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Copyright © 2003 Pearson Education, Inc. Slide 1-1 Created by Jim Lengel, College of Communication, Boston University Web Wizard’s Guide to Shockwave.

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Presentation on theme: "Copyright © 2003 Pearson Education, Inc. Slide 1-1 Created by Jim Lengel, College of Communication, Boston University Web Wizard’s Guide to Shockwave."— Presentation transcript:

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2 Copyright © 2003 Pearson Education, Inc. Slide 1-1 Created by Jim Lengel, College of Communication, Boston University Web Wizard’s Guide to Shockwave by James G. Lengel

3 Copyright © 2003 Pearson Education, Inc. Slide 1-2 Chapter 1 Shockwave: The Possibilities

4 Copyright © 2003 Pearson Education, Inc. Slide 1-3 Chapter Objectives To examine exemplary Web sites that show the wide array of interactive possibilities you can deliver with Shockwave To analyze Web interactivity according to nine key forms of user interaction with content To explore how Shockwave works on the Web and how you can create Shockwave movies with Macromedia Director To learn how Shockwave compares with other tools for creating interactive content and when it’s best to use Shockwave

5 Copyright © 2003 Pearson Education, Inc. Slide 1-4 Shockwave on the Web Examples Timing is Everything Dance to the Music More Power to You Manage a Rain Forest

6 Copyright © 2003 Pearson Education, Inc. Slide 1-5 More examples Glenn Gould’s Performances Jimmy McPartland’s Jazz Mr. Hankey Fat Boy Raids the Cookie Factory The Secret of Sherwood

7 Copyright © 2003 Pearson Education, Inc. Slide 1-6 Why Shockwave? Multiple media types Ease of Development Rich Interactivity

8 Copyright © 2003 Pearson Education, Inc. Slide 1-7 Forms of Interactivity Choose Animate Search and Find Buy and Sell Manipulate Construct Question Converse Play

9 Copyright © 2003 Pearson Education, Inc. Slide 1-8 How Shockwave Works Build with Director Save as Shockwave (.dcr) Shockwave’s ubiquity Lingo scripts for Interactivity Embed in HTML pages

10 Copyright © 2003 Pearson Education, Inc. Slide 1-9 Shockwave or Flash? ShockwaveFlash ContentWorks well with all forms of multimedia: text, video, photos, 3-D effects, music, voice, and Flash animations Works best with vector graphics, text, and sound PublishingWorks best with Web, CD- ROM, and DVD formats Works best with Web format Development tools Covers all media and all forms of interactivity; extensive and extensible Concentrates on vector graphics and text animation with some interactivity Plug-inIs large in size, with 75% installed base Is small in size, with 90% installed base InteractivityProvides all kinds, plus Web- based multiuser functionality Works best for click and choose interactivity

11 Copyright © 2003 Pearson Education, Inc. Slide 1-10 Summary Shockwave enables you to build many different forms of interactive experiences for delivery on the Web, as evidenced by the wide range of online examples. You can use the nine forms of interactivity to analyze current Web sites and to help define the possibilities for Shockwave content. Shockwave projects are built with Macromedia Director, saved in the Shockwave format, and delivered over the Internet from a Web server to a user’s Web browser, where the Shockwave Player handles the playback. The built-in Lingo scripting language makes possible complex interactivity including media from many sources. Shockwave is not always the best tool for building interactivity. Its strengths lie in combining rich media resources with complex interactivity.


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