Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Chapter 5: CPU Scheduling.

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Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Chapter 5: CPU Scheduling

5.2 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Chapter 5: CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms Examples

5.3 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Objectives To introduce CPU scheduling, which is the basis for multiprogrammed operating systems To describe various CPU-scheduling algorithms To discuss evaluation criteria for selecting a CPU-scheduling algorithm for a particular system

5.4 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Basic Concepts Maximum CPU utilization obtained with multiprogramming CPU–I/O Burst Cycle – Process execution consists of a cycle of CPU execution and I/O wait

5.5 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition CPU and I/O Burst Cycle Almost all processes alternate between two states in a continuing cycle, as shown in Figure below : A CPU burst of performing calculations, and An I/O burst, waiting for data transfer in or out of the system. Processes alternate back and forth between this two states.

5.6 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Alternating Sequence of CPU and I/O Bursts

5.7 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition CPU Scheduler Selects from among the processes in ready queue, and allocates the CPU to one of them Queue may be ordered in various ways CPU scheduling decisions may take place when a process: 1.Switches from running to waiting state 2.Switches from running to ready state 3.Switches from waiting to ready 4. Terminates Scheduling under 1 and 4 is nonpreemptive All other scheduling is preemptive Consider access to shared data Consider preemption while in kernel mode Consider interrupts occurring during crucial OS activities

5.8 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Scheduling Criteria CPU utilization – keep the CPU as busy as possible Throughput – # of processes that complete their execution per time unit Turnaround time – amount of time to execute a particular process Waiting time – amount of time a process has been waiting in the ready queue Response time – amount of time it takes from when a request was submitted until the first response is produced, not output (for time-sharing environment)

5.9 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Scheduling Algorithm Optimization Criteria Max CPU utilization Max throughput Min turnaround time Min waiting time Min response time

5.10 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition First-Come, First-Served (FCFS) Scheduling ProcessBurst Time P 1 24 P 2 3 P 3 3 Suppose that the processes arrive in the order: P 1, P 2, P 3 The Gantt Chart for the schedule is: Waiting time for P 1 = 0; P 2 = 24; P 3 = 27 Average waiting time: ( )/3 = 17 P1P1 P2P2 P3P

5.11 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition FCFS Scheduling (Cont.) Suppose that the processes arrive in the order: P 2, P 3, P 1 The Gantt chart for the schedule is: Waiting time for P 1 = 6; P 2 = 0 ; P 3 = 3 Average waiting time: ( )/3 = 3 Much better than previous case Convoy effect - short process behind long process Consider one CPU-bound and many I/O-bound processes P1P1 P3P3 P2P

5.12 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Shortest-Job-First (SJF) Scheduling Associate with each process the length of its next CPU burst. Use these lengths to schedule the process with the shortest time Two schemes: Non-preemptive – once CPU given to the process it cannot be preempted until completes its CPU burst preemptive – if a new process arrives with CPU burst length less than remaining time of current executing process, preempt. This scheme is know as the Shortest-Remaining-Time-First (SRTF) SJF is optimal – gives minimum average waiting time for a given set of processes

5.13 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition ProcessArrival TimeBurst Time P P P P SJF (non-preemptive) Average waiting time = ( )/4 = 4 Example of Non-Preemptive SJF P1P1 P3P3 P2P P4P4 812

5.14 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Example of Preemptive SJF ProcessArrival TimeBurst Time P P P P SJF (preemptive) Average waiting time = ( )/4 = 3 P1P1 P3P3 P2P P4P4 57 P2P2 P1P1 16

5.15 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Example of SJF ProcessArrival TimeBurst Time P P P P SJF scheduling chart Average waiting time = ( ) / 4 = 7 P4P4 P3P3 P1P P2P2 24

5.16 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Example of Shortest-remaining-time-first Now we add the concepts of varying arrival times and preemption to the analysis ProcessAarri Arrival TimeTBurst Time P 1 08 P 2 14 P 3 29 P 4 35 Preemptive SJF Gantt Chart Average waiting time = [(10-1)+(1-1)+(17-2)+5-3)]/4 = 26/4 = 6.5 msec P1P1 P1P1 P2P P3P P4P4

5.17 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Priority Scheduling A priority number (integer) is associated with each process The CPU is allocated to the process with the highest priority (smallest integer  highest priority) Preemptive Nonpreemptive SJF is priority scheduling where priority is the inverse of predicted next CPU burst time Problem  Starvation – low priority processes may never execute Solution  Aging – as time progresses increase the priority of the process

5.18 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Example of Priority Scheduling ProcessAarri Burst TimeTPriority P P 2 11 P 3 24 P 4 15 P 5 52 Priority scheduling Gantt Chart Average waiting time = 8.2 msec P2P2 P3P3 P5P P4P P1P1

5.19 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Round Robin (RR) Each process gets a small unit of CPU time (time quantum q), usually milliseconds. After this time has elapsed, the process is preempted and added to the end of the ready queue. If there are n processes in the ready queue and the time quantum is q, then each process gets 1/n of the CPU time in chunks of at most q time units at once. No process waits more than (n-1)q time units. Timer interrupts every quantum to schedule next process Performance q large  FIFO q small  q must be large with respect to context switch, otherwise overhead is too high

5.20 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Example of RR with Time Quantum = 4 ProcessBurst Time P 1 24 P 2 3 P 3 3 The Gantt chart is: Typically, higher average turnaround than SJF, but better response q should be large compared to context switch time q usually 10ms to 100ms, context switch < 10 usec P1P1 P2P2 P3P3 P1P1 P1P1 P1P1 P1P1 P1P

5.21 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Time Quantum and Context Switch Time

5.22 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Turnaround Time Varies With The Time Quantum 80% of CPU bursts should be shorter than q

5.23 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Multilevel Queue Another class of scheduling algorithm needs- in which processes are classified into different groups, e.g.: foreground (interactive) processes background (batch) processes They have different response time requirements-so different scheduling needs. Foreground processes may have priority over background processes. A multilevel queue-scheduling algorithm partitions the ready queue into several separate queues-we can see it in the figure of next slide:- Each queue has its own scheduling algorithm: Foreground queue scheduled by – RR algorithm Background queue scheduled by – FCFS algorithm Scheduling must be done between the queues: Fixed priority preemptive scheduling; (i.e., serve all from foreground then from background). Possibility of starvation. Time slice – each queue gets a certain amount of CPU time which it can schedule amongst its processes; i.e., foreground queue can be given 80% of the CPU time for RR-scheduling among its processes, while 20% to background in FCFS manner.

5.24 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Multilevel Queue Scheduling

5.25 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Multilevel Feedback Queue scheduling Processes do not move from one queue to the other----But Multilevel Feedback Queue scheduling, allows a process to move between queues. If a process uses too much CPU time, it will be moved to a lower priority queue. Similarly, a process that waits too long in a lower-priority queue may me moved to a higher-priority queue.

5.26 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Multilevel Feedback Queue scheduling Multilevel-feedback-queue scheduler defined by the following parameters: number of queues scheduling algorithms for each queue method used to determine when to upgrade a process method used to determine when to demote a process method used to determine which queue a process will enter when that process needs service

5.27 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Example of Multilevel Feedback Queue Three queues: (can see the figure in next slide) Q 0 – RR with time quantum 8 milliseconds Q 1 – RR time quantum 16 milliseconds Q 2 – FCFS Scheduling A new job enters queue Q 0 which is served FCFS  When it gains CPU, job receives 8 milliseconds  If it does not finish in 8 milliseconds, job is moved to queue Q 1 At Q 1 job is again served FCFS and receives 16 additional milliseconds  If it still does not complete, it is preempted and moved to queue Q 2

5.28 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8 th Edition Multilevel Feedback Queues

End of Chapter 5