SHS 306 KINESIOLOGY INTELIGENCE AND SECURITIES STUDIES.

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Presentation transcript:

SHS 306 KINESIOLOGY INTELIGENCE AND SECURITIES STUDIES

Mechanical Principles

MECHANICAL PRINCIPLES  BALANCE  TRANSFER OF WEIGHT  APPLICATION OF FORCE  RESISTANCE  ROTATION  LEVERS  FOLLOW THROUGH

BALANCE “Is the ability to retain the centre of gravity over your base of support.” RRRRequires the control of different groups of muscles. SSSSTATIC BALANCE - requires you to hold a balance (e.g. handstand) DDDDYNAMIC BALANCE - requires you to maintain balance under constantly changing conditions (e.g. reacting to each shot in Badminton and recovering in preparation for the next shot.

STATIC BALANCE GymnasticsHeadstand

DYNAMIC BALANCE Badminton Reacting to shots

BALANCE  The centre of gravity should be above the base  The lower the centre of gravity, the more balanced the position  The larger the area of base, the more balanced the position  Another important aspect is to have good body tension. To achieve stability and balance:

TRANSFER OF WEIGHT Throwing, passing and kicking skills involve a transfer of weight - usually from the back leg to the front leg. Example Baseball pitcher

TRANSFER OF WEIGHT This generates more power into the action. In Badminton, the player transfers his weight from his back leg to his front leg in a high serve to give the shot greater distance and power. In Football, when striking the ball, the player transfers his weight from his back leg to his front leg, to generate more power in the pass. In Basketball, for a chest pass, the player transfers her weight form the back leg to her front leg to give more power in the shot.

APPLICATION OF FORCE NEWTON’S 3 RD LAW states: “for every action there is an equal and opposite reaction”

APPLICATION OF FORCE Speed and power are important factors in applying force. The direction of force is also important. If Speed is required the greater the force applied the better. For example For a sprint start in athletics, the force is applied backwards onto the blocks to propel the sprinter forwards. The greater the force applied, the faster the sprint start.

ADVANTAGES OF RESISTANCE Football - the use of studs ensure that players will not slip and can get grip. Athletics - spikes prevent you from slipping. Creates friction between the ground and shoes Gymnast - use chalk to provide friction on the bars and when lifting weights to prevent slipping.

DISADVANTAGES OF RESISTANCE Swimming poor streamline position in water creates drag in water and slows swimmer down. Cycling you face wind resistance which slows you down. Special helmets reduce this drag.

ROTATION In different activities you rotate (turn) to carry out effective skills and techniques. A discus thrower has to rotate to gain speed to generate power and get the furthest throw possible.

ROTATION Gymnasts can rotate in different ways (e.g. Somersault)

LEVERS  When a muscle contracts it becomes shorter and the tendon in the muscle pulls on the bone.  The bone is used like a lever.  The longer the lever, the more difficult it is to move.  This is why long bones in the body have larger muscles attached to them.

LONG LEVERS  Can increase the speed of the action. In Gymnastics, long levers in a headspring vault, would mean that the legs are straight. This ensures the legs go quicker and aid the flight of the action.  In Badminton, striking the shuttle with a long lever ie. A straight arm would mean that the shuttle goes faster and further.  The longest club in a golf bag is the driver. This is because you need the driver to get the furthest distance.

SHORT LEVERS  Can aid accuracy.  The putter in a golf bag is shorter and generally players shorten the distance between the club head and their hands, shortening the levers, which aids the accuracy of the putt.  A flick serve and a net kill in Badminton and a forehand smash in Table Tennis use short levers to aid accuracy.

FOLLOW THROUGH  Kicking, throwing and striking actions all require a good follow through action.  The follow through is part of effective performance and follows on from the preparation and action phases.  The follow through ensures the action goes in the direction you want it to go.  It can also create greater power in the shot.

FOLLOW THROUGH Rugby Goal-Kicking

FOLLOW THROUGH  Determines the direction of the action. Example High serve in Badminton  After the direction is determined, a rotational movement allows you to generate power in the action. Example Kicking a ball in football - follow through initially determines the direction of the shot. It then continues in a rotational way, bringing the leg across the body. This allows you to generate more power in the action).

How do biomechanical principles influence movement? The word biomechanics originates from two words. ‘Bio’ means life. Mechanics is a branch of science that explores the effects of forces applied to solids, liquids and gases..

How do biomechanical principles influence movement? Biomechanics is very important to understanding techniques used in sport. It is of value to both coach and player because it is concerned with the efficiency of movement. A knowledge of biomechanics helps us to: choose the best technique to achieve our best performance with consideration to our body shape. For instance, an understanding of the biomechanical principles that affect athletic movements, such as the high jump, discus throw, golf swing and netball shot, improve the efficiency with which these movements are made. This improves how well we perform the skill. reduce the risk of injury by improving the way we move design and use equipment that contributes to improved performance.

Motion In biomechanics, the term motion is used to describe movement and path of a body. Some bodies may be animate (living), such as golfers and footballers. Other bodies may be inanimate (nonliving), such as basketballs and footballs. We see motion in all forms of physical activity. Part of a person's body (for example, the arm) may be moved from one position to another. The entire body may be moved from one place to another as in cycling, running and playing basketball. There are a number of types of motion: linear, angular and general motion. How motion is classified depends on the path followed by the moving object.

The easiest way to determine if a body is experiencing linear motion is to draw a line connecting two parts of the body; for example, the neck and hips. If the line remains in the same position when the body moves from one position to another, the motion is linear. When the lines remain parallel and equal, the motion is linear.

Speed and velocity Speed can be calculated using the equation: speed = distance time That is, if we measure the time taken to cover a known distance, we can calculate the speed of movement. For example, Eamon Sullivan set a freestyle world record at the Beijing Olympics with a time of seconds for 100 metres. His average speed for this race was therefore: speed = distance time = 100 m s = 2.13 m/s When an object is moving at high speed, it does not take as much time to cover a specified distance as would a slower moving object. A tennis ball struck at high speed will not give your opponent much time to prepare to hit the ball back. Similarly, a rugby league player running at high speed leaves less time for opponents to intercept before he reaches the try line

Velocity Velocity is equal to displacement divided by time. Velocity = Displacement Time Velocity is used for calculations where the object or person does not move in a straight line. An example is a runner in a cross-country race, or the flight of a javelin, the path of which has both distance and incline/decline. Activities to improve speed may also relate to velocity. Improving the velocity of implements such as javelins or arrows requires specialised training, as does improving the performance of athletes in non-linear events such as marathons.

In the figure above- In this cross-country course, the displacement is equal to one kilometre. However, the distance run is actually far greater because the direction is variable.

Acceleration The powerful sprinter, like a car, is able to increase speed quickly. This is called acceleration. When a person or object is stationary, the velocity is zero. An increase in velocity is referred to as positive acceleration, whereas a decrease in velocity is called negative acceleration. For instance, a long jumper would have zero velocity in preparation for a jump. The jumper would experience positive acceleration during the approach and until contact with the pit, when acceleration would be negative..

Acceleration Like speed, acceleration is a skill that is highly valued not only in sprinting but in many individual and team sports. The long jumper needs to accelerate quickly, reaching maximal speed at the take-off board. Football, softball, baseball and cricket players all need to accelerate quickly to cover short distances in beating the ball or opponents. The ability to accelerate depends largely on the speed of muscular contraction, but use of certain biomechanical techniques, such as a forward body lean, can significantly improve performance of the skill.

Momentum Momentum (biomechanics) is a term commonly used in sport. For instance, we sometimes refer to the way in which momentum carried a player over the line in a game of football. Momentum is a product of mass and velocity. It is expressed as follows: momentum = mass × velocity (M = mv) The application of the principle of momentum is most significant in impact or collision situations. For instance, a truck travelling at 50 kilometres per hour that collides with an oncoming car going at the same speed would have a devastating effect on the car because the mass of the truck is much greater than that of the car. The car would be taken in the direction that the truck was moving.

Momentum The same principle can be applied to certain sporting games such as rugby league and rugby union, where collisions in the form of tackles are part of the game. However, collisions between players in sporting events tend to exhibit different characteristics to that of objects due to a range of factors, including: the mass differences of the players — in most sports, we do not see the huge variations in mass that we find between cars, bicycles and similar objects elasticity — the soft tissue of the body, which includes muscle, tendons and ligaments, absorbs much of the impact. It acts as a cushion.

Angular momentum is affected by: angular velocity. For example, the distance we can hit a golf ball is determined by the speed at which we can move the club head. the mass of the object. The greater the mass of the object, the more effort we need to make to increase the angular velocity. It is relatively easy to swing a small object such as a whistle on the end of a cord. Imagine the effort that would be needed to swing a shot-put on a cord.

Angular momentum is affected by: the location of the mass in respect to the axis of rotation. With most sport equipment, the centre of mass is located at a point where the player is able to have control and impart considerable speed. Take baseball bats and golf clubs for example. Here, the centre of mass is well down the shaft on both pieces of equipment. This location enables the player to deliver force by combining the mass of the implement at speed in a controlled manner, thereby maximising distance.

End of Lecture