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Joseph Dowden Philip Ho James Gedarovich.  Pick up and play game  Images scroll vertically  Bitmapped ground  Sprites  Ship  Hazards  Bullets 

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Presentation on theme: "Joseph Dowden Philip Ho James Gedarovich.  Pick up and play game  Images scroll vertically  Bitmapped ground  Sprites  Ship  Hazards  Bullets "— Presentation transcript:

1 Joseph Dowden Philip Ho James Gedarovich

2  Pick up and play game  Images scroll vertically  Bitmapped ground  Sprites  Ship  Hazards  Bullets  Power-ups  Bosses

3 Space Invaders

4 19421943

5 Ikaruga Castle of Shikigami 3

6 Tyrian

7  Blazing Lazers  Borderline  Dragon Spirit  Guardian Legend  Gunbird  Life Force  Radiant Silvergun  Sonic Wings

8  One demo level  Primary Weapon  Secondary Weapon  Shield power  Generator  Power transfer  Parallaxing  Enemies  End-level boss

9

10 Pirates have taken control of a life form that is the size of a planet. This creature has natural defense systems that the pirates have manipulated so that they can use the living planet as both a base and as a weapon. The defense systems automatically activate against large targets so a full fleet assault on the creature would be ineffectual. To combat this threat a single high powered ship will have to disable the defense systems so that the fleet is able to destroy it.

11 Player Ship

12 Terrain Hazard

13

14 Boss

15  Programmed in Java  Any OS with proper JRE  Reasonable hardware

16  Mouse  Keyboard  Gamepad using jinput?

17  Title Screen  Level Selection  Game Loop  Backgrounds  Enemies  Bullets  Player  Overlays

18  Two player support  Networking  Additional levels  Power up acquisition

19


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