1 Reflection and Mirrors Refraction and Lenses. 2 The Law of Reflection “ The angle of incidence equals the angle of reflection.”

Slides:



Advertisements
Similar presentations
Chapter 23 Mirrors and Lenses
Advertisements

With Lenses Created by Derek J. Wells. Under the expressed written consent of Derek J. Wells in accordance with the rules and by-laws of Derek J. Wells.
L 31 Light and Optics-3 Images formed by mirrors
4/12: Applying the Lens/Mirror Formula  Today we will review problems 9-12 on the Light III calculation WS and then you will prepare for tomorrow’s test.
Optics. Spherical Mirrors Spherical mirror – a section of a sphere of radius R and with a center of curvature C R C Mirror.
Chapter 26 Geometrical Optics. Units of Chapter 26 The Reflection of Light Forming Images with a Plane Mirror Spherical Mirrors Ray Tracing and the Mirror.
1 UCT PHY1025F: Geometric Optics Physics 1025F Geometric Optics Dr. Steve Peterson OPTICS.
Reflection and Refraction of Light
Chapter 23 Mirrors and Lenses.
air water As light reaches the boundary between two media,
Reflection and Refraction. Reflection  Reflection occurs when light bounces off a surface.  There are two types of reflection – Specular reflection.
Light: Geometric Optics
3.6: Mirrors & Lenses 12/15/14. Part 1: Mirrors A.Light is necessary for eyes to see 1.Light waves spread in all directions from a light. 2.The brain.
Types of Lenses If you have ever used a microscope, telescope, binoculars, or a camera, you have worked with one or more lenses. A lens is a curved transparent.
BALDWIN1 PHYSICS Mr. BALDWIN GEOMETRIC OPTICS 21-May-15 AIM: What does a spoon or pencil look like in a clear glass of water? DO NOW: 1.If an object is.
CH 14: MIRRORS & LENSES 14.1: Mirrors. I. Plane Mirrors  Flat, smooth mirror  Creates a virtual image: an image your brain perceives even though no.
© 2014 Pearson Education, Inc. This work is protected by United States copyright laws and is provided solely for the use of instructors in teaching their.
Chapter 11 Review Mirrors & Lenses. What is an angle of incidence? 2 The angle between an incident ray and the normal of an optical device. Category:
Reflection & Mirrors.
Ray Diagrams Notes.
Copyright © 2009 Pearson Education, Inc. Chapter 32 Light: Reflection and Refraction.
Reflection of Light Reflection and Refraction of Light Refraction of Light.
Geometric Optics Conceptual MC Questions. If the image distance is positive, the image formed is a (A) real image. (B) virtual image.
Chapter 23 Mirrors and Lenses.
L 33 Light and Optics [3] images formed by mirrors –plane mirrors –curved mirrors Concave (converging) Convex (diverging) Images formed by lenses the human.
Optical Systems Make use of Mirrors and Lenses!.  Sir Isaac Newton – developed the particle model of light- thought that light was made of tiny particles.
Refraction and Lens. Refraction Refraction: the change in direction of a wave as it crosses the boundary b/w 2 media in which a wave travels different.
© 2005 Pearson Prentice Hall This work is protected by United States copyright laws and is provided solely for the use of instructors in teaching their.
S-95 Explain how a curved mirror, and a curved lens are different. Think in terms of image formation and in terms of what light photons do.
1 GEOMETRIC OPTICS I. What is GEOMTERIC OPTICS In geometric optics, LIGHT is treated as imaginary rays. How these rays interact with at the interface of.
Mirrors and Lenses Chapter 23
Light Chapter 18.
Conceptual Physics: pp ; Chapter 30.  Refraction-The bending of a wave as it enters a new medium  Medium-The material the wave travels through.
Formation of Images by Spherical Mirrors. For an object infinitely far away (the sun or starts), the rays would be precisely parallel.
Copyright © 2010 Pearson Education, Inc. Lecture Outline Chapter 26 Physics, 4 th Edition James S. Walker.
Mirrors and Lenses.
Chapter 19 – Optics Jennie L. Borders.
1 Reflection and Mirrors. 2 The Law of Reflection “ The angle of incidence equals the angle of reflection.”
Geometric Optics September 14, Areas of Optics Geometric Optics Light as a ray. Physical Optics Light as a wave. Quantum Optics Light as a particle.
 Mirrors that are formed from a section of a sphere.  Convex: The reflection takes place on the outer surface of the spherical shape  Concave: The.
Mirrors & Reflection.
Chapter 18: Ray Optics Lisa & Becky. Ray Model of Light  Light rays travel in straight lines  Light rays cross but do not interact  Light rays travel.
Fundamental Physics II PETROVIETNAM UNIVERSITY FUNDAMENTAL SCIENCES DEPARTMENT Vungtau, 2013 Pham Hong Quang
Optics 2: REFRACTION & LENSES. REFRACTION Refraction: is the bending of waves because of the change of speed of a wave when it passes from one medium.
 When light strikes the surface of an object  Some light is reflected  The rest is absorbed (and transferred into thermal energy)  Shiny objects,
Refraction and Lenses.
Physics: Principles with Applications, 6th edition
Its now time to see the light…..  A lens is a curved transparent material that is smooth and regularly shaped so that when light strikes it, the light.
Plane Mirror: a mirror with a flat surface
 Mirrors that are formed from a section of a sphere.  Convex: The reflection takes place on the outer surface of the spherical shape  Concave: The.
Mirrors. Mirrors and Images (p 276) Light travels in straight lines, this is the reason shadows and images are produced (p 277) Real images are images.
Chapter 19. Reflection The smooth surface of the lake reflects light rays so that the observer sees an inverted image of the landscape.
Light and Mirrors Part II MIRRORS 1. Polarized Sunglasses- How do they work? light waves vibrate in more than one plane light waves can be made to vibrate.
Light, Mirrors, and Lenses. Light is a part of the electromagnetic spectrum.
PHY 102: Lecture Wave Fronts and Rays 9.2 Reflection of Light
Refraction and Lenses. Refraction is the bending of light as it moves from one medium to a medium with a different optical density. This bending occurs.
Refraction and Lenses. The most common application of refraction in science and technology is lenses. The kind of lenses we typically think of are made.
Refraction of light pg. 77.
Basics Reflection Mirrors Plane mirrors Spherical mirrors Concave mirrors Convex mirrors Refraction Lenses Concave lenses Convex lenses.
Reflection and Refraction of Light From “College Physics” Serway and Faughn with modifications.
Refraction of Light Chapter 18, Section 1. Refraction  When light encounters a transparent or translucent medium, some light is reflected from the surface.
Chapter 19 Light, Mirrors, and Lenses Section 1 Properties of Light Pages
Geometrical Optics.
Chapter 32Light: Reflection and Refraction Formation of Images by Spherical Mirrors Example 32-7: Convex rearview mirror. An external rearview car.
Reflection of Light Reflection – The bouncing back of a particle or wave that strikes the boundary between two media. Law of Reflection – The angle of.
1 Reflection and Mirrors Chapter The Law of Reflection When light strikes a surface it is reflected. The light ray striking the surface is called.
Geometrical Optics.
Reflection of Light Reflection – The bouncing back of a particle or wave that strikes the boundary between two media. Law of Reflection – The angle of.
Geometric Optics AP Physics Chapter 23.
Reflection and Mirrors
Presentation transcript:

1 Reflection and Mirrors Refraction and Lenses

2 The Law of Reflection “ The angle of incidence equals the angle of reflection.”

3 The Law of Reflection When light strikes a surface it is reflected. The light ray striking the surface is called the incident ray. A normal (perpendicular) line is then drawn at the point where the light strikes the surface. The angle between the incident ray and the normal is called the angle of incidence. The light is then reflected so that the angle of incidence is equal to the angle of reflection. The angle of reflection is the angle between the normal and the reflected light ray.

4 Incident Ray Angle of Incidence Reflected Ray Angle of Reflection Mirror Normal

5

6 The incident ray, normal, and reflected ray are all in the same plane.

7 Regular reflection occurs when light is reflected from a smooth surface. When parallel light rays strike a smooth surface they are reflected and will still be parallel to each other.

8

9

10 Diffuse reflection occurs when light is reflected from a rough surface. The word rough is a relative term. The surface is rough at a microscopic level. For example, an egg is a rough surface. When parallel light rays strike a rough surface, the light rays are reflected in all directions according to the law of reflection.

11

12

13

14 Concave mirrors are made from a section of a sphere whose inner surface was reflective. Concave mirrors are also known as converging mirrors since they bring light rays to a focus. They are typically found as magnifying mirrors Convex mirrors are made from a section of a sphere whose outer surface was reflective. Convex mirrors are also known as diverging mirrors since they spread out light rays. They are typically found as store security mirrors. Types of Mirrors Convex Concave

15

16 Plane Mirrors have a flat surface. The mirror hanging on the wall in your bathroom is a plane mirror.

17 Real images are images that form where light rays actually cross. In the case of mirrors, that means they form on the same side of the mirror as the object since light can not pass through a mirror. Real images are always inverted (flipped upside down). Virtual images are images that form where light rays appear to have crossed. In the case of mirrors, that means they form behind the mirror. Virtual images are always upright.

18 Plane Mirror In a plane mirror the object is the same size, upright, and the same distance behind the mirror as the object is in front of the mirror.

19

20

21 Images in a plane mirror are also reversed left to right.

22

23

24

25

26 The center of curvature also known as radius of curvature (C) of a curved mirror is located at the center of the sphere from which it was made. The principle axis is a line that passes through both the center of curvature (C) and the focal point (f) and intersects the mirror at a right angle. C = 2f The focal point (f) is located halfway between the mirror’s surface and the center of curvature. Curved Mirrors

27 fC Principle Axis Concave Mirrors Light source Convex Mirrors fC Principle Axis Light source

28 Rules for Locating Reflected Images 1. Light rays that travel through the center of curvature (C) strike the mirror and are reflected back along the same path. 2. Light rays that travel parallel to the principle axis, strike the mirror, and are reflected back through the focal point (f). 3. Light rays that travel through the focal point (f), strike the mirror, and are reflected back parallel to the principle axis.

29 All three of these light rays will intersect at the same point if they are drawn carefully. However, the image can be located by finding the intersection of any two of these light rays.

30 Locating images in concave mirrors

31 Concave Mirror with the Object located beyond C

32 Light rays that travel through the center of curvature (C) hit the mirror and are reflected back along the same path. Concave Mirror Object beyond C

33 Light rays that travel parallel to the principle axis, strike the mirror, and are reflected back through the focal point (f). Concave Mirror Object beyond C

34 Light rays that travel through the focal point (f), strike the mirror, and are reflected back parallel to the principle axis. Concave Mirror Object beyond C

35 Concave Mirror Object beyond C Image: Real Inverted Smaller Between f and C The image is located where the reflected light rays intersect

36 Concave Mirror with the Object located at C

37 Concave Mirror Object at C Light rays that travel parallel to the principle axis, strike the mirror, and are reflected back through the focal point (f).

38 Concave Mirror Object at C Light rays that travel through the focal point (f), strike the mirror, and are reflected back parallel to the principle axis.

39 Concave Mirror Object at C Image: Real Inverted Same Size At C The image is located where the reflected light rays intersect

40 Concave Mirror with the Object located between f and C

41 Concave Mirror Object between f and C Light rays that travel through the center of curvature (C) hit the mirror and are reflected back along the same path. fC

42 Concave Mirror Object between f and C Light rays that travel parallel to the principle axis, strike the mirror, and are reflected back through the focal point (f). fC

43 Concave Mirror Object between f and C Light rays that travel through the focal point (f), strike the mirror, and are reflected back parallel to the principle axis. fC

44 Concave Mirror Object between f and C Image: Real Inverted Larger Beyond C The image is located where the reflected light rays intersect fC

45 Concave Mirror with the Object located at f

46 Concave Mirror Object at f Light rays that pass through the center of curvature hit the mirror and are reflected back along the same path.

47 Concave Mirror Object at f Light rays that travel parallel to the principle axis, strike the mirror, and are reflected back through the focal point (f).

48 Concave Mirror Object at f No image is formed. All reflected light rays are parallel and do not cross

49

50

51

52

53 Solar "Death Ray": W6KO0http:// W6KO0

54 Concave Mirror with the Object located between f and the mirror

55 Concave Mirror Object between f and the mirror Light rays that travel through the center of curvature (C) hit the mirror and are reflected back along the same path.

56 Concave Mirror Object between f and the mirror Light rays that travel through the focal point (f), strike the mirror, and are reflected back parallel to the principle axis.

57 Light rays that travel parallel to the principle axis, strike the mirror, and are reflected back through the focal point (f). Concave Mirror Object between f and the mirror

58 Concave Mirror Object between f and the mirror Image: Virtual Upright Larger Further away The image is located where the reflected light rays intersect

59 Locating images in convex mirrors

60 Convex Mirror with the Object located anywhere in front of the mirror

61 Light rays that travel through the center of curvature (C) hit the mirror and are reflected back along the same path. Convex Mirror Object located anywhere fC

62 Light rays that travel parallel to the principle axis, strike the mirror, and are reflected back through the focal point (f). Convex Mirror Object located anywhere fC

63 Light rays that travel through (toward) the focal point (f), strike the mirror, and are reflected back parallel to the principle axis. Convex Mirror Object located anywhere fC

64 Convex Mirror Object located anywhere Image: Virtual Upright Smaller Behind mirror, inside f The image is located where the reflected light rays intersect fC

65 Refraction and Lenses

66 Refraction is the bending of light as it moves from one medium to a medium with a different optical density. This bending occurs as a result of the speed of light changing at the interface between the two media.

67 Refraction Notice the spoon appears to bend where it enters the water.

68

69

70 The light ray that hits the interface is called the incident ray. The angle between the refracted ray and the normal is called the angle of refraction. The light ray that passes into the new medium is called the refracted ray. The angle between the incident ray and the normal is called the angle of incidence. At the point where the incident ray hits the interface, a normal (perpendicular) to the surface should be drawn.

71 Incident Ray Angle of Incidence Refracted Ray Angle of Refraction Normal Interface between 2 media

72 As light strikes the interface between two media with different optical densities at an oblique (not 90 o ) angle, it changes speed and is refracted. As it moves from a less dense medium to a more dense medium, it bends toward the normal (perpendicular to the interface) and slows down. Less More

73 As it moves from a more dense medium to a less dense medium, it bends away from the normal and speeds up. Less More

74 If the light strikes the interface at a 90 o angle, it is not refracted and continues moving in a straight line but its speed will change.

75 When light passes through a parallel sided glass figure, the emergent ray will be parallel to the incident ray because the amount it is bent toward the normal as it enters the glass is the same amount it bends away from the normal as it leaves the glass.

76 air glass Incident Ray Normal Refracted Ray Normal Emergent Ray

77

78 Light rays that strike the parallel sided glass figure perpendicular to the side will pass straight through the piece of glass without bending.

79 Light is also refracted by the same rules when it goes through an object that does not have parallel sides. However, in this case, the emergent ray will not be parallel to the incident ray. As the light ray enters the prism, it is moving from a less dense to a more dense substance so it is bent toward the normal. As the light ray leaves the prism, it is moving from a more dense to a less dense substance so it is bent away from the normal.

80

81

82 In the picture shown below, the light source is on the right side. Notice the bending as the light travels through the prism, when it leaves the prism the white light has been separated into its component colors. This separation is due to the fact that each different wave length of light moves at a slightly different speed in glass and is therefore refracted at slightly different amounts.

83

84

85

86

87

88

89

90 We are able to see most objects not because they are emitting light but because they reflect light. When you are looking into a pond, at many angles you are able to see the fish below the water but he is not exactly where you appear to see him. Image Object

91

92

93 When light is reflected from a fish and it hits the surface of the water at an angle greater than the critical angle all of the light is reflected back into the water and none is allowed to escape. This is called internal reflection.

94

95 Fiber Optic Cables Light is transmitted along a fiber optic cable due to the phenomenon of total internal reflection.

96

97

98

99

100

101

102

103

104

105

106 The most common application of refraction in science and technology is lenses. The kind of lenses we typically think of are made of glass. The basic rules of refraction still apply but due to the curved surface of the lenses, they create images.

107 Types of Lenses Convex lenses are also known as converging lenses since they bring light rays to a focus. Concave lenses are also known as diverging lenses since they spread out light rays.

108 Parts of a Lens All lenses have a focal point (f). In a convex lens, parallel light rays all come together at a single point called the focal point. In a concave lens, parallel light rays are spread apart but if they are traced backwards, the refracted rays appear to have come from a single point called the focal point. f f

109 The distance from the lens to the focal point is called the focal length. Typically, a point is also noted that is 2 focal lengths from the lens and is labeled 2f. f2f f f f Principle axis Convex Lens Concave Lens The principle axis is a line which connects the focal point and the 2f point and intersects the lens perpendicular to its surface.

110 Concave Lenses aren’t on STAAR, they won’t be on our test and can be omitted from homework assignments.

111 Rules for Locating Refracted Images 1. Light rays that travel through the center of the lens (where the principle axis intersects the midline) are not refracted and continues along the same path. 2. Light rays that travel parallel to the principle axis, strike the lens, and are refracted through the focal point (f). 3. Light rays that travel through the focal point (f), strike the lens, and are refracted parallel to the principle axis.

112 All three of these light rays will intersect at the same point if they are drawn carefully. However, the image can be located by finding the intersection of any two of these light rays.

113 Real images are images that form where light rays actually cross. In the case of lenses, that means they form on the opposite side of the lens from the object since light can pass through a lens. Real images are always inverted (flipped upside down). Virtual images are images that form where light rays appear to have crossed. In the case of lenses, that means they form on the same side of the lens as the object. Virtual images are always upright.

114 Images formed by Convex lenses

115 Locating images in convex lenses

116 Convex Lenses with the Object located beyond 2f

117 f 2f f Light rays that travel through the center of the lens are not refracted and continue along the same path. Convex Lens Object located beyond 2f

118 f 2f f Light rays that travel parallel to the principle axis, strike the lens, and are refracted through the focal point (f). Convex Lens Object located beyond 2f

119 f 2f f Image: Real Inverted Smaller Between f and 2f Convex Lens Object located beyond 2f The image is located where the refracted light rays intersect

120 Convex Lenses with the Object located at 2f

121 f 2f f Light rays that travel through the center of the lens are not refracted and continue along the same path. Convex Lens Object located at 2f

122 f 2f f Light rays that travel parallel to the principle axis, strike the lens, and are refracted through the focal point (f). Convex Lens Object located at 2f

123 f 2f f Image: Real Inverted Same Size At 2f Convex Lens Object located at 2f The image is located where the refracted light rays intersect

124 Convex Lenses with the Object located between f and 2f

125 f2f f Light rays that travel through the center of the lens are not refracted and continue along the same path. Convex Lens Object located between f and 2f

126 f2f f Light rays that travel parallel to the principle axis, strike the lens, and are refracted through the focal point (f). Convex Lens Object located between f and 2f

127 f2f f Image: Real Inverted Larger Beyond 2f Convex Lens Object located between f and 2f The image is located where the refracted light rays intersect

128 Convex Lenses with the Object located at f

129 f2f f Light rays that travel through the center of the lens are not refracted and continue along the same path. Convex Lens Object located at f

130 f2f f Light rays that travel parallel to the principle axis, strike the lens, and are refracted through the focal point (f). Convex Lens Object located at f

131 f2f f No image is formed. All refracted light rays are parallel and do not cross Convex Lens Object located at f

132 Convex Lenses with the Object located between f and the lens

133 f 2ff Light rays that travel through the center of the lens are not refracted and continue along the same path. Convex Lens Object located between f and the lens

134 f 2ff Light rays that travel parallel to the principle axis, strike the lens, and are refracted through the focal point (f). Convex Lens Object located between f and the lens

135 f 2ff Convex Lens Object located between f and the lens These two refracted rays do not cross to the right of the lens so we have to project them back behind the lens.

136 f 2ff Image: Virtual Upright Larger Further away Convex Lens Object located between f and the lens The image is located at the point which the refracted rays APPEAR to have crossed behind the lens

137 The Lens Formula

138

139 Object distance d o Image distance d i Focal length f

140 Sign Conventions: 1. All distances are measured from center of optical device 2. Distances of real objects and images are positive " virtual " " negative (example of a virtual object?) 3. Heights of object and images are positive when upright and negative when inverted. 4. Focal lengths of converging(convex) lenses are positive; diverging lenses have negative focal lengths.

141 dodo didi f

142

143 Sample Problem p.575

144 Di=

145 p. 576 problems 1,2 and 3 just find di, not magnification

146 The eye contains a convex lens. This lens focuses images on the back wall of the eye known as the retina.

147 The distance from the lens to the retina is fixed by the size of the eyeball. For an object at a given distance from the eye, the image is in focus on the retina. Although the image on the retina is inverted, the brain interprets the impulses to give an erect mental image.

148 If the object moved closer to the eye and nothing else changed the image would move behind the retina the image would therefore appear blurred. Similarly if the object moved away from the eye the image would move in front of the retina again appearing blurred. To keep an object in focus on the retina the eye lens can be made to change thickness. This is done by contracting or extending the eye muscles. We make our lenses thicker to focus on near objects and thinner to focus on far objects.

149 Someone who is nearsighted can see near objects more clearly than far objects. The retina is too far from the lens and the eye muscles are unable to make the lens thin enough to compensate for this. Diverging glass lenses are used to extend the effective focal length of the eye lens.

150 Someone who is farsighted can see far objects more clearly than near objects. The retina is now too close to the lens. The lens would have to be considerable thickened to make up for this. A converging glass lens is used to shorten the effective focal length of the eye lens. Today’s corrective lenses are carefully ground to help the individual eye but cruder lenses for many purposes were made for 300 years before the refractive behavior of light was fully understood.

151

152