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Traditional portuguese games. Cabra-Cega The Blind She-Goat Material: None Where to play it: a flat clean ground preferably with no holes on it Participants:

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Presentation on theme: "Traditional portuguese games. Cabra-Cega The Blind She-Goat Material: None Where to play it: a flat clean ground preferably with no holes on it Participants:"— Presentation transcript:

1 Traditional portuguese games

2 Cabra-Cega The Blind She-Goat Material: None Where to play it: a flat clean ground preferably with no holes on it Participants: Many Aim: The blind she-goat has to catch up the other players and identify each one by tact. How to play it: The first player (the she- goat) is blindfold. The other players walk around him/her, touch him/her while they say "Blind She-Goat, Blind She-Goat, all avoiding being caught up but without going far from the blind she-goat. When one of the players is caught up the she- goat is supposed to identify him/her using her/his tact (his/her hands only). In case he/she succeeds, the caught and identified player is the next blind she- goat.

3 Caracol Spiral Shell Game Material: Small stones and pieces of chalk Place: A clean and flat ground with no holes Number of Participants: No limit Aim: To reach the center of the spiral shell How to play: A large spiral shell, divided into sections, is drawn on the ground/ floor. The first player throws a stone at the first section of the spiral. He starts jumping on one foot only and pushes the stone as far as the center of the spiral shell. He has to try avoid pushing it off limits. If this happens, another player starts everything over, and so on and so forth.

4 O senhor barqueiro Mr. Boatman Material: a bunch of kids Place to play: a large outer area Number of Participants: unlimited Aim: to get the largest number of items possible How to play: Two kids, hand in hand, choose a word each (name of fruit, animal, country or whatever) not to allowing the other kids to know what their words are. The rest of the kids line up and sing a song: "Hello, Mr. Boatman, let us cross the river. We have children to care for." "You will go, you will go, but someone will be barred, either the mother at the beginning of the line, or the son at the end of it." When the kids cross under the arch made by the two kids, the last one in line is barred. He has to choose one of the two offered words. He is placed behind the kid whose word he chooses. When all kids make their choices of words, two groups are made. Next, both groups of kids are divided by a line drawn on the ground. They all hold each other's hands and pull back, as a line, as hard as they cant to avoid trespassing the line. The group that goes across it loses the game.

5 Tic-tac-toe Tic-tac-toe, also called noughts and crosses and many other names, is a paper and pencil game between two players, O and X, who alternate in marking the spaces in a 3×3 board. A player wins by getting three of their own marks in a horizontal, vertical or diagonal row. The game is very easy to play. This game is won by the first player, X: An example of a game. An example of a game.

6 Jogo do Sapo Toad Game The object of this game is to toss and insert the disc into one or more of the holes than totaling the score. Each hole is equivalent to a number. The toad has his mouth open and if inserted it has the highest points (usually 100 points). The person who scores the most points wins.

7 Jogo do Pau Portuguese Stick Fencing The country has an ancient martial art known as "Jogo do Pau" (Portuguese Stick Fencing), used for self- protection and for duels between young men in disputes over young women. Having its origin in the Middle Ages, Jogo do Pau uses wooden staves as a combat weapon. Other sports are the "Jogos Populares", a wide variety of traditional sports played for fun.

8 Jogo de Argola Ring Toss Game At a distance 4 rings are tossed to loop around a stick. Each stick has a number (1,2,3,4 or 5). The one in the middle has the highest point. The person who scores the most points wins. At a distance 4 rings are tossed to loop around a stick. Each stick has a number (1,2,3,4 or 5). The one in the middle has the highest point. The person who scores the most points wins.

9 Andas Stilts Walking on stilts you can do races of stilt runners. Walking on stilts you can do races of stilt runners. Trying to keep your balance is a tough task.

10 Football Football is a team sport played between two teams consisting of eleven players each. It is a ball game played on a rectangular grass field with a goal at each end. The objective of the game is to score by maneuvering the ball into the opposing goal. Other than the goalkeepers, players may not use their hands or arms to propel the ball in general play. The winner is the team which has scored most goals at the end of the match.

11 Marbles Berlindes Material: Marbles (metal or glass spheres) Place: Plain and flat ground/surface on the ground Number of Participants: any number Aim: To put the marbles into the appropriate holes. How to play: Contestants make three holes on the ground. Each player throws the marbles once; the one who throws it further starts the game. Their aim is to try to successfully put all the marbles into the three holes, which lie one after the other along an imaginary straight line. All players try their turn by pushing the marbles as far as the holes with their fingers. When the player reaches the last hole he tries everything backwards. As the player succeeds through all phases he is allowed to try to hit the other players' marbles by pushing the spheres with his/her fingers on the ground. When he/she hits them they become his/hers.

12 Jogo da Macaca Monkey Game Material: a small smooth stone, paint or similar (chalk, for example) to draw the female monkey on the ground Place/Site: a paved floor or drawing surface on the ground Number of Participants: 6 to 12 players Aim of the game: to throw the stone at all drawn "houses"/sections; to jump with one foot at all the houses/marked sections without touching the marks on the ground or falling and to try to collect the thrown stone. You have to skip the house where the stone is. How to play: you throw the stone at the first house and start jumping with one foot only at all the houses but the one where the stone is. You collect the stone and step on all the other houses. You repeat the process until you have thrown at and collected the stone from all the houses. Whenever you miss the target at throwing the stone you are out of the game. Material: a small smooth stone, paint or similar (chalk, for example) to draw the female monkey on the ground Place/Site: a paved floor or drawing surface on the ground Number of Participants: 6 to 12 players Aim of the game: to throw the stone at all drawn "houses"/sections; to jump with one foot at all the houses/marked sections without touching the marks on the ground or falling and to try to collect the thrown stone. You have to skip the house where the stone is. How to play: you throw the stone at the first house and start jumping with one foot only at all the houses but the one where the stone is. You collect the stone and step on all the other houses. You repeat the process until you have thrown at and collected the stone from all the houses. Whenever you miss the target at throwing the stone you are out of the game.

13 Os cinco cantinhos Five Corners Material: Five corners drawn on the ground Ideal place: any piece of ground with much space to run Number of Participants: Six players Goal: To change places and keep a new place/position at the same time. Do not allow the player in the middle of the "circle" to take any other players' position. How to play it: Five players stand on each corner and there is a sixth player standing in the middle of the selected ground. This player approaches every other player and asks for "light" or " fire." If the other ones say "No," he keeps on asking that until one agrees with his request. When that happens, he takes the player's position and that other player takes the central position, with no specific corner. Next, he approaches someone to ask for "Light;" the other players change places, and try to get another position. All five players must avoid the one in the center of the circle to take each one's position/place while they change places.

14 Work realized by pupils of 5º6ª 2005/2006 End

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