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Camera Composition (Shots, Angles, & Movement). Standards/Competencies Standard 4.0 The student will organize information and communicate ideas by visualizing.

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Presentation on theme: "Camera Composition (Shots, Angles, & Movement). Standards/Competencies Standard 4.0 The student will organize information and communicate ideas by visualizing."— Presentation transcript:

1 Camera Composition (Shots, Angles, & Movement)

2 Standards/Competencies Standard 4.0 The student will organize information and communicate ideas by visualizing space configurations and movements. –4.7 Demonstrate ability to operate camera, import digital media, and manipulate the media. Standard 7.0 The student will evaluate the purposes, functions, and features used in preparing digital communication. –7.5 Compose, organize and edit information using keyboard, scanner, Internet, media player, and a digital camera.

3 I Can Frame an establishing/long shot Frame a medium/mid shot Frame a medium close-up shot Frame a close-up shot Frame an extreme close-up Frame a two shot Frame a three shot Frame an over-the-shoulder shot Frame a straight angle shot Frame an eye level shot Frame a POV shot (low, high, & side)

4 Main Types of Photos 5 Main Types 1.Long or establishing shot 2.Medium or Mid shot 3.Close-up medium 4.Close-up shot 5.Extreme close-up shot

5 Long Shot –It establishes the scene –Shows subjects in their surroundings –Tells the viewer where the action is taking place –Contains the full human figure/view 1

6 Medium or Mid Shot Used to introduce a character for the first time Framing is usually set so that the top of the frame is just above the head and the bottom of the fame is just at the waist if standing or below the waist if sitting Helps continue to establish the environment 2

7 Close-up - Medium Tighter than a medium shot The top of the frame is just above the character’s head and the bottom of the frame is just below the chest 3

8 Close-up Used to reveal a character’s feelings. Restrict how much of a scene and/or action the audience sees. The top of the frame is just above the character’s head and the bottom of the frame is just below the chin. 4

9 Extreme Close Up Often used to reveal feelings WITHOUT using dialogue or to provide the audience with a view of a specific detail – creates a strong visual impact Examples include a person’s eyes, mouth, or hands, or an inanimate object such as the contents of a letter 5

10 Long Shot Medium Shot Extreme Close-up Medium Close-up Close-Up Shot

11 Two-Shot Shows two persons in a shot

12 Three-shot Shows three persons in a shot

13 Over the Shoulder Shooting over-the-shoulder of one subject to reveal another subject. The speaker’s full face is shown while the camera is aimed over the shoulder of the listener Used in interview situations.

14 Straight Angle The camera is placed directly in front of the talent at eye level and is used to involve the audience with the action Example would be the shot used during the anchors delivery of the news

15 Eye Level Most commonly used angle Whether the subject is standing or seated and regardless of how small or tall your subject may be.

16 Eye Level

17 Changing Your Point of View Composing shots from different angles adds interest.

18 Low Angle The camera is placed below the subject and is aimed up (shoots upward). –Photographer usually lies on the floor or kneels This angle exaggerates height and can give the impression that the subject is larger and more powerful.

19 Low Angle

20 How does the low angle make the older lady appear? How does it affect how you feel about the little girl?

21 High Angle The camera is above the subject matter and is aimed down (shoots downward). Photographer is above the subject This angle has the effect of reducing the apparent height of the subject & gives the impression that the subject is smaller and less powerful.

22 High Angle

23 How does the high angle makes the little girl appear?

24 High Angle

25 Side Angle The camera is placed at eye level, but usually at a 45 degree angle from the subject. The audience views the action but is not directly involved in the action.

26 I Can Frame a dolly shot Frame a pan shot Frame a tilt shot Frame a zoom shot Frame a match cut shot Frame a shot according to the rule of thirds Frame a shot using head room Frame a shot using lead room Frame a shot using look room Frame a shot with a level horizon Frame a shot using natural framing Frame a shot considering background Frame a silhouette shot

27 Camera Movements

28 Dollying Placing the camera on a tripod with wheels Allows camera to follow the action while maintaining a steady, non- shaky shot

29 Pan The camera is moved horizontally from left to right or right to left (much like a head shaking from left to right to say “no”). Used to follow the action

30 Tilt The camera is moved vertically up or down (much like a head nodding “yes”) Can be used to follow something as it falls, or rises

31 Zoom Accomplished by pressing the W or the T on the zoom control. Brings the viewer closer to or further away from the action

32 Tricky Shots Match Cut - Changing camera angles without breaking the continuity of motion from scene to scene –Imagine a Long Shot, Side Angle scene of someone walking, then dropping something; then, in the next scene you have a Close-Up Shot, Straight Angle of the person’s face showing his/her reaction to the dropping of the item. Although the scene may actually have been filmed using two cameras or the action may have been stopped in order for the one and only camera to change positions, the audience never notices any disruption in the action.

33 Screen Direction

34 What is screen direction? Screen direction is the direction people and objects face when viewed through the camera. When shooting a scene, place the center of interests on an imaginary line. This line should not be crossed by the cameraperson to avoid reversal of screen direction.

35 Example of Screen Direction Reversing the screen direction (crossing that imaginary line) confuses the audience and makes them think the subject is going in the opposite direction from which they came In this example, the elephant did NOT change directions; instead, the photographer is simply on the other side of the elephant in each separate picture (thus, making it appear that the elephant is walking in two different directions.

36 Composition The arranging or placing of elements in a shot.

37 Which Do You Like Better?

38 Rule of Thirds The viewfinder screen is divided into thirds horizontally and vertically (like a tic-tac- toe board). When framing a shot, the cameraperson should consider these imaginary lines by preferably placing the center of interest at one of the four intersecting points or on one of the lines.

39 Rule of Thirds

40 Rule of Thirds – Adding 2 nd Point of Interest

41 Leaving Room for Copy

42 Head Room A person’s head should be appropriately placed in the shot. Don’t cut off the top of their head, but don’t leave so much space above their head that it distracts from their face. Good Example of Headroom Bad Example of Headroom

43 Head Room Appropriate headroom Too much headroom

44 Leading Looks aka Looking Space, Look Room, or Frame Movement When shooting a person or object in profile, leave space in front of the person or object. Framed too close to the Edge Room for Motion

45 Leading Lines Lines that are in the environment may be used to lead to the center of interest.

46 Level Horizon Keep the horizon level. A sloping horizon – or a floor that doesn’t appear horizontal is distracting to viewers.

47 Framing Elements in the environment, such as trees and arches, etc., may be used to create a border or frame around the shot.

48 More Framing Examples

49 Background Elements in the environment may distract the viewer from the center of interest. Be aware of bright colors, moving objects, and any objects that appear to grow out of peoples’ heads or blend with a person.

50 Other things to consider…

51 Objects that are closest to camera will appear larger than those that are far away

52 Arrange Groups Naturally Avoid widely separated subjects positioned at either edge of the frame. Avoid large height differences between two people in a scene Bad examples of arranging groups

53 Good examples of how to arrange groups

54

55 Silhouette Shot Background will be bright causing the subject to appear as a dark image A dark image outlined against a lighter background

56


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