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IEEE Computer Society Presentation to IFIP Council 7 March 2000 Washington DC, USA John Keaton.

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Presentation on theme: "IEEE Computer Society Presentation to IFIP Council 7 March 2000 Washington DC, USA John Keaton."— Presentation transcript:

1 IEEE Computer Society Presentation to IFIP Council 7 March 2000 Washington DC, USA John Keaton

2 CS Digital Library Industry Interactions

3 IEEE C COMPUTER SOCIETY Income Structure 2000 Budget = $32.7 Million

4 IEEE C COMPUTER SOCIETY Nonmember subs. 32.0% Member subs. 15.9% Income Structure 2000 Budget = $32.7 Million Member fees 11.0% Mags. Adv. 4.8%

5 IEEE C COMPUTER SOCIETY Income Structure 2000 Budget = $32.7 Million Member fees 11.0% Periodicals 53%

6 IEEE C COMPUTER SOCIETY Editorial Pages for CS Periodicals 19992000 Titles21 21 Ed. Pgs. 15,702 15,887 19992000 Titles21 21 Ed. Pgs. 15,702 15,887 Thousands of Editorial Pages

7 IEEE C COMPUTER SOCIETY l Computer l Computer Graphics and Applications l Micro l Design & Test l Software l Intelligent Systems (Expert) l Concurrency l MultiMedia l Computing in Science & Engineering l Internet Computing l IT Professional Eleven Magazines Practice-oriented, heavily edited

8 IEEE C COMPUTER SOCIETY l Computers l Software Engineering l Pattern Analysis and Machine Intelligence l Knowledge and Data Engineering l Parallel and Distributed Systems l Visualization and Computer Graphics l Very Large Scale Integration Systems l Networking l Multimedia l Annals Nine Transactions Research-oriented, archival, lightly edited Plus one hybrid

9 IEEE C COMPUTER SOCIETY Income Structure 2000 Budget = $32.7 Million Member fees 11.0% Periodicals 53% CS Press 6.5%

10 IEEE C COMPUTER SOCIETY Income Structure 2000 Budget = $32.7 Million Member fees 11.0% Publications 59%

11 IEEE C COMPUTER SOCIETY CS Proceedings l 151 conferences l 159 volumes l 62,978 total pages Proceedings Output Proceedings Output (Thousands of Editorial Pages) 1999 Output

12 IEEE C COMPUTER SOCIETY We are not about to go out of the paper publishing business anytime soon. But we’ve moved into the electronic publishing business of in a big way. Where Is Our Business Heading?

13 IEEE C COMPUTER SOCIETY CS Digital Library

14 IEEE C COMPUTER SOCIETY Assembling the DL Puzzle Paper CD-ROM W W W Digital Library SGML

15 IEEE C COMPUTER SOCIETY CS Digital Library Approach l Primary focus on building SGML repository l SGML --> HTML on the fly conversion l Handling math via TeX --> GIF conversion l PDF as a supplemental strategy l Evaluate options for legacy material

16 IEEE C COMPUTER SOCIETY Why SGML? l It is built on an open standard – ISO 8879 l Reusability l Information longevity l Sharability l Portability l Rich representation of material l Not tied to “page” publishing paradigm

17 IEEE C COMPUTER SOCIETY SGML Drawbacks l Expensive start up l Learning curve for editorial staff l Web issues: l HTML is a very limited subset l math support is limited for Web delivery l Still lacks good tools to support full editorial workflow

18 IEEE C COMPUTER SOCIETY 3B2 for Periodicals l SGML is our underlying epub technology l 3B2 is a native SGML editing platform l We have successfully implemented 3B2 for transactions l Seriously evaluating 3B2 for magazines l D&T best pilot candidate

19 IEEE C COMPUTER SOCIETY CS Digital DL Architecture l All CS produced periodicals l All articles published since 1995 l Currently 100K+ pages and growing at 16K pgs/yr. l Conference proceedings l 1997 – present includes 205K pages from 289 conferences and growing at 60K pgs/yr. l 1995-1996 are being processed for DL l The collection is full text searchable l The collections are searchable with standard web browsers and limited helper applications

20 IEEE C COMPUTER SOCIETY CS Digital Library l All-CS periodicals l Proceedings added l Public abstracts l Full text in HTML l PDF for printing l Member choice l Print and/or electronic l MDLS l Library plan l Individual article delivery

21 IEEE C COMPUTER SOCIETY Select the Viewing Option Select the Viewing Option

22 IEEE C COMPUTER SOCIETY Abtract

23 IEEE C COMPUTER SOCIETY

24 IEEE C COMPUTER SOCIETY

25 IEEE C COMPUTER SOCIETY M D L S l Access to the CS digital library archive for one year l All 18 CS titles from 1995 to present l Conference proceedings l Full text search capability M ember D igital L ibrary S ubscription Only $99 for members

26 IEEE C COMPUTER SOCIETY MDLS Subscriptions

27 IEEE C COMPUTER SOCIETY CS Projections for E-subs % of Total Optional Member Subscriptions

28 IEEE C COMPUTER SOCIETY CSLSP-e l 18 CS titles from 1995-present and conference proceedings l Access rights for every user at a physical site location l Access in advance of the print publications l CSLSP-e License Agreement l Annual subscription for $9,095 C omputer S ociety P lan - E lectronic C omputer S ociety L ibrary S ubscription P lan - E lectronic

29 IEEE C COMPUTER SOCIETY Buying Individual Articles l Digital library visitors may purchase individual articles on-line l Members $5 l Nonmembers $10

30 IEEE C COMPUTER SOCIETY Challenges in Digital Library Development l Effective collaboration with other STM publishers l Accurate and efficient rendering of complex math l Supporting standards for scientific and technical publishing (XML, browsers, document ID, etc) l Risk management with various economic models l site licensing, individual subscribers, micro transactions, etc l Recognition of peer reviewed articles outside the print paradigm l Protection of intellectual property

31 IEEE C COMPUTER SOCIETY A reader-centric model Authors Readers Virtual library Professional societies Commercial publishers l Filter / selection l Information transfer l Professional communication l Archival

32 IEEE C COMPUTER SOCIETY One vision for the virtual library l All publishers (professional societies and commercial) maintain databases of their IP in a similar (if not standard) form l These distributed databases are fully interoperable, constituting a virtual digital library of THE literature l A customer of any publisher can have direct “click” access to the IP of any other publisher

33 IEEE C COMPUTER SOCIETY Virtual library vision (cont.) l Robust searching capabilities of the literature of the field l Click access to articles cited in the current article l Click access to citations of the current article l No hassle economic transactions

34 IEEE C COMPUTER SOCIETY The only thing prohibiting the achievement of that vision: Standards Standards to assure stable cross-referencing of citations Standards for inter-publisher charge-backs and settlements

35 IEEE C COMPUTER SOCIETY The first step... l D. O. I. S Digital Object Identifiers Digital Object Identifiers l Unique strings associated with a given piece of IP l Associated with a physical URL in a central registry

36 IEEE C COMPUTER SOCIETY DOI Definition/Goals l Identification system for intellectual property in the digital environment l Provides and persistent URL for links l Presently a big problem l Developed on behalf of the publishing industry with the following goals: l to provide a framework for managing intellectual content l link customers with publishers l facilitate electronic commerce and l and enable automated copyright management

37 IEEE C COMPUTER SOCIETY The CS Implementation of Digital Object Identifiers l Registered for the prefix “10.1041” l In the process of applying the DOI to the following classes of material l books l conference proceedings l periodicals (issue, article,department) l Registered > 52,000 DOIs

38 IEEE C COMPUTER SOCIETY CrossRef A Clearinghouse For Links l Central clearinghouse run as a cooperative l Database of article information l Reference look-up software l Publishers register their articles l Title, citation information, web site location l Publishers look up ref. to identify links l CS articles will be registered with CrossRef, and their citations linked

39 IEEE C COMPUTER SOCIETY Selected CrossRef Members l John Wiley & Sons * l Academic Press * l AAAS * l AIP * l ACM * l Blackwell Science * l Elsevier Science * l IEEE * l Kluwer * l Nature Publishing Group * l Oxford University Press * l Springer-Verlag * l Cambridge University Press l Marcel Dekker Inc. l Royal Society of Chemistry l Portland Press l Am. Mathematical Society l Am. Psychological Assoc. l Plus more Notes: * Founder & Board Member Not-For-Profit Organization

40 IEEE C COMPUTER SOCIETY CS Future l Digital library is an important component of our value proposition for members l Electronic future l Content synthesis—electronic journals l Distance learning—video on demand l Virtual library on computing l DL as a large database l Tools (Autonomy, DOI, reference linking)

41 IEEE C COMPUTER SOCIETY Leveraging IEEE Connection l SGML and PDF feeds going to IEEE l Part into IEEE Xplore l Increasing awareness l Increasing the value of our digital products and services

42 IEEE C COMPUTER SOCIETY IEEE Xplore 581,000 articles

43 Industry Interaction

44 IEEE C COMPUTER SOCIETY Thousands 0 20 40 60 80 100 120 1965197019751980198519901995 Society membership is up! (Total CS Membership -- December) 1999+4.2%103,507

45 IEEE C COMPUTER SOCIETY Primary Business of Organization (Distribution of CS Members) Source: 1999 Member Survey

46 IEEE C COMPUTER SOCIETY Non-student Membership by the Highest Degree Completed: 1999 Source: 1999 Member Survey

47 IEEE C COMPUTER SOCIETY Characteristics of CS Non-student Members l Average age is 40 years old l Average 18 years in the profession l Average 11 years in the Computer Society l 60% belong to other professional societies l 31% belong to other IEEE societies l Almost all members have Internet access and average 10 hrs. per week on-line

48 IEEE C COMPUTER SOCIETY CS and Industry Interaction l January 1996 planning meeting l Apple, Director Mac Operations Systems l AT&T, VP Network Operations l IBM, VP Data Mgmt. Solutions l President's Roundtable, Nov. 1997 l Objectif, France, Executive VP software technology l Lucent Technologies, USA, VP & CTO l Independent software consultant, USA l AT&T, China, VP l Fujitsu, Japan, VP l ASTI, Shanghai, China, Director l Northrop Grumman, USA, VP

49 IEEE C COMPUTER SOCIETY President’s Roundtable “Your market penetration is poor.” “You are serving a very tiny portion of the computing industry.” “We are no longer in the 60’s; you should focus your vision into the next century.” Wake-up Call

50 IEEE C COMPUTER SOCIETY IT Professional l Significant component of CS strategic direction l Cultivates a new market for the society l Circulation l 10,300 professionals l 950 libraries l Editorial & advisory board l 15 industry, 10 academic, 6 government

51 IEEE C COMPUTER SOCIETY Periodicals Initiatives l Computer’s l Editorial board composition 15 academic, 7 industry, 1 government l Software l Industry Advisory Board (IAB) comprised of 15 top industry representatives

52 IEEE C COMPUTER SOCIETY International Design Competition l CSIDC l Major corporate financial sponsorship and support totaling $500K in donations l Technology sponsors offered state-of-the- art components for the 50 project kits

53 IEEE C COMPUTER SOCIETY Society Awards l Tsutomu Kanai Award l Endowed by Hitachi Ltd. in the area of distributed computing systems l Ken Thompson, first recipient, received a trophy, a travel grant to attend two technical conferences, and a $10,000 honorarium l Seymour Cray Award l Endowed by SGI l John Cocke, first recipient, award is $10,000+ trophy l Computer Entrepreneur Award l Awarded to managers and leaders that are responsible for the growth of some segment of the computer industry

54 IEEE C COMPUTER SOCIETY Education Activities and Curricula Development l Addressing undergraduate software engineering curriculum issues and accreditation l Computing Curricula 2001 l Accreditation activities l Integration of CSAB and ABET l Investigating Information Systems accreditation l Sponsor regional accreditation workshops

55 IEEE C COMPUTER SOCIETY Education Activities Have Potential for Significant Impact l Model curricula and accreditation l effective in improving the education programs and raising educational standards l Improve the readiness of graduates to the IT work force l Match formal educational background with potential jobs in the IT workforce

56 IEEE C COMPUTER SOCIETY Conferences and Industry l CS sponsors 140+ conferences with ~30K attendees l HC & HI bring together designers and architects from industry l Presentations focus on up- to-the-minute real developments l highlight leading-edge designs l ITC show floor, 120 companies exhibit their products and services

57 IEEE C COMPUTER SOCIETY Standards Activities l 12 sponsors l 154 standards working groups l Project authorizations l 24 new approved, 1 extended, 5 withdrawn, 4 approved to revise standards l Standards approved l 11 new and 2 revised

58 IEEE C COMPUTER SOCIETY Doing Software Right Industry Focus on Standards l 1999 IEEE SWE Standards Collection l unified collection of consensus standards l SWE professional book series l Software Life Cycle Processes l Software Verification and Validation l Software Project Management l Software Quality Assurance l Software Testing l Software Configuration Management

59 IEEE C COMPUTER SOCIETY Competency Recognition Program l Purpose - Identify qualified SE professionals - Ensure recognition of SE expertise - Protect public - Establish professional practice standards l Status - Job Analysis and Test Specs Complete - Validation of test specification underway - Exam development complete - Dec 2000

60 IEEE C COMPUTER SOCIETY Leveraging Our IEEE Relationships l Industry Relations Office l IEEE launching this project with key CS participation and “lessons learned” l Increase IEEE and IEEE-CS role in IT market l Promote technological literacy through pre-college math, science, and technology education

61 Questions


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