Chapter 4 Creating Placed Features
Chapter 4 - Objectives After completing this chapter, you will be able to perform the following: Create fillets Create chamfers Create holes Shell a part Add face draft to a part Create work axes Create work points Create work planes Create a UCS Pattern features
Fillets Fillets add material Rounds remove material Fillet dialog box Constant Variable Setbacks Face Full Round Edit fillet’s type & radius
Fillets Constant Tab Select Edge and Radius Same radius from beginning to end Single set or multiple set Select Edge and Radius Preview image Select Mode Edge Loop Feature All Fillets All Rounds
Fillets Constant Tab More options Roll along sharp edges Rolling ball where possible Automatic edge chain Preserve all features
Fillets Variable Tab Different start and end radius Edges Point Radius Position Smooth Radius Transition
Fillets Setbacks Tab Transition from a vertex Three or more filleted edges meet at a vertex Fillets can have different radius
Fillets Face Fillet Select two or more faces Faces do not need to be adjacent Consume features
Fillets Full Round Fillet tangent to selected faces Select three faces Faces do not need to be adjacent
Chamfers Chamfers Beveled edges Interior & exterior edges Single or multiple selection Edit type or distance Method Distance Distance and Angle Two Distances
Chamfers Chamfers Method Distance Distance and Angle Two Distances
Chamfers Chamfers Edge and Face Edge Chain and Setback Flip Distance and Angle Distance Angle Edge Chain and Setback Edge Chain Setback Preserve All Features
Exercise 4-1 Creating Fillets and Chamfers
Holes Holes Hole Type Holes dialog box Drilled Counterbore Spotface Countersink Hole Type Simple Hole Tapped Clearance Hole NPT Holes dialog box Placement Size Drill Point Termination
Holes Holes Placement Concentric From Sketch On Pont Linear Select Face Circular Face or Edge On Pont Work Point Positioned to an axis, edge or work plane From Sketch Hole Center Sketched Entities Linear Select Face 1st Reference Edge 2nd Reference Edge
Hole Tapped / NPT Hole Thread Type Size Designation Class Diameter Full Depth Left Hand Right Hand
Holes Clearance Hole Standard Fastener Type Size Fit
Exercise 4-2 Creating Holes
Shelling Shelling Thin walls (thickness) Remove material (scooping out) Hollow inside Shell dialog box
Shelling Shelling Remove Faces Thickness Direction Inside Outside Mid-plane Unique Face Thickness Different thickness Specific face thickness More button Troubleshooting: In the case of shelling failures, first try reducing the thickness (much smaller value). Second: remove complex modeling features that can be applied later (such as variable radius fillets or complex fillets with corner blends)
Exercise 4-3 Shelling a Part
Face Draft Face Draft Feature that applies an angle Internal or external face Face Draft dialog box Fixed Edge Fixed Plane Pull Direction Direction Flip Faces Arrow displayed & direction Draft Angle
Face Draft Face Draft Fixed Edge Fixed Plane Pull Direction Select near edge to start draft Fixed Plane Select planar face or work plane Flip plane if needed Select planes to apply draft
Exercise 4-4 Creating Face Drafts
Work Features Work Features Special construction features Help position & define new features Parametrically attached Types Work Planes Work Axes Work Points Different situations In Line work features may also be created to assist in the construction of other work features such as work axes and planes (i.e. creating work points in the context of the work plane feature to help in construction) This is also reflected in the Browser structure
Work Axis Creating a Work Axis Acts like a construction line Infinite in length Axis of rotation Create a Work Axis Click a cylindrical face Click two points Click a linear edge Click a work point or sketch point and a plane or face Click two nonparallel planes or faces to create a work axis at their intersection Click a work point and a surface to create a work axis that is normal to the surface and passes through the work point Click a point or work point and a linear edge to create a work axis that goes through the point and that is parallel to the edge The 3d move/rotate tool in the graphics screen allows the user to directly interact with it. For most situations, the user should be able to use just the 3d move/rotate tool and the context menu to get the job done. The 3d Move/Rotate functionality for grounded work points is only available in the Part Environment and not in the Assembly Environment (unless activating a part in place) The increment in which the 3d tool snaps is set in the Document Settings -> Modeling tab
Exercise 4-5 Creating Work Axes
Work Points Creating Work Points Grounded Work Point Positioned in 3D space Not associated Remains in the specified location 3D Move/Rotate dialog box The 3d move/rotate tool in the graphics screen allows the user to directly interact with it. For most situations, the user should be able to use just the 3d move/rotate tool and the context menu to get the job done. The 3d Move/Rotate functionality for grounded work points is only available in the Part Environment and not in the Assembly Environment (unless activating a part in place) The increment in which the 3d tool snaps is set in the Document Settings -> Modeling tab
Work Planes Creating Work Planes Understand when you need to create a work plane Rectangular plane Parametric Larger than the part Edited and deleted like any other feature Methods – many solution Visual Syllabus
Work Planes Creating Work Planes Types of Work Planes Angled 3-points Edge and face normal Edge and tangent Offset Point and face normal Point and face parallel Tangent and face parallel Tangent and edge or axis 3-points 2-edge or 2-axis Through line endpoint, perpendicular to line Normal to arc at a point on the arc Normal to a spline or work curve at a point on the spline or curve Midway between two parallel planes
UCS User Coordinate System Use like work plane Place on existing geometry Position with absolute coordinates No limit to the number of UCSs Constrain UCS to UCS Contains 3 planes 3 Axes Center point
Feature Visibility Control visibility of Planes Axes Points Construction surfaces Sketches UCS Turn off visibility of individual objects
Exercise 4-6 Creating Work Planes and a UCS
Patterns Patterns Duplicate the feature multiple times Distance or angle Types Rectangular and circular Suppressed Child - parent relationship Editing
Patterns Rectangular Patterns Rectangular pattern dialog box Direction 1 Direction 2 Options - More button Start Termination Orientation
Patterns Linear Pattern Pattern Along a Path Helix, ellipse, spline, series of curves 2D or 3D For the most predictable results when patterning along a path, have the path start at the location and alignment of the feature being patterned.
Patterns Circular Patterns Circular Pattern dialog box Placement Creation Method Positioning Method Flip For the most predictable results when patterning along a path, have the path start at the location and alignment of the feature being patterned.
Exercise 4-7 Creating Rectangular Patterns
Exercise 4-8 Creating Circular Patterns
Exercise 4-9 Creating a Pattern Along a Nonlinear Path
Applying Your Skills Skill Exercise 4-1 Skill Exercise 4-2
Checking Your Skills True_ False_ When creating a fillet feature that has more than one selection set, each selection set appears as an individual feature in the browser. In regard to creating a fillet feature, what is a smooth radius transition? True_ False_ When you are creating a fillet feature with the All Fillets option, material is removed from all concave edges. True_ False_ When you are creating a chamfer feature with the Distance and Angle option, you can only chamfer one edge at a time. True_ False_ When you are creating a hole feature, you do not need to have an active sketch. What is a Point, Center Point used for? True_ False_ A part may contain only one shell feature. When you are creating a face draft feature, what is the definition of pull direction? True_ False_ The only method to create a work axis is by clicking a cylindrical face. True_ False_ You need to derive every new sketch from a work plane feature. Explain the steps to create an offset work plane. True_ False_ You cannot create work planes from the default work planes. True_ False_ A UCS can only be placed on existing geometry. True_ False_ When you are creating a rectangular pattern, the directions along which the features are duplicated must be horizontal or vertical. True_ False_ When you are creating a circular pattern, you can only use a work axis as the axis of rotation.