CPU Scheduling G.Anuradha Reference : Galvin. CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms Multiple-Processor Scheduling Real-Time.

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CPU Scheduling G.Anuradha Reference : Galvin

CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms Multiple-Processor Scheduling Real-Time Scheduling Thread Scheduling Algorithm Evaluation

Basic Concepts What is the objective of multiprogramming? Maximum CPU utilization obtained with multiprogramming Success of CPU scheduling depends on an observed property of processes CPU Execution and I/O Wait – Process execution consists of a cycle of CPU execution and I/O wait Process execution begins with a CPU burst which is followed by I/O burst

Alternating Sequence of CPU And I/O Bursts

Histogram of CPU-burst Times

CPU Scheduler Selects from among the processes in memory that are ready to execute, and allocates the CPU to one of them CPU scheduling decisions may take place when a process: 1.Switches from running to waiting state 2.Switches from running to ready state 3.Switches from waiting to ready 4.Terminates Scheduling under 1 and 4 is nonpreemptive (no choice) All other scheduling is preemptive (has a choice)

Dispatcher Dispatcher module gives control of the CPU to the process selected by the short-term scheduler; this involves: switching context switching to user mode jumping to the proper location in the user program to restart that program Dispatch latency – time it takes for the dispatcher to stop one process and start another running

Scheduling Criteria CPU utilization – keep the CPU as busy as possible Throughput – # of processes that complete their execution per time unit Turnaround time – amount of time to execute a particular process Turnaround time=period spend waiting to get into memory + waiting in ready queue + executing in CPU + doing I/O Waiting time – amount of time a process has been waiting in the ready queue Response time – amount of time it takes from when a request was submitted until the first response is produced, not output (for time-sharing environment)

Optimization Criteria Max CPU utilization Max throughput Min turnaround time Min waiting time Min response time Scheduling algorithms First Come, First-Served Scheduling Shortest Job-First Scheduling Priority Scheduling Round-Robin Scheduling Multilevel Queue Scheduing Multilevel Feedback Queue Scheduling

First-Come, First-Served (FCFS) Scheduling ProcessBurst Time P 1 24 P 2 3 P 3 3 Suppose that the processes arrive in the order: P 1, P 2, P 3 The Gantt Chart for the schedule is: Waiting time for P 1 = 0; P 2 = 24; P 3 = 27 Average waiting time: ( )/3 = 17 FCFS is nonpreemptive P1P1 P2P2 P3P

FCFS Scheduling (Cont.) Suppose that the processes arrive in the order P 2, P 3, P 1 The Gantt chart for the schedule is: Waiting time for P 1 = 6; P 2 = 0 ; P 3 = 3 Average waiting time: ( )/3 = 3 Much better than previous case Convoy effect – one CPU-bound process and many I/O bound processes. P1P1 P3P3 P2P

Shortest-Job-First (SJF) Scheduling Associate with each process the length of its next CPU burst. Use these lengths to schedule the process with the shortest time Two schemes: nonpreemptive – once CPU given to the process it cannot be preempted until completes its CPU burst preemptive – if a new process arrives with CPU burst length less than remaining time of current executing process, preempt. This scheme is know as the Shortest-Remaining-Time-First (SRTF) SJF is optimal – gives minimum average waiting time for a given set of processes

5.13 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts – 7 th Edition, Feb 2, 2005 Example of SJF ProcessBurst Time P 1 6 P 28 P 3 7 P 4 3 SJF (non-preemptive) Average waiting time = ( )/4 = 7 Average waiting time with FCFS=( )/4=10.25 Used in long term scheduling. Difficulty in SJF is knowing the length of the next CPU request P4P4 P1P P2 916

Determining Length of Next CPU Burst Can only estimate the length Can be done by using the length of previous CPU bursts, using exponential averaging

Examples of Exponential Averaging  =0  n+1 =  n Recent history does not count  =1  n+1 =  t n Only the actual last CPU burst counts If we expand the formula, we get:  n+1 =  t n +(1 -  )  t n -1 + … +(1 -  ) j  t n -j + … +(1 -  ) n +1  0 Since both  and (1 -  ) are less than or equal to 1, each successive term has less weight than its predecessor

Prediction of the Length of the Next CPU Burst

ProcessArrival TimeBurst Time P P P P SJF (non-preemptive) Average waiting time = ( )/4 = 4 Example of Non-Preemptive SJF P1P1 P3P3 P2P P4P4 812

Example of Preemptive SJF ProcessArrival TimeBurst Time P P P P SJF (preemptive) Average waiting time = ( )/4 = 3 P1P1 P3P3 P2P P4P4 57 P2P2 P1P1 16

Priority Scheduling A priority number (integer) is associated with each process The CPU is allocated to the process with the highest priority (smallest integer  highest priority) Preemptive nonpreemptive SJF is a priority scheduling where priority is the predicted next CPU burst time Problem  Starvation – low priority processes may never execute Solution  Aging – as time progresses increase the priority of the process

5.20 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts – 7 th Edition, Feb 2, 2005 Priority Scheduling algo ProcessBurst TimePriority P P 2 11 P 3 24 P 4 15 P552 The Gantt chart is: average waiting time=8.2 P2 P5 P1 P3 P4

Round Robin (RR) Each process gets a small unit of CPU time (time quantum), usually milliseconds. After this time has elapsed, the process is preempted and added to the end of the ready queue. If there are n processes in the ready queue and the time quantum is q, then each process gets 1/n of the CPU time in chunks of at most q time units at once. No process waits more than (n-1)q time units. Performance q large  FIFO q small  q must be large with respect to context switch, otherwise overhead is too high

5.22 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts – 7 th Edition, Feb 2, 2005 Round Robin Scheduling ProcessBurst Time P124 P23 P33

Example of RR with Time Quantum = 20 ProcessBurst Time P 1 53 P 2 17 P 3 68 P 4 24 The Gantt chart is: Typically, higher average turnaround than SJF, but better response P1P1 P2P2 P3P3 P4P4 P1P1 P3P3 P4P4 P1P1 P3P3 P3P

Time Quantum and Context Switch Time

Turnaround Time Varies With The Time Quantum Timearound time decreases with more time quantum. With time quantum is very large then scheduling degenerates to FCFS policy A rule of thumb is that 80% of the CPU bursts should be shorter than the time quantum

Multilevel Queue Ready queue is partitioned into separate queues: foreground (interactive) background (batch) Processes are permanently assigned to queues depending on Memory size Process Priority Process type Each queue has its own scheduling algorithm foreground – RR background – FCFS Scheduling must be done between the queues Fixed priority scheduling; (i.e., serve all from foreground then from background). Possibility of starvation. Time slice – each queue gets a certain amount of CPU time which it can schedule amongst its processes; i.e., 80% to foreground in RR 20% to background in FCFS

Multilevel Queue Scheduling

Multilevel Feedback Queue A process can move between the various queues; This separates process based on characteristics of CPU bursts. Shifting between CPU bound-I/O bound process the starvation and aging can be reduced Multilevel-feedback-queue scheduler defined by the following parameters: number of queues scheduling algorithms for each queue method used to determine when to upgrade a process method used to determine when to demote a process method used to determine which queue a process will enter when that process needs service

5.29 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts – 7 th Edition, Feb 2, 2005

Example of Multilevel Feedback Queue Three queues: Q 0 – RR with time quantum 8 milliseconds Q 1 – RR time quantum 16 milliseconds Q 2 – FCFS Scheduling A new job enters queue Q 0 which is served FCFS. When it gains CPU, job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is moved to queue Q 1. At Q 1 job is again served FCFS and receives 16 additional milliseconds. If it still does not complete, it is preempted and moved to queue Q 2.

Multilevel Feedback Queues

5.32 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts – 7 th Edition, Feb 2, 2005 Comparision between different scheduling techniques Criteria used in selecting an algorithm Maximize CPU utilization, throughput Different approaches Deterministic modeling Queueing models Simulations Implementation

5.33 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts – 7 th Edition, Feb 2, 2005 Deterministic modeling Analytical in nature Takes particular predetermined workload and defines the performance of each algorithm for that workload Advantages Simple, fast Requires exact numbers for input and answers apply only to those cases

5.34 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts – 7 th Edition, Feb 2, 2005 Queueing Modeles Since processes vary the distribution of CPU bound and I/O burst are determined Given arrival rates, service rates utilization, average queue length, wait time can be computed This is called queueing network analysis Little’s formula n=λ * W l n= average queue length l Λ = average arrival rate l W = average Waiting time

5.35 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts – 7 th Edition, Feb 2, 2005 Tr= Waiting time + Burst time Ts= Burst time Tr/Ts = Normalized turnaround time