Slide design: Dr. Mark L. Hornick

Slides:



Advertisements
Similar presentations
SE2811 Week 8 Monday (last drop day) The Command Pattern Lambda Expressions SE-2811 Slide design: Dr. Mark L. Hornick Content: Dr. Hornick Errors: Dr.
Advertisements

 Recent researches show that predicative programming can be used to specify OO concepts including classes, objects, interfaces, methods, single and multiple.
The Observer Pattern SE-2811 Dr. Mark L. Hornick 1.
Observer Method 1. References Gamma Erich, Helm Richard, “Design Patterns: Elements of Reusable Object- Oriented Software” 2.
Observer Pattern Fall 2005 OOPD John Anthony. What is a Pattern? “Each pattern describes a problem which occurs over and over again in our environment,
Observer Pattern Tu Nguyen. General Purpose When one object changes state, all the dependent objects are notified and updated. Allows for consistency.
Chapter 13 Starting Design: Logical Architecture and UML Package Diagrams.
Design Patterns.
Week 5, Day 3: Observer Today Reducing coupling with the Observer The Observer pattern in Java APIs Posting events to a UI worker thread SE-2811 Slide.
Observer Design Pattern Source: Design Patterns – Elements of Reusable Object- Oriented Software; Gamma, et. al.
Design Patterns Lecture III. What Is A Pattern? Current use comes from the work of the architect Christopher Alexander Alexander studied ways to improve.
CS 210 Introduction to Design Patterns September 7 th, 2006.
Observer Behavioral Pattern. Intent Define a one-to-many dependency between objects so that when one object changes state, all its dependents are notified.
Programming in C# Observer Design Pattern
Behavioral Pattern: Observer C h a p t e r 5 – P a g e 186 A large monolithic design does not scale well as additional graphical and monitoring requirements.
Week 2, Day 2: The Factory Method Pattern Other good design principles Cohesion vs. Coupling Implementing the Strategy Pattern Changing strategies (behaviors)
Week 6, Class 1 & 2: Decorators Return Exam Questions about lab due tomorrow in class? Threads Locking on null object invokeLater & the squares example.
SE-2811 Software Component Design Week 1, Day 2 (and 1-3 and 2-1) SE-2811 Dr. Josiah Yoder Slide style: Dr. Hornick 1.
CS2852 Week 3, Class 2 Today Stacks Queues SE-2811 Slide design: Dr. Mark L. Hornick Content: Dr. Hornick Errors: Dr. Yoder 1.
Manali Joshi1 The Observer Design Pattern Presented By: Manali Joshi.
The Strategy Pattern SE-2811 Dr. Mark L. Hornick 1.
Concordia University Department of Computer Science and Software Engineering Click to edit Master title style ADVANCED PROGRAMMING PRACTICES Model View.
1 CSE 331 Model/View Separation and Observer Pattern slides created by Marty Stepp based on materials by M. Ernst, S. Reges, D. Notkin, R. Mercer, Wikipedia.
Week 7, Day 3 Half-Exam 2 A New Pattern SE-2811 Slide design: Dr. Mark L. Hornick Content: Dr. Hornick Errors: Dr. Yoder 1.
The Observer Pattern (Behavioral) ©SoftMoore ConsultingSlide 1.
Week 7, Class 1: The Command Pattern (cont.) Get Ready for Poll Everywhere Labs 2 & 3 returned Lab 7 due this evening at 11pm Quiz tomorrow at start of.
Slide design: Dr. Mark L. Hornick
OBSERVER PATTERN OBSERVER PATTERN Presented By Presented By Ajeet Tripathi ISE
The Observer Design Pattern Author :Erich Gamma, et al. Source :Elements of Reusable Object-Oriented Software Speaker : Chiao-Ping Chang Advisor : Ku-Yaw.
Week 6, Class 3: Composite Swing composites File composites Computer composites SE-2811 Slide design: Dr. Mark L. Hornick Content: Dr. Hornick Errors:
Week 4, Day 1: Singleton(s?) Singleton leftover Why singletons? How to make lazy initialization work multi- threaded? Observers Why observers? Class structure.
February 23, 2009Observer Pattern, OOA&D, Rubal Gupta, CSPP, Winter ‘09 Observer Pattern Defines a “one-to-many” dependency between objects so that when.
Software Architecture and Design BITS C461/IS C341 Software Engineering First Semester Aditya P. Mathur Department of Computer Science Purdue.
Software Design Refinement Using Design Patterns
Slide design: Dr. Mark L. Hornick
Slide design: Dr. Mark L. Hornick
Week 2, Day 1: The Factory Method Pattern
SE-2811 Software Component Design
Observer Design Pattern
Observer Design Pattern
Architectural Patterns for Interactive Software
Presented by Igor Ivković
SE-2811 Software Component Design
Model-View-Controller
Design Patterns - A few examples
SE-2811 Software Component Design
SE-2811 Software Component Design
Introduction to Behavioral Patterns (1)
Advanced Program Design with C++
Week 7, Class 1: The Command Pattern (cont.)
Observer Pattern 1.
Starting Design: Logical Architecture and UML Package Diagrams
Review: Design Pattern Structure
SE-2811 Software Component Design
Objects First with Java A Practical Introduction using BlueJ
SE-1011 Slide design: Dr. Mark L. Hornick Instructor: Dr. Yoder
Advanced ProgramMING Practices
8. Observer Pattern SE2811 Software Component Design
SE-1011 Slide design: Dr. Mark L. Hornick Instructor: Dr. Yoder
SE-2811 Software Component Design
10. Façade Pattern SE2811 Software Component Design
Objects First with Java A Practical Introduction using BlueJ
Week 6, Class 2: Observer Pattern
12. Command Pattern SE2811 Software Component Design
Advanced ProgramMING Practices
11. MVC SE2811 Software Component Design
Week 8, Class 3: Model-View-Controller
11. MVC SE2811 Software Component Design
Presented by Igor Ivković
SE-1011 Slide design: Dr. Mark L. Hornick Instructor: Dr. Yoder
Presentation transcript:

Slide design: Dr. Mark L. Hornick SE-2811 5/28/2018 Week 4, Day 1: Threads [This slide added after class] Today 2nd example of the Factory Method Pattern The Observer pattern 17q2 1-3,6-7,9-12 SE-2811 Slide design: Dr. Mark L. Hornick Content: Dr. Hornick Errors: Dr. Yoder Dr. Yoder

Motivating application: Microsoft Word How to update toolbars every time user clicks somewhere different in the document? [Demo] SE-2811 Dr. Mark L. Hornick

Solution 1: (What can be improved?) public void onClick(ClickEvent e) { if(cursorInBoldText()) { boldButton.setHighlight(); } styleDialog.setStyle(getCurrentCursorStyle()); if(selection.isActive()) { copyButton.setActive(); } /*… etc. … */ SE-2811 Dr. Yoder

Observer Pattern Context A system contains objects exhibiting: One-to-many dependency between objects One object changes state All dependents are notified and updated automatically SE-2811 Slide content originally by Dr. Hornick

What are we trying to achieve with the Observer Pattern ? Separation of software subsystems Separation between GUI & Domain objects Loosely-coupled classes to … Avoid editing code in multiple places Increase reusability Increase understanding Avoid polling A generic/elegant way for the classes to communicate SE-2811 Slide content originally by Dr. Hornick

Key components in the Observer Pattern Subject Subject has dependent observers. Observer(s) When the state of the subject changes, each dependent observer is notified. SE-2811 Slide content originally by Dr. Hornick

Slide content originally by Dr. Hornick Generic Subject class class SubjectClass implements Subject { public SubjectClass(); public void attach(Observer obs); public void detach(Observer obs); public void notifyObservers(); private ArrayList <Observer> observers; } Subject::attach(Observer* pObserver) { m_hObservers.push_back(pObserver); } Subject::detach(Observer* pObserver) m_hObservers.remove(pObserver); Subject::notify() Vector<Observer*>::iterator m_ppObserver; for (m_ppObserver = m_hObservers.begin();m_ppObserver = m_hObservers.end(); ++m_ppObserver) (*m_ppObserver)->update(); Note: Some texts define a notify() instead of notifyObservers() method. However, Java’s Object class already has a notify() method, which we don’t want to override. SE-2811 Slide content originally by Dr. Hornick

Slide content originally by Dr. Hornick Generic Observer class ObserverClass implements Observer { public ObserverClass(); public void update(???); } What is the appropriate argument for the update() method? SE-2811 Slide content originally by Dr. Hornick

Basic class relationships Subject ------------------------------ attach():void detach():void notifyObservers():void -observers Observer ---------------- update(???):void 0..* SubjectClass ObserverClass1 ObserverClass2 SE-2811 Slide content originally by Dr. Hornick

Collaborations between objects in the Observer pattern s:SubjectClass o1:ObserverClass1 o2:ObserverClass2 attach() attach() notifyObservers() update(???) getContextSpecificInfo() update(???) getContextSpecificInfo() SE-2811 Slide content originally by Dr. Hornick

LinearSubject example [write notes on back page, see code online] SE-2811 Dr. Mark L. Hornick

Weather Program example class WeatherData implements Subject { //private data attributes List<Observer> observers; ... public WeatherData(){…} public void getTemp() {…} public int getWindSpeed() {…} public void attach(Observer obs) {…} public void detach(Observer obs) {…} public void notifyObservers() {…} ... } SE-2811 Slide content originally by Dr. Hornick

Slide content originally by Dr. Hornick Example (contd.) public void acquireDataFromSensors() { // acquire updated weather data …… notifyObservers(); // notify observers } SE-2811 Slide content originally by Dr. Hornick

Slide content originally by Dr. Hornick Example (contd.) class mainDisplay extends Observer { public mainDisplay (WeatherData wd){...} public void update(???) {...} public void updateDisplayUI() {...} } SE-2811 Slide content originally by Dr. Hornick

Slide content originally by Dr. Hornick Example (contd.) public mainDisplay(WeatherData wd) { Subject wdSubject = wd; wdSubject.attach(this); } // What do we pass to update()? public void update(???) // How do we get data from the Subject? updateDisplayUI(???); // mainDisplay class method SE-2811 Slide content originally by Dr. Hornick

Implementation Questions What should be the arguments of the update method? Should we send the Subject as the argument? Should each instance of the Observer store the “concrete subject” as a data attribute, or just an Interface reference? Can Subject be an abstract class instead of an Interface? SE-2811 Slide content originally by Dr. Hornick

Consequences (positive) Coupling between Subject and Observers: Subject knows it has a list of Observers, but not specific classes Each Observer conforms to the simple interface of the abstract Observer Interface. Hence, coupling is Minimal Abstract SE-2811 Slide content originally by Dr. Hornick

Consequences (positive) Cohesion is increased from single-class implementation State management and display/response are separated E.g. GUI innards separated from “your code” E.g. Web access separated from display SE-2811 Slide content originally by Dr. Hornick

Consequences (negative) Broadcast communication Notification is broadcast to all interested objects. Observers can be added/removed at any time. Observer decides when it needs to be notified. Unexpected updates Observers have no knowledge Of each other’s presence. About the cost of “state change of subject” Cascade of updates. SE-2811 Slide content originally by Dr. Hornick

SE-2811 5/28/2018 https://www.polleverywhere.com/free_text_polls/zIp2tH2IVWjXv4H SE-2811 Dr. Mark L. Hornick Dr. Yoder