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Core Mechanic Exercise Robin Burke GAM 224. Outline Admin "Rules" papers In-class exercise.

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Presentation on theme: "Core Mechanic Exercise Robin Burke GAM 224. Outline Admin "Rules" papers In-class exercise."— Presentation transcript:

1 Core Mechanic Exercise Robin Burke GAM 224

2 Outline Admin "Rules" papers In-class exercise

3 high-tech entrepreneurship networking event Friday, October 21 5-7pm, CTI Collaboration Lab, Free Surf to www.depaulcti.com for more information Have you ever thought of using your IT skills to start your own company? Join other CTI students and alumni in exploring the possibilities. e, CTI’s new high-tech entrepreneurship club invites you to an open house to mingle, network, and learn. We will present info on DePaul’s New Venture (business plan) Competition, with $5,000 in prizes – and help you find teammates. Refreshments served.

4 "Rules" papers Grades AAAAA- B+++++-- CC+++++--- DD+++- FFFFF RW

5 Rewrites Must RW grade or C- or below May anybody but grade is not guaranteed to go up Rewrite due date 11/9 Must submit original graded assignment and new hard copy As well as to turnitin.com Grading (2 * rewrite_grade + original_grade) / 3 example: Rewrite = A, Original = C- (2*4 + 1.67) / 3 = 3.22 = B / B+

6 Problems Review model start with a question how well does it work? describe all the features evaluative statement "4 stars" this is not what we are doing Informality contractions slang gamer terminology Spell checker illiteracy "loose the game" "assault riffle" "no fighting aloud"

7 Problems, cont'd Structure 2 page paragraphs Brain dump Each paragraph should contribute 1 thing to the argument know what that thing is allow yourself to cut References the handout's specifications are not suggestions they are requirements follow them carefully, not approximately

8 Advice Write your introduction and thesis last only then will you know what you're talking about Read your paper out loud to yourself you will catch a lot of awkwardness you will see the big picture of your argument

9 Questions

10 Play paper Due 10/31 Schemas Experience Pleasure Narrative Simulation Social Play

11 In-class exercise Core mechanic "primary gameplay mode" What is the player's activity like? Perception Analysis Decision Action Evaluation

12 Games "Collection" theme PacMan Katamari Damacy

13 Process PacMan first, then KD each group sends a representative class watches Group discussion of core mechanic write up differences Class discussion

14 Wednesday Narrative / Meaning Chapters 24 & 25 Design project Core Mechanic analysis


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