Interested in our Clinical Encounters: Pain?

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Presentation transcript:

Interested in our Clinical Encounters: Pain? Want to know more about the theories behind it? PRESENTING: A Closer Look at the Learning Theories in Clinical Encounters: Pain A FURTHER LOOK AT AN EDUCATIONAL PRODUCT BY CLINICALTOOLS,INC.

Clinical Encounters:Pain is... an easy to use an app based clinical training program designed to deliver case scenario-based exercise for students in the health professions.

Why Case Simulations? Case simulations require students to make complex decisions to solve real world problems. And have been used by the medical field for years to allow students with limited clinical experience a introductory taste at evaluating patients and making diagnosis. Allowing them to go from simply understanding concepts to evaluating situations. CREATE EVALUATE ANALYZE APPLY UNDERSTAND REMEMBER

However! Patients don’t always allow students to watch and are not always a typical case. Other simulations aren’t portable and easy to use for novice students outside of class.

Why an app version? Students are prompted to follow a normal appointment as they would expected to. Allowing students to easily collect data, examine the patient, choose appropriate courses of action when necessary, and outline a treatment plan. This gives students easily accessible practice at valuable clinical skills.

Receiving feedback on the app right away allows for: Followed by Feedback! students to receive input without having to wait on teachers’ response students to test themselves and explore without the presence of teachers needed students to be able to practice on their own at home

So no matter where students go: They have the ability to test their clinical skills in our mobile simulation.

Because of the portability and non-obtrustive qualities … Students can study anywhere, including in study groups or even bringing it to class.

And working with other students means... This appears a little off but doesn’t match. We should focus on the location of the pain. Just like in the real world, ambiguity can lead to different interpretations of data and potential diagnosis. Working in groups, students can bring in their differing viewpoints, experiences, and knowledge bases. This way students can practice defending their side as well as potentially see a different side from a new point of view. No, because of the constant pain, I think this is something we should keep in mind.

Interested in learning more? Of course you are! Visit our Website Clinicaltools.com & Contact us at: feedback@clinicaltools.com

Type Portable? Provides didactic info? Easy to integrate into class? Available on multiple platforms? Cost Most students already have the tools? Self Guided? Dummy No Certainly not Costly Supplied by schools Maybe Standardized Patient Some-what De-briefs Usually Separate Somewhat VR Can be Not always Depends Our Game! YES! LOW!