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The New Computing Curriculum An overview. Computing A high-quality computing education equips pupils to use computational thinking and creativity to understand.

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Presentation on theme: "The New Computing Curriculum An overview. Computing A high-quality computing education equips pupils to use computational thinking and creativity to understand."— Presentation transcript:

1 The New Computing Curriculum An overview

2 Computing A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. DfE, 2013

3 Computational Thinking qv Berry (2014), Briggs (2013)Berry (2014)Briggs (2013) Concepts Logical reasoning Algorithms Decomposition Abstraction Patterns Approaches Tinkering Making Testing and fixing Persevering Collaborating

4 ICT to Computing Royal Society, 2012

5 Key Stage 1

6 Understand what algorithms are

7 https://www.youtube.com/watch?v=leBEFaVHllE#t=18

8 programming = algorithms + code

9 Understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following a sequence of instructions. Create and debug simple programs

10 Understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following a sequence of instructions Create and debug simple programs

11 Create and debug simple programs

12 Use logical reasoning to predict the behaviour of simple programs

13 Recognise common uses of information technology beyond school

14 Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies https://www.youtube.com/watch?v=-nMUbHuffO8

15 Key Stage 2

16 Design and write programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts

17 KS2 D&T curriculum: Apply their understanding of computing to program, monitor and control their products

18 Design and write programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts https://www.youtube.com/watch?v=Ku_TjiVVEJ8#t=34

19 Use sequence, selection, and repetition in programs; work with variables and various forms of input and output

20 Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs

21 Understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration

22 Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content

23 Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content

24 Select, use and combine a variety of software (including internet services) on a range of digital devices Design and create a range of programs, systems and content that accomplish given goals Collect, analyse, evaluate and present data and information

25 Use technology safely, respectfully and responsibly; Recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact

26 Switched on Computing Programming Networks and the Internet Computational thinking Communication and collaboration Creativity Productivity

27

28 Berry, 2013


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