September 19th, 2013 CS1652 Jack Lange University of Pittsburgh

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Presentation transcript:

September 19th, 2013 CS1652 Jack Lange University of Pittsburgh The slides are adapted from the publisher’s material All material copyright 1996-2009 J.F Kurose and K.W. Ross, All Rights Reserved 1

Announcements Two commands that will save hours of your life: Project 1 DUE (9/24) Project 2 out shortly afterwards Two commands that will save hours of your life: nc -l <port> nc <host> <port>

Chapter 3: Transport Layer Principles behind transport layer services: multiplexing and demultiplexing reliable data transfer flow control congestion control Transport layer protocols in the Internet: UDP: connectionless transport TCP: connection-oriented transport TCP congestion control Transport Layer 3-3

Transport-layer services 4

Transport services and protocols application transport network data link physical provide logical communication between app processes running on different hosts transport protocols run in end systems send side: breaks app messages into segments, passes to network layer recv side: reassembles segments into messages, passes to app layer more than one transport protocol available to apps Internet: TCP and UDP logical end-end transport application transport network data link physical Transport Layer 3-5

Transport vs. network layer Soon to be outdated analogy: Sending a letter processes = people app messages = letters in envelopes hosts = offices transport protocol = Mail room network-layer protocol = postal service network layer: logical communication between hosts transport layer: logical communication between processes relies on, enhances, network layer services Transport Layer 3-6

Internet transport-layer protocols reliable, in-order delivery (TCP) congestion control flow control connection setup unreliable, unordered delivery: UDP no-frills extension of “best-effort” IP services not available: delay guarantees bandwidth guarantees application transport network data link physical network data link physical network data link physical logical end-end transport network data link physical network data link physical network data link physical network data link physical application transport network data link physical Transport Layer 3-7

Multiplexing and Demultiplexing 8

Multiplexing/demultiplexing Demultiplexing at recv host: Multiplexing at send host: delivering received segments to correct socket gathering data from multiple sockets, enveloping data with header (later used for demultiplexing) = socket = process application application P3 application P4 P1 P1 P2 transport transport transport network network network link link link physical physical physical host 1 host 2 host 3 What information is used to demultiplex? Transport Layer 3-9

How demultiplexing works host receives IP datagrams each datagram has source IP address, destination IP address each datagram carries 1 transport-layer segment each segment has source, destination port number host uses IP addresses & port numbers to direct segment to appropriate socket 32 bits source port # dest port # other header fields application data (message) TCP/UDP segment format Transport Layer 3-10

Connectionless demultiplexing When host receives UDP segment: checks destination port number in segment directs UDP segment to socket with that port number IP datagrams with different source IP addresses and/or source port numbers directed to same socket UDP dest socket identified by two-tuple: (dest IP address, dest port number) Source port available to apps that need it Transport Layer 3-11

Connectionless demux (cont) Client IP:B P2 client IP: A P1 P3 server IP: C SP: 6428 DP: 9157 SP: 9157 DP: 6428 DP: 5775 SP: 5775 Source port provides “return address”. What have we seen that would use this? Transport Layer 3-12

Connection-oriented demux TCP socket identified by 4-tuple: source IP address source port number dest IP address dest port number recv host uses all four values to direct segment to appropriate socket Server host may support many simultaneous TCP sockets: each socket identified by its own 4-tuple Web servers have different sockets for each connecting client non-persistent HTTP will have different socket for each request Transport Layer 3-13

Connection-oriented demux (cont) P1 client IP: A P4 P5 P6 P2 P1 P3 SP: 5775 DP: 80 S-IP: B D-IP:C SP: 9157 SP: 9157 DP: 80 DP: 80 Client IP:B server IP: C S-IP: A S-IP: B D-IP:C D-IP:C Transport Layer 3-14

Connection-oriented demux: Threaded Web Server P1 client IP: A P4 P2 P1 P3 SP: 5775 DP: 80 S-IP: B D-IP:C SP: 9157 SP: 9157 DP: 80 DP: 80 Client IP:B server IP: C S-IP: A S-IP: B D-IP:C D-IP:C Transport Layer 3-15

Connectionless tranport: UDP 16

UDP: User Datagram Protocol [RFC 768] “no frills,” “bare bones” Internet transport protocol “best effort” service, UDP segments may be: lost delivered out of order to app connectionless: no handshaking between UDP sender, receiver each UDP segment handled independently of others Why is there a UDP? no connection establishment (which can add delay) simple: no connection state at sender, receiver small segment header no congestion control: UDP can blast away as fast as desired Higher level functionality can be added by applications Transport Layer 3-17

UDP: more other UDP uses often used for streaming multimedia apps loss tolerant rate sensitive other UDP uses DNS SNMP reliable transfer over UDP: add reliability at application layer application-specific error recovery! 32 bits source port # dest port # Length, in bytes of UDP segment, including header length checksum Application data (message) UDP segment format Transport Layer 3-18

UDP checksum Goal: detect “errors” (e.g., flipped bits) in transmitted segment Sender: treat segment contents as sequence of 16-bit integers checksum: addition (1’s complement sum) of segment contents sender puts checksum value into UDP checksum field Receiver: compute checksum of received segment check if computed checksum equals checksum field value: NO - error detected YES - no error detected. But maybe errors nonetheless? More later …. Transport Layer 3-19

Internet Checksum Example Note When adding numbers, a carryout from the most significant bit needs to be added to the result Example: add two 16-bit integers 1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 sum 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 Kurose and Ross forgot to say anything about wrapping the carry and adding it to low order bit 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 wraparound 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 0 1 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1 checksum Transport Layer 3-20