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Integrating WebCT with audio/video Podcasting and other tools Jean-Claude Bradley E-Learning Coordinator College of Arts and Sciences Drexel University.

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Presentation on theme: "Integrating WebCT with audio/video Podcasting and other tools Jean-Claude Bradley E-Learning Coordinator College of Arts and Sciences Drexel University."— Presentation transcript:

1 Integrating WebCT with audio/video Podcasting and other tools Jean-Claude Bradley E-Learning Coordinator College of Arts and Sciences Drexel University March 30, 2006 Northeast Region WebCT Conference

2 Content Assessment Interaction Discussion Board WebCT Centric Model Chat E-mail Surveys Tests Quizzes Multimedia Images Text WebCT Lecture Recording MetricsPeer review

3 Content Assessment Interaction Wiki-Centric Open Courseware Model Blog E-mail Surveys Tests Quizzes Multimedia Images Text Wiki Lecture Recording podcast vodcast Workshops WebCT Games

4 Integrating Learning Tools

5 Does a Podcast Make a Sound if it Lives Behind a Firewall? Anyone Can do it so Someone Will do it Either be First or be Forgotten High Quality Open Courseware is Inevitable

6 Barriers to Open Courseware in Higher Education Time Risk Failure Risk Intellectual Property Risk Institutional Recognition Approaches to Open Courseware in Higher Education Top-Down (CMS, formal peer-review, institutional oversight) Bottom-Up (blogs, wikis, podcasts and other RSS technologies)

7 Content Assessment Interaction Blogs WebCT Games E-Learning is multi-dimensional

8 Podcasting: the automatic distribution of audio files to computers or portable audio devices through a subscription system Screencasting: the delivery of audio and screen capture recordings via download or streaming media links Platform: blog Component: Content Channel: podcasting Platform: WebCT/ blog Component: Content Channel: screencasting Vodcasting: the automatic distribution of video files to computers or portable audio devices through a subscription system

9 Risk Minimization in An E-Learning Migration Strategy chalkboard overheads laptop Tablet PC recording Voluntary Online quizzes Tests/exams Student feedbackStudent behavior procrastination OFFLINE laptop HYBRIDFULLY ONLINE Paper quizzes/tests No quizzes screencast archive podcast archive CONTENT ASSESSMENT Email or survey

10 Lecture Recording Process Start Camtasia Recording Teach on laptop or tablet PC as usual Stop Camtasia Recording Convert avi to Flash or Real Media Upload to Server (screencast) ModularizePodcast/Vodcast CORE OPTIONAL

11 Platform: blog Component: content Channel: screencast, podcast, lecture notes Platform: blog Component: interaction Channel: comments

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14 Using Blogger and Feedburner to create podcasts

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16 Podcasting MP3s and PDFs through iTunes

17 Vodcasting through iTunes with password protection (optional)

18 View vodcasts on iTunes or on a video iPod

19 CHEM 241 89 students CHEM 243 64 students Natural migration from F2F to screencast/podcast channels

20 CHEM 241 no Drexel students in winter term Long term trends for Open Courseware RSS feeds In World Lecture Hall

21 Who is using the class blog?

22 Platform: blog Component: interaction Channel: FAQ, comments

23 Platform: blog Component: assessment Channel: post assignments

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25 Platform: blog Component: interaction (student-student) Channel: advice in blog post

26 Feedback-Intensive Teaching Strategy using WebCT Voluntary Quizzes Test Automatic Make-up Review in workshops Platform: WebCT Component: Assessment Channel: Quiz

27 Correlation of procrastination with performance One day procrastinated = 5% drop in score Platform: WebCT Component: Assessment Channel: Quiz

28 Replication of the Bottom-Up Model: Michelle Francl at Bryn Mawr

29 The Game Platform: The EduFrag Project Assessment Content Interaction Quizzes in a 3- D world The Study Room Student-Student Collaboration or Competition Instructor Guided Tours First Person Shooter Modding (Unreal Tournament)

30 EduFrag Design Modularity Simplicity Quiz-Based – Not Simulation Portability of textures Flexible gameplay modes: non-competitive maze, race, deathmatch, capture the flag, king of the hill, etc. Even in competitive play gore level can be adjusted for each player

31 Platform: game (Unreal Tournament) Component: content, assessment Channel: quiz questions on walls Platform: game (Unreal Tournament) Channel: chat, body gestures Component: interaction

32 The EduFrag Wiki and Blog: Open Source Collaboration

33 Platform: game (Wheel of Orgo), blog Component: interaction, content, assessment Channel: Tablet PC, F2F

34 MakeGames: The Class that Didn’t Run

35 Don’t Underestimate the Impact of Open Courseware and RSS

36 Take-home message Think in terms of multiple channels and platforms to meet your teaching objectives http://drexel-coas-elearning.blogspot.com http://drexel-coas-talks-mp3-podcast.blogspot.com http://edufrag.blogspot.com Bottom-up open courseware strategies have an important role to play in global education


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