce business. technology. society. Kenneth C. Laudon
Second Edition Kenneth C. Laudon Carol Guercio Traver Copyright © 2004 Pearson Education, Inc.

2 Chapter 6 E-commerce Payment Systems
Copyright © 2004 Pearson Education, Inc.

3 Learning Objectives Describe the features of traditional payment systems Discuss the current limitations of online credit card payment systems Understand the features and functionality of digital wallets Describe the features and functionality of the major types of digital payment systems in the B2C arena Describe the features and functionality of the major types of digital payment systems in the B2B arena Describe the features and functionality of electronic billing presentment and payment systems Copyright © 2004 Pearson Education, Inc.

4 PayPal: The Money’s in the E-mail
Page 305 Copyright © 2004 Pearson Education, Inc.

5 PayPal: The Money’s in the E-mail
One of e-commerce’s major success stories: Went public in 2002; acquired by eBay October 2002 for $1.5 billion An example of a “peer-to-peer” payment system Fills a niche that credit card companies avoided – individuals and small merchants Piggybacks on existing credit card and checking payment systems Weakness: suffers from relatively high levels of fraud Competitors include Western Union (MoneyZap), AOL (AOLQuickcash) and Citibank (C2it) Copyright © 2004 Pearson Education, Inc.

6 Types of Payment Systems
Cash Checking Transfer Credit Card Stored Value Accumulating Balance Copyright © 2004 Pearson Education, Inc.

7 Cash Legal tender defined by a national authority to represent value
Most common form of payment in terms of number of transactions Instantly convertible into other forms of value without intermediation of any kind Portable, requires no authentication, and provides instant purchasing power “Free” (no transaction fee), anonymous, low cognitive demands Limitations: easily stolen, limited to smaller transaction, does not provide any float Copyright © 2004 Pearson Education, Inc.

8 Checking Transfer Funds transferred directly via a signed draft or check from a consumer’s checking account to a merchant or other individual Most common form of payment in terms of amount spend Can be used for both small and large transactions Some float Not anonymous, require third-party intervention (banks) Introduce security risks for merchants (forgeries, stopped payments), so authentication typically required Copyright © 2004 Pearson Education, Inc.

9 Most Common Payment Systems, Based on Number Of Transactions
Figure 6.1, Page 309 Copyright © 2004 Pearson Education, Inc.

10 Most Common Payment Systems, Based on Dollar Amount
Figure 6.2, Page 310 Copyright © 2004 Pearson Education, Inc.

11 Credit Card Represents an account that extends credit to consumers, permitting consumers to purchase items while deferring payment, and allows consumers to make payments to multiple vendors at one time Credit card associations – Nonprofit associations (Visa, MasterCard) that set standards for issuing banks Issuing banks – Issue cards and process transactions Processing centers (clearinghouses) – Handle verification of accounts and balances Copyright © 2004 Pearson Education, Inc.

12 Stored Value Accounts created by depositing funds into an account and from which funds are paid out or withdrawn as needed Examples: Debit cards, gift certificates, prepaid cards, smart cards Debit cards: Immediately debit a checking or other demand-deposit account Peer-to-peer payment systems such as PayPal a variation Copyright © 2004 Pearson Education, Inc.

13 Accumulating Balance Accounts that accumulate expenditures and to which consumers make period payments Examples: utility, phone, American Express accounts Copyright © 2004 Pearson Education, Inc.

14 Dimensions of Payment Systems
Table 6.1, Page 313 Copyright © 2004 Pearson Education, Inc.

15 Current Online Payment Systems
Credit cards are dominant form of online payment, accounting for around 80% of online payments in 2002 New forms of electronic payment include: Digital cash Online stored value systems Digital accumulating balance payment systems Digital credit accounts Digital checking Copyright © 2004 Pearson Education, Inc.

16 Online Merchants’ Actual and Preferred Online Payments
Figure 6.3, Page 315 Copyright © 2004 Pearson Education, Inc.

17 How an Online Credit Card Transaction Works
Processed in much the same way that in-store purchases are Major difference is that online merchants do not see or take impression of card, and no signature is available (CNP transactions) Participants include consumer, merchant, clearinghouse, merchant bank (acquiring bank) and consumer’s card issuing bank Copyright © 2004 Pearson Education, Inc.

18 How an Online Credit Transaction Works
Figure 6.4, Page 317 Copyright © 2004 Pearson Education, Inc.

19 Limitations of Online Credit Card Payment Systems
Security – neither merchant nor consumer can be fully authenticated Cost – for merchants, around 3.5% of purchase price plus transaction fee of cents per transaction Social equity – many people do not have access to credit cards (young adults, plus almost 100 million other adult Americans who cannot afford cards or are considered poor risk) Copyright © 2004 Pearson Education, Inc.

20 Insight on Society: The Right to Shop
Digital Divide: Some groups don’t have same access to computers and Internet that others do Digital “have nots” include: Households with incomes below $35,000 Those without college educations People living in rural areas African-Americans and Hispanics Seniors over 65 Disabled Most recent Department of Commerce study --most of above groups gaining access to computers and Internet due to falling computer prices and free or low cost ISPs But without credit cards, still hard for people to shop online Copyright © 2004 Pearson Education, Inc.

21 The SET (Secure Electronic Transaction) Protocol
Authenticates cardholder and merchant identity through use of digital certificates An open standard developed by MasterCard and Visa Transaction process similar to standard online credit card transaction, with more identity verification Thus far, has not caught on much, due to costs involved in integrating SET into existing systems, and lack of interest among consumers Copyright © 2004 Pearson Education, Inc.

22 How SET Transactions Work
Figure 6.5, Page 320 Copyright © 2004 Pearson Education, Inc.

23 Digital Wallets Concept of digital wallet relevant to many of the new digital payment systems Seeks to emulate the functionality of traditional wallet Most important functions: Authenticate consumer through use of digital certificates or other encryption methods Store and transfer value Secure payment process from consumer to merchant Two major categories: Client-based digital wallets – Gator.com, MasterCard Wallet Server-based digital wallets – MSN Wallet Copyright © 2004 Pearson Education, Inc.

24 Promised Functionality of Digital Wallets
Table 6.2, Page 323 Copyright © 2004 Pearson Education, Inc.

25 Types of Digital Wallets
Figure 6.5, Page 324 Copyright © 2004 Pearson Education, Inc.

26 Digital Cash One of the first forms of alternative payment systems
Not really “cash” – rather, are forms of value storage and value exchange that have limited convertibility into other forms of value, and require intermediaries to convert Many of early examples have disappear; concepts survive as part of P2P payment systems Copyright © 2004 Pearson Education, Inc.

27 Examples of Digital Cash
Table 6.3, Page 326 Copyright © 2004 Pearson Education, Inc.

28 Digicash: How First Generation Digital Cash Worked
Figure 6.7, Page 327 Copyright © 2004 Pearson Education, Inc.

29 Online Stored Value Systems
Permit consumers to make instant, online payments to merchants and other individuals based on value stored in an online account Rely on value stored in a consumer’s bank, checking or credit card account Copyright © 2004 Pearson Education, Inc.

30 Online Stored Value Systems
Table 6.4, Page 328 Copyright © 2004 Pearson Education, Inc.

31 How Ecount.com Works: A Stored Value System
Figure 6.8, Page 330 Copyright © 2004 Pearson Education, Inc.

32 Insight on Business: Rocketcash.com
An example of an online stored value system Aimed at teenagers Funds can be deposited in a RocketCash account, which functions like a credit card and allows teens to buy products online Copyright © 2004 Pearson Education, Inc.

33 Smart Cards as Stored Value Systems
Another kind of stored value system based on credit-card sized plastic cards that have embedded chips that store personal information Two types: Contact Contactless Examples: Mondex, American Express Blue Copyright © 2004 Pearson Education, Inc.

34 Digital Accumulating Balance Payment Systems
Allows users to make micropayments and purchases on the Web, accumulating a debit balance for which they are billed at the end of the month Examples: Qpass and iPin Copyright © 2004 Pearson Education, Inc.

35 Digital Accumulating Balance Payment Systems
Table 6.5, Page 332 Copyright © 2004 Pearson Education, Inc.

36 Digital Credit Card Payment Systems
Extend the functionality of existing credit cards for use as online shopping payment tools Focus specifically on making use of credit cards safer and more convenient for online merchants and consumers Example: eCharge Copyright © 2004 Pearson Education, Inc.

37 Digital Credit Card Payment Systems
Table 6.6, Page 333 Copyright © 2004 Pearson Education, Inc.

38 How a Digital Credit Card Payment Systems Works: eCharge
Figure 6.9, Page 334 Copyright © 2004 Pearson Education, Inc.

39 Digital Checking Payment Systems
Extend the functionality of existing checking accounts for use as online shopping payment tools Examples: eCheck, Achex (MoneyZap) Copyright © 2004 Pearson Education, Inc.

40 Digital Checking Payment Systems
Table 6.7, Page 335 Copyright © 2004 Pearson Education, Inc.

41 How Digital Checking Works: eCheck
Figure 6.10, Page 336 Copyright © 2004 Pearson Education, Inc.

42 Digital Payment Systems and the Wireless Web
Mobile payment (m-payments) systems not very well established yet in U.S, but with growth in Wi-Fi and 3G cellular phone systems, this is beginning to change Example: Qpass, AT&T and Wayport venture to provide mobile payment and billing called GoPort Gartner predicts m-payments worldwide will total at least $30 billion by 2002; majority of transactions will be micro-m-payments Copyright © 2004 Pearson Education, Inc.

43 Insight on Technology: Wireless Payments Follow Wi-Fi and Cellular Growth
In Europe, already a number of phone-based transaction systems In U.S., development of Wi-Fi and Bluetooth expected to drive growth Prerequisites: Development of the technology Technology must become widely available Technology needs backing of most of major stakeholders Challenge: Getting all the players to agree on a common secure platform for wireless e-commerce payment systems Copyright © 2004 Pearson Education, Inc.

44 B2B Payment Systems More complex than B2C Two main types:
Systems that replace traditional banks (example: Actrade) Existing banking systems extending to B2B marketplace (example: Orbian) Copyright © 2004 Pearson Education, Inc.

45 Key Features of B2B Payment Systems
Table 6.8, Page 340 Copyright © 2004 Pearson Education, Inc.

46 Electronic Billing Presentment and Payment
Online payment systems for monthly bills EBPP expected to grow rapidly, to nearly half all U.S. households by 2006 Different types of business models in EBPP market include: Biller-direct Consolidator Portal Copyright © 2004 Pearson Education, Inc.

47 Growth of the EBPP Market
Figure 6.11, Page 342 Copyright © 2004 Pearson Education, Inc.

48 Types of EBPP Systems Figure 6.12, Page 344
Copyright © 2004 Pearson Education, Inc.

49 Case Study: CheckFree – On Top of Electronic Billing, for Now
Market leader in online billing and payment Faces a number of challenges: Industry changing fast and leadership precarious Although market is growing, consumers have traditionally resisted online bill payment Conflict strategic goals of stakeholders (merchants, banks, credit companies, billing firms and consumers) Technology changes: XML-based vs. proprietary Competitors: PayPal, Metaventa Copyright © 2004 Pearson Education, Inc.

50 CheckFree: On Top of Electronic Billing, for Now
Page 346 Copyright © 2004 Pearson Education, Inc.


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