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BUDAYA MEDIA Pertemuan 10 Matakuliah: Sosiologi Komunikasi Massa Tahun: 2009/2010.

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Presentation on theme: "BUDAYA MEDIA Pertemuan 10 Matakuliah: Sosiologi Komunikasi Massa Tahun: 2009/2010."— Presentation transcript:

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2 BUDAYA MEDIA Pertemuan 10 Matakuliah: Sosiologi Komunikasi Massa Tahun: 2009/2010

3 Characteristics of popular culture Constantly changing Based in large, heterogeneous groups of people Based mainly in urban areas Material goods mass- produced by machines in factories Prevailing money economy Bina Nusantara University 3

4 Characteristics of popular culture More numerous individual relationships, but less personal Weaker family structure Distinct division of labor with highly specialized professions and jobs Considerable leisure time available to most people Police, army, and courts take the place of family and church in maintaining order Bina Nusantara University 4

5 Popular culture If a single hallmark of popular culture exists, it is change –Words such as growth, progress, fad, and trend crop up frequently in newspapers and conversations –Some people unable to cope with fast change –Change can lead to insecurity expressed in the term future shock –Vast majority of people in developed countries belong to the popular culture Bina Nusantara University 5

6 Popular culture If a single hallmark of popular culture exists, it is change –Contributions to the spread of popular culture Industrialization Urbanization Rise of formal education Resultant increase in leisure time –All the reasons popular culture spread caused folk culture to retreat Bina Nusantara University 6

7 Popular culture If a single hallmark of popular culture exists, it is change –We and our recent ancestors embraced the free, open, dynamic life-style offered by popular culture –Science challenged religion for dominance in our daily lives –We profited greatly in material terms through this transition –In reality, all culture presents a continuum on which popular and folk represent extreme forms Bina Nusantara University 7

8 Popular culture If a single hallmark of popular culture exists, it is change –Many graduations between the two are possible –Disadvantages become apparent as one moves toward the popular end of the continuum We forfeited much in discarding folkways Popular culture is not superior We weaken both family structure and interpersonal relationships The prominent cultural geographer has said of popular culture “only two (things) would I dislike to give up: inside plumbing and medical advances.” Bina Nusantara University 8

9 Popular Cultures Recreation and Clothing Leisure Food and Drink Music Sports Beauty Pageants Vernacular Advertising Bina Nusantara University 9

10 Advertising Most effective device for popular culture diffusion Commercial advertising of retail products bombards us visually and orally Using psychology, we are sold products we do not need Popular culture is equipped with the most potent devices and techniques of dif­fusion ever perfected Bina Nusantara University 10

11 Advertising Modern advertising is very place-conscious –Products and services are linked to popular, admired places –Example of the “Marboro Man” and the romanticized American West –Remarkably such techniques work in countries as far away as Egypt Bina Nusantara University 11

12 Advertising and Diffusion: Asia Advertising plays a key role in the diffusion of popular culture. Symbols are important marketing tools and companies aim to get instant recognition for their products. Here a row of former Chinese shophouses has been renovated as a “strip mall.” The signs are international status symbols meaning “American.” Bina Nusantara University 12

13 Advertising and Diffusion: Asia American pop culture is becoming increasingly popular in Asia to the dismay of many traditional parents. How do you think these young Asians learn about American products and why are they so much in demand? Where do you think they are manufactured? What signs do you recognize? Bina Nusantara University 13

14 Mass Culture Theory Concepts of Mass Culture and Mass Society based on divisions into: 1.High Art –not for commercial gain (supposedly). Beethoven, etc. 2.Folk Art-from below as an expression of the people 3.Mass Media/Mass Culture Mass culture theory holds that through `atomization’ individuals can only relate to each other like atoms in a chemical compound. Individuals are vulnerable to exploitation by core institutions of mass media and pop culture. (example of rise of Nazism in 1930s and Orwell’s 1984) 14 Bina Nusantara University

15 1.Mass culture is popular culture produced by mass production industrial techniques and is marketed for a profit to a mass public of consumers. 2.The main determinant of mass culture is the profit that production and marketing can make from the potential mass market. 3.Standardized and repetitive products of mass culture are then sold to a passive audience, prone to manipulation by mass media 4.To sell the product must be bland and standardized to a formula. 5.Both folk and high art at risk from mass culture. 6.However an artist can play a defensive role, as by definition, it is outside the market place, and can maintain standards. Bina Nusantara University 15

16 Defining ‘Fans’ Abbreviation of ‘fanatic’ (noun) ‘extremist; a holder of extreme or irrational enthusiasms or beliefs, especially in religion or politics’ Latin ‘fanaticus’ – ‘Of or belonging to a temple, a temple servant or devotee’ and ‘of persons inspired by orgiastic rites and enthusiastic frenzy’ ‘Fan’ appears in the late 19 th century in reference to followers of sports teams in the US Bina Nusantara University 16

17 Fans in the cultural imaginary Exemplify the ‘brainless consumerism of mass culture Devote their lives to trivia/devalued cultural material Socially awkward, feminised, de-sexualised, even psychotic. Immature, emotionally and intellectually Bina Nusantara University 17

18 ‘Participatory Culture’ – the audience as creator Dispersal of cultural authority – the rise of the fan as artist, notions of ‘cult’ and ‘cool’ Intertextuality, pillaging of pop- cultural history Fan culture about subversion, the fun and empowerment of play. The concerns of fans taken into the production process (Lord of the Rings v. Star Wars, Shefrin (2004) Bina Nusantara University 18


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