CSE 451: Operating Systems Winter 2007 Module 10 Memory Management

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CSE 451: Operating Systems Winter 2007 Module 10 Memory Management Chia-Chi Teng ccteng@byu.edu CTB 265 1

Goals of memory management Allocate scarce memory resources among competing processes, maximizing memory utilization and system throughput Provide a convenient abstraction for programming (and for compilers, etc.) Provide isolation between processes we have come to view “addressability” and “protection” as inextricably linked, even though they’re really orthogonal 5/29/2018

Tools of memory management Base and limit registers Swapping Paging (and page tables and TLBs) Segmentation (and segment tables) Page fault handling => Virtual memory The policies that govern the use of these mechanisms 5/29/2018

Today’s desktop and server systems The basic abstraction that the OS provides for memory management is virtual memory (VM) VM enables programs to execute without requiring their entire address space to be resident in physical memory program can also execute on machines with less RAM than it “needs” many programs don’t need all of their code or data at once (or ever) e.g., branches they never take, or data they never read/write no need to allocate memory for it, OS should adjust amount allocated based on run-time behavior virtual memory isolates processes from each other one process cannot name addresses visible to others; each process has its own isolated address space 5/29/2018

Virtual memory requires hardware and OS support MMU’s, TLB’s, page tables, page fault handling, … Typically accompanied by swapping, and at least limited segmentation 5/29/2018

A trip down Memory Lane … Why? Because it’s instructive Because embedded processors (98% or more of all processors) typically don’t have virtual memory First, there was job-at-a-time batch programming programs used physical addresses directly OS loads job (perhaps using a relocating loader to “offset” branch addresses), runs it, unloads it what if the program wouldn’t fit into memory? manual overlays! An embedded system may have only one program! 5/29/2018

Swapping save a program’s entire state (including its memory image) to disk allows another program to be loaded into memory and run saved program can be swapped back in and re-started right where it was The first timesharing system, MIT’s “Compatible Time Sharing System” (CTSS), was a uni-programmed swapping system only one memory-resident user upon request completion or quantum expiration, a swap took place 5/29/2018

Then came multiprogramming multiple processes/jobs in memory at once to overlap I/O and computation memory management requirements: protection: restrict which addresses processes can use, so they can’t stomp on each other fast translation: memory lookups must be fast, in spite of the protection scheme fast context switching: when switching between jobs, updating memory hardware (protection and translation) must be quick 5/29/2018

Virtual addresses for multiprogramming To make it easier to manage memory of multiple processes, make processes use virtual addresses (which is not what we mean by “virtual memory” today!) virtual addresses are independent of location in physical memory (RAM) where referenced data lives OS determines location in physical memory instructions issued by CPU reference virtual addresses e.g., pointers, arguments to load/store instructions, PC … virtual addresses are translated by hardware into physical addresses (with some setup from OS) 5/29/2018

The set of virtual addresses a process can reference is its address space many different possible mechanisms for translating virtual addresses to physical addresses we’ll take a historical walk through them, ending up with our current techniques Note: We are not yet talking about paging, or virtual memory – only that the program issues addresses in a virtual address space, and these must be “adjusted” to reference memory (the physical address space) for now, think of the program as having a contiguous virtual address space that starts at 0, and a contiguous physical address space that starts somewhere else 5/29/2018

Old technique #1: Fixed partitions Physical memory is broken up into fixed partitions partitions may have different sizes, but partitioning never changes hardware requirement: base register, limit register physical address = virtual address + base register base register loaded by OS when it switches to a process how do we provide protection? if (physical address > base + limit) then… ? Advantages Simple Problems internal fragmentation: the available partition is larger than what was requested external fragmentation: two small partitions left, but one big job – what sizes should the partitions be?? 5/29/2018

Mechanics of fixed partitions physical memory partition 0 limit register base register 2K 2K P2’s base: 6K partition 1 6K yes partition 2 <? + offset 8K virtual address partition 3 no raise protection fault 12K 5/29/2018

Old technique #2: Variable partitions Obvious next step: physical memory is broken up into partitions dynamically – partitions are tailored to programs hardware requirements: base register, limit register physical address = virtual address + base register how do we provide protection? if (physical address > base + limit) then… ? Advantages no internal fragmentation simply allocate partition size to be just big enough for process (assuming we know what that is!) Problems external fragmentation as we load and unload jobs, holes are left scattered throughout physical memory slightly different than the external fragmentation for fixed partition systems 5/29/2018

Mechanics of variable partitions physical memory partition 0 limit register base register P3’s size P3’s base partition 1 partition 2 yes <? + offset partition 3 virtual address no partition 4 raise protection fault 5/29/2018

Dealing with fragmentation Swap a program out Re-load it, adjacent to another Adjust its base register “Lather, rinse, repeat” Ugh “Compaction” partition 0 partition 0 partition 1 partition 1 partition 2 partition 2 partition 3 partition 4 partition 3 partition 4 5/29/2018

Placement algorithm Variable and dynamic partitions Buddy system First fit Best fit Next fit Buddy system Read the textbook 5/29/2018

Modern technique: Paging Solve the external fragmentation problem by using fixed sized units in both physical and virtual memory virtual address space physical address space page 0 frame 0 page 1 frame 1 page 2 frame 2 page 3 … … frame Y page X 5/29/2018

User’s perspective Processes view memory as a contiguous address space from bytes 0 through N virtual address space (VAS) In reality, virtual pages are scattered across physical memory frames – not contiguous as earlier virtual-to-physical mapping this mapping is invisible to the program Protection is provided because a program cannot reference memory outside of its VAS the virtual address 0xDEADBEEF maps to different physical addresses for different processes Note: Assume for now that all pages of the address space are resident in memory – no “page faults” 5/29/2018

Address translation Translating virtual addresses Page tables a virtual address has two parts: virtual page number & offset virtual page number (VPN) is index into a page table page table entry contains page frame number (PFN) physical address is PFN::offset Page tables managed by the OS map virtual page number (VPN) to page frame number (PFN) VPN is simply an index into the page table one page table entry (PTE) per page in virtual address space i.e., one PTE per VPN 5/29/2018

Mechanics of address translation page frame 0 frame 1 frame 2 frame Y … frame 3 physical memory offset physical address page frame # page table virtual address virtual page # 5/29/2018

Example of address translation Assume 32 bit addresses assume page size is 4KB (4096 bytes, or 212 bytes) VPN is 20 bits long (220 VPNs), offset is 12 bits long Let’s translate virtual address 9000decimal VPN is 2, and offset is 808decimal assume page table entry 2 contains value 4 page frame number is 4 VPN 2 maps to PFN 4 physical address = PF base + offset = 4*4096 + 808 = 16384 + 808 = 17192 page frame 0 frame 1 frame 2 frame Y … frame 3 physical memory 808 physical address = 4 * 4096 + 808 = 17192 4 page table virtual address 9000 = 2* 4096 + 808 2 frame 4 virtual page 0 page 1 page 2 page 220-1 page 3 Virtual address space page 4 4G-1 4096 8192

Example of address translation How about in binary? Still assume 32 bit addresses assume page size is 4KB (4096 bytes, or 212 bytes) VPN is 20 bits long (220 VPNs), offset is 12 bits long Let’s translate virtual address 0x13325328 VPN is 0x13325, and offset is 0x328 assume page table entry 0x13325 contains value 0x03004 page frame number is 0x03004 VPN 0x13325 maps to PFN 0x03004 physical address = PFN::offset = 0x03004328 5/29/2018

Exercise 228/1K = 218 , or 256M/1K = 256K 28 – 10 = 18 20 – 10 = 10 Considering a simple paging system with 220 bytes of physical memory, 228 bytes of virtual address space, and page size of 1K bytes. How many entries in the page table? How many bits in the virtual address used to specify the page #? How many bits in the physical address used to specify the frame #? 228/1K = 218 , or 256M/1K = 256K 28 – 10 = 18 20 – 10 = 10

Exercise Considering the following page table. Assume the page size is 2048 bytes, all numbers are decimal and zero based. What is the physical address for the virtual address 2096? Virtual page # Valid Physical Frame # 1 10 4 2 3 - VPN = 1 Offset = 2096 – 2048 = 48 PF = 4 Physical address = 4 * 2048 + 48 = 8240 5/29/2018

Page Table Entries (PTEs) 1 1 1 2 20 V R M prot page frame number PTE’s control mapping the valid bit says whether or not the PTE can be used says whether or not a virtual address is valid it is checked each time a virtual address is used the referenced bit says whether the page has been accessed it is set when a page has been read or written to the modified bit says whether or not the page is dirty it is set when a write to the page has occurred the protection bits control which operations are allowed read, write, execute the page frame number determines the physical page physical page start address = PFN 5/29/2018

Paging advantages Easy to allocate physical memory physical memory is allocated from free list of frames to allocate a frame, just remove it from the free list external fragmentation is not a problem! managing variable-sized allocations is a huge pain in the neck “buddy system” Leads naturally to virtual memory entire program need not be memory resident take page faults using “valid” bit but paging was originally introduced to deal with external fragmentation, not to allow programs to be partially resident 5/29/2018

Paging disadvantages Can still have internal fragmentation process may not use memory in exact multiples of pages Memory reference overhead 2 references per address lookup (page table, then memory) solution: use a hardware cache to absorb page table lookups translation lookaside buffer (TLB) – next class Memory required to hold page tables can be large need one PTE per page in virtual address space 32 bit AS with 4KB pages = 220 PTEs = 1,048,576 PTEs 4 bytes/PTE = 4MB per page table OS’s typically have separate page tables per process 25 processes = 100MB of page tables solution: page the page tables (!!!) (ow, my brain hurts) 5/29/2018

Multi-level page table x86 4KB page architecture 5/29/2018

4MB page size extension 5/29/2018

Administrivia Quiz 3 next Tuesday on memory management, Chapter 7 Midterm next week Take home, open book Tentatively available Thursday Feb 26 Covering Chapters 1-7 & 9 If you didn’t finish quiz 2 … TA wanted Lab this afternoon I will give you back all the HW and quizzes next Tue 5/29/2018

Segmentation (We will be back to paging soon!) mitigates various memory allocation complexities (e.g., fragmentation) view an address space as a linear array of bytes divide it into pages of equal size (e.g., 4KB) use a page table to map virtual pages to physical page frames page (logical) => page frame (physical) Segmentation partition an address space into logical units stack, code, heap, subroutines, … a virtual address is <segment #, offset> 5/29/2018

What’s the point? More “logical” Facilitates sharing and reuse absent segmentation, a linker takes a bunch of independent modules that call each other and linearizes them they are really independent; segmentation treats them as such Facilitates sharing and reuse a segment is a natural unit of sharing – a subroutine or function A natural extension of variable-sized partitions variable-sized partition = 1 segment/process segmentation = many segments/process 5/29/2018

Hardware support Segment table multiple base/limit pairs, one per segment segments named by segment #, used as index into table a virtual address is <segment #, offset> offset of virtual address added to base address of segment to yield physical address 5/29/2018

Segment lookups <? + segment 0 segment 1 segment 2 yes segment 3 no segment table base limit physical memory segment 0 segment # offset segment 1 virtual address segment 2 yes <? + segment 3 no segment 4 raise protection fault 5/29/2018

Pros and cons Yes, it’s “logical” and it facilitates sharing and reuse But it has all the horror of a variable partition system except that linking is simpler, and the “chunks” that must be allocated are smaller than a “typical” linear address space What to do? 5/29/2018

Combining segmentation and paging Can combine these techniques x86 architecture supports both segments and paging Use segments to manage logical units segments vary in size, but are typically large (multiple pages) Use pages to partition segments into fixed-size chunks each segment has its own page table there is a page table per segment, rather than per user address space memory allocation becomes easy once again no contiguous allocation, no external fragmentation Segment # Page # Offset within page Offset within segment 5/29/2018

Combining segmentation and paging Offset within segment virtual address Segment # Page # Offset within Page physical memory segment table page frame 0 physical address Page Table Limit page frame # offset page frame 1 page table page frame 2 page frame 3 page frame # … page frame Y 5/29/2018

Note: this is a very limited/boring use of segments! Linux: 1 kernel code segment, 1 kernel data segment 1 user code segment, 1 user data segment N task state segments (stores registers on context switch) 1 “local descriptor table” segment (not really used) all of these segments are paged Note: this is a very limited/boring use of segments! 5/29/2018