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2014 Technology Standards: Adopt, Plan, Perform (APP) 8.1 Educational Technology 8.2 Technology Education, Engineering, Design, and Computational Thinking:

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Presentation on theme: "2014 Technology Standards: Adopt, Plan, Perform (APP) 8.1 Educational Technology 8.2 Technology Education, Engineering, Design, and Computational Thinking:"— Presentation transcript:

1 2014 Technology Standards: Adopt, Plan, Perform (APP) 8.1 Educational Technology 8.2 Technology Education, Engineering, Design, and Computational Thinking: Programming Adopted 10.1.14 Presentation of this workshop is funded by the NJDOE Cooperative Grant Agreement with the Educational Technology Training Centers of New Jersey

2 ETTC@EIRC Terry Vanaman-Cole Director ETTC@EIRC 107 Gilbreth Parkway Mullica Hill NJ tvanaman@eirc.org

3 Goals ■Understand the 2014 Technology Standards ■Identify hurdles to overcome and strategies supporting effective adoption ■Evaluate pedagogical models which support implementation ■Identify free technology resources ■Develop an Adopt, Plan, Perform (APP)

4 WHY? Students need to understand, filter, and manage the tools and information they use and the products they create. Educators need to be prepared to facilitate technology use across all content areas.

5 Motivating Factors 2009 US Department of Education study revealed that on average, online students out performed those receiving face-to-face instruction. Source: U.S. Department of Education StudyU.S. Department of Education Study ■Every 5 years New Jersey standards are reviewed ■Current research exposes methods to improve knowledge acquisition ■Mobile access to information and resources 24/7, enables students to create multimedia content and allows them to participate in online social networks where people from all over the world share ideas, collaborate, and learn new things. Source: National Educational Technology Plan 2010National Educational Technology Plan 2010 ■Technology has made it easy to copy and distribute information for students and educators – a benefit or an obstacle?

6 Technology Standards 8.1 and 8.2 2014 ■Adopted by New Jersey State Board of Education October 1, 2014. ■LEAs are required to implement the revised Standard 8 by September 2015.

7 Revision Summary ●Grade bands were changed throughout Standard 8 to align with the Next Generation Science Standards (NGSS) ●Standard 8.1 (Education Technology) ●Updated technology skill sets and terminology ●Greater cross curricular applications ●Addresses Legislation (A3292 Sca (1R) ) that requires instruction on the responsible use of social media for middle school students ●Aligns more closely with International Society for Technology in Education (ISTE) Standards

8 Revision Summary ●Standard 8.2 (Technology Education) ●Adds a new strand entitled “Computational Thinking: Programming” Greater cross curricular applications ●Aligns more closely with International Technology and Engineering Educators Association (ITEEA) Stan ●The standards have greater cross curricular applications

9 Access the 2014 Technology Standards Link to standards - http://www.state.nj.us/education/cccs/2014/tech/http://www.state.nj.us/education/cccs/2014/tech/

10 Grade Band Changes 2014 ■K – 2 ■Grades 3-5 ■Grades 6-8 ■Grades 9 -12 2009 ■Preschool ■Grade 2 ■Grade 4 ■Grade 8 ■Grade 12

11 Technology Standard 8.1 2014 A. Technology Operations and Concepts B. Creativity and Innovation C. Communication and Collaboration D. Digital Citizenship E. Research and Information Fluency F. Critical thinking, problem solving, and decision making 2009 A. Technology Operations and Concepts B. Creativity and Innovation C. Communication and Collaboration D. Digital Citizenship E. Research and Information Fluency F. Critical thinking, problem solving, and decision making The same strands exist but with different language and skills!

12 Technology Standard 8.2 2014 A.The Nature of Technology: Creativity and Innovation B.Technology and Society C.Technology Education, Engineering Design, and Computational Thinking D.Abilities for a Technological World E.Computational Thinking: Programming 2009 A.Nature of Technology: Creativity and Innovation B.Design: Critical Thinking, Problem Solving, and Decision Making C.Technological Citizenship, Ethics, and Society D.Research and Information Fluency E.Communication and Collaboration F.Resources for a technological World G.The Designed World

13 Activity Pair and Share Review a strand to identify what you perceive to be: ●positive impact resulting from standards revision ●most significant hurdle to overcome to adoption Record the top item for each to seek strategies to overcome.

14 Implementing the Standards ■Students know how to use Technology ■Educators must facilitate what children do with technology to engage them and empower their learning. ■Inventory what you have, don’t be blinded by what is missing.

15 Do you know what is expected from you in your classroom ? ■Unpacking a standard allows the teacher to identify the knowledge and skills necessary to successfully learn and utilize a skill. ■The “Unpacking Process” clearly outlines the learning objectives and the learning goals.

16 What is the Unpacking Process? Who - What- How- Why 1. Select a grade level appropriate technology standard. ■Underline the nouns to determine the what ■Circle the verbs to determine the how ■Highlight the desired learning outcome ■Determine the level of cognitive knowledge using Bloom’s Taxonomy. 2. Create a graphic organizer / chart on which you will record the information

17 Create a Graphic Organizer Example of Graphic Organizer Created in Word

18 Resource 1

19 Unpacking Example What is an activity that addresses this standard and any content area?

20 Working with a partner: 1. Select one strand and “unpack” it Underline the nouns, circle the verbs, determine the level of Bloom’s Taxonomy required. 1. Create a graphic organizer to record your work. (word, excel, sheets, Google) 1. List a grade appropriate activity that you could do in your classroom to address the standard. Activity Let’s Unpack

21 Resource 2 Technology Wheel Popular APPS are aligned with Bloom’s Taxonomy Level to assist in locating resources.

22 Standard 8 Empowers Learners and Learning Across the Curriculum Pedagogical models which support implementation ■Flipped Classroom ■Technology, Pedagogy and Content Knowledge Framework (TPACK) ■Understanding by Design Framework (UBD) ■Universal Design for Learning (UDL) ■Others - many research proven methods

23 Pedagogical Approach TPACKTPACK is a framework Technology is not the focus of the activity, instead it supports learning in other content areas creating authentic learning experiences. Pedagogy, content knowledge and technology come together to develop a deeper understanding.

24 Supportive Resources ■Software and hardware onsite ■Identify community access points - Library, internet cafe, etc. ■Free Resources available online or to be installed and used offline ■Online storage ■Classroom Application Documents

25 Classroom Application Document (CAD) ■CAD documents use the TPACK framework http://www.state.nj.us/education/cccs/20 14/tech/cad/CADS81A.pdf

26

27 Resource Activity 8.1 - Digital Citizenship Digital Passport from Common Sense - https://www.digitalpassport.org/educator-registration#registration-titlehttps://www.digitalpassport.org/educator-registration#registration-title The United State Patent and Trademark Office - http://www.uspto.gov/kids/index.htmlhttp://www.uspto.gov/kids/index.html 8.2 - Coding & Collaboration Code.org - professional development, interactives and lesson plan ideas - http://code.org/http://code.org/ GameSalad -works on a variety of platforms. No coding required - https://help.gamesalad.com/hc/en-us/articles/201824316https://help.gamesalad.com/hc/en-us/articles/201824316 International Projects or Partners Place (iPoPP) - http://www.globalschoolnet.org/ipopp/index.htmlhttp://www.globalschoolnet.org/ipopp/index.html TryComputing.org - http://www.trycomputing.org/http://www.trycomputing.org/ 8.1 & 8.2 - Productivity & Collaboration Google Drive - https://tools.google.com/dlpage/drivehttps://tools.google.com/dlpage/drive ooVoo - synchronous video chat or video recording - http://www.oovoo.com/http://www.oovoo.com/ 8.1 & 8.2 - Screenreader Thunder - http://www.screenreader.net/index.php?pageid=11&textsize=75http://www.screenreader.net/index.php?pageid=11&textsize=75 Develop a classroom activity and identify an relevant technology standard. Identify a resource which could be used supporting learning and prepare to share.

28 Resources Supporting Adoption ■CAD Documents - All documents include ■An activity with related lesson plans ■Applicable standards ■Pedagogical model ■FREE resources Examples resources from a CAD - ■Apache Open Office - A free, open productivity suiteApache Open Office ■Google Drive - cloud computing productivity suiteGoogle Drive ■Microsoft Word - APP for android tabletsMicrosoft Word - APP ■NeoOffice - Office applications for Mac OS XNeoOffice Link to preview a CAD - http://www.state.nj.us/education/aps/cccs/tech/http://www.state.nj.us/education/aps/cccs/tech/

29 Resources ■http://www.eirc.org/ettc/http://www.eirc.org/ettc/ ■https://www.commonsensemedia.org/educators ■http://www.edutopia.org/social-media-education-resources ■http://mashable.com/2010/10/16/free-social-media-tools-for-teachers/


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