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Chapter 3 Evolution of the Game Pages 62 to 69! October 8, 2013.

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Presentation on theme: "Chapter 3 Evolution of the Game Pages 62 to 69! October 8, 2013."— Presentation transcript:

1 Chapter 3 Evolution of the Game Pages 62 to 69! October 8, 2013

2 For Today: Characteristics of human beings Look at Chapter 3 – Questions to answer. Due before you leave class. Project! Due Friday, November 2 nd.

3 Unique characteristics of a human is: Ability to design. Ability to use tools. Adults sought out useful objects for survival Children sought out the entertainment used to build physical dexterity.

4 Physical Dexterity Is skill or ability at performint physical tasks. Help build hunting skills and physical coordination.

5 Coordination How well your hands, feet, eyesight, etc., work together to complete a task.

6 Benefits of play: Development of hand-eye coordination Muscle memory Brain-extremity pathways Motor skills (these are your smooth movement skills)

7 Hand-eye coordination This is when your are able to see something and reach out and grab it! Example: ◦ Catching a ball requires hand-eye coordination. ◦ Movement of your hand to the place in the path of the ball.

8 Muscle Memory Is how the muscles in the body remember how to react. Example: Penmanship! The drawing of letters. Or, typing!

9 Brain-extremity pathways Are the connections from the brain to movement points throughout your body. Example: Learning to walk! Your brain sent signals to the correct muscle in your body and created a pathway. The nerves work together along the path to send a signal to the legs. If the wrong signal was sent your would trip or fall.

10 Reflex A quick, involuntary movement. Example: ◦ Getting hit in the knee is to kick your leg.

11 Socializing Is interacting in a group environment.

12 A game: Must included: An activity organized by rules With an objective, goal, or victory condition In a game environment that enables play or pretending Or it is not a game!

13 Play The participation in an entertainment activity.

14 Game Environment Is a setting altered or designed to play a certain activity. Examples: ◦ To play soccer you need a field clear of trees and obstacles. This is your Environment!

15 Puzzles Require the player to mentally analyze and solve a problem. Easy to make and play! Examples: ◦ Wooden Peg Game ◦ These games had:  Rules!  Victory condition!  Game Environment!

16 Board Games Require two or more players to engage in mental competition. Example: ◦ Chess!

17 Random-number generator: Is any device used to fairly and without bias create a number at random within a given range of numbers. They are important to games! ◦ Why? They allow different results which keeps the game fresh and playable.

18 Card Games: Involve using a series of uniquely printed cards within the set rules of a game. Very Popular! Can play more than one type of game with a single deck of cards.

19 Tarot Cards: Have mystical overtones as used by psychics of today. Card game of chance!

20 Themed board game: Began around 1900’s. Players enter an elaborate pretending environment where they become the characters. Use the dice/numbered cards as a random generator. Examples: ◦ Monopoly ◦ Clue ◦ The Game of Life

21 Immersion Is the degree to which the player becomes fully involved with the game world.

22 Role Playing Allow for a very deep immersion as players assume a character (play a role). Examples: ◦ Dungeons and Dragons


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