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© www.role-project.eu Making learning personal – enhancing technology to meet the needs of 21 st Century learners Karen Velasco Deputy Chairman British.

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Presentation on theme: "© www.role-project.eu Making learning personal – enhancing technology to meet the needs of 21 st Century learners Karen Velasco Deputy Chairman British."— Presentation transcript:

1 © www.role-project.eu Making learning personal – enhancing technology to meet the needs of 21 st Century learners Karen Velasco Deputy Chairman British Institute for Learning and Development and Member of ROLE Project Board

2 Agenda Trends in learning Personal Learning Environments (PLEs) – a potted history The barriers and constraints of PLEs From PLEs to ROLEs The ROLE project (inc case study) Question time 25 February 2010© www.role-project.euL&D 2020: Shaping change in learning

3 The changing shape of learning 25 February 2010© www.role-project.euL&D 2020: Shaping change in learning

4 Five learning trends for 2009* Mobile learning DIY learning Flexible learning environments Virtual worlds Games and simulations * According to Brandon Hall, Chief Learning Officer magazine, January 2009 25 February 2010© www.role-project.euL&D 2020: Shaping change in learning

5 First a question... How many people have: Heard of a Personal Learning Environment (PLE)? Used a PLE? 1 October 2009

6 What is a PLE? © www.role-project.eu A Personal Learning Environment is not: A specific software application A system for creating or delivering e-learning content A learning management system A content management system A virtual learning environment (in its strictest sense) A Personal Learning Environment is: A concept, based on Web 2.0 technology A collection of tools and systems Browser based An environment where learners access information from a variety of sources Personal to the user – learner-centric Distributed and social 25 February 2010L&D 2020: Shaping change in learning

7 PLEs – definitions © www.role-project.eu A Personal Learning Environment is a facility for an individual to access, aggregate, configure and manipulate digital artefacts of their ongoing learning experiences. Personal Learning Environments are systems that help learners take control of and manager their own learning. This includes providing support for learners to: Set their own learning goals Manage their learning – both content and process Communicate with other in the process of learning And thereby achieve their learning goals. PLEs are based on the idea that most learning takes place informally, in different contexts and situations, and not by one single provider. 25 February 2010L&D 2020: Shaping change in learning

8 PLE elements © www.role-project.eu PLEs may be made up of: Production tools Collaboration and sharing tools Communication Storage tools Aggregating content Aggregating people Aggregating software Identity management APIs and protocols 25 February 2010L&D 2020: Shaping change in learning

9 Discussion topic What are the benefits to (a) you personally and (b) your organisation of using a PLE? What are the drawbacks/limitations of PLEs? 1 October 2009

10 Benefits of PLEs © www.role-project.eu PLEs allow you to: Create a repository of material about a particular subject matter Communicate and collaborate Organise material in a way that is personal to you Learn formally and informally Learn at a time and place to suit you Learn throughout your life Use whatever tools and devices you want (eg mobile phone, PS3, Wii) Interact with friends and wider communities Explore a subject in an informal manner Reflect on your learning Submit work for assessment and review And much more... 25 February 2010L&D 2020: Shaping change in learning

11 Drawbacks of PLEs © www.role-project.eu Numerous tools may be overwhelming Skill levels – Computer literacy – Information literacy Differing pedagogical viewpoints Access to technology and software may be limited Reconciling the structured nature of formal education with the informal attributes of networked learning Data privacy and security issues Still mainly linked with FE/HE sectors Take-up in the workplace Do blogs, wikis, and podcasts qualify as a PLE? Just how responsive and intuitive are PLEs? 25 February 2010L&D 2020: Shaping change in learning

12 iGoogle – is it a PLE? © www.role-project.eu “Google is the most-used e-learning application.” Graham Attwell, Pontydysgu 25 February 2010L&D 2020: Shaping change in learning

13 Responsive Open Learning Environments “an adaptive, predictive learning tool” From PLE to ROLE © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning

14 Who is ROLE? 1.Fraunhofer FIT DE 2.RWTH Aachen University DE 3.Technical University of Graz AT 4.Katholieke Universiteit Leuven BE 5.University of Koblenz DE 6.Uppsala University SE 7.École Polytechnique Fédérale de Lausanne CH 8.University of Leicester UK 9.Open University UK 10.Vienna University of Economics & Business Administration AT 11.Festo Lernzentrum Saar GmbH DE 12.imc AG DE 13.British Institute for Learning and Development UK 14.Shanghai Jiao Tong University, China 15.Zentrum für Soziale Innovation AT 16.U&I Learning BE © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning

15 ROLE vision Empower the learner to build their own responsive learning environment ROLE Vision Awareness and reflection of own learning process Responsiveness Individually adapted composition of personal learning environment User-centred © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning

16 The ROLE Video 1 October 2009

17 Today’s PLEs Companies Private FE/HE Courses and Content in LMS Corporate Blogs Communities / Social Network Groups / Experts Add-in Education Applications Corporate Resources Search and Open Resource Repositories Courses and Content in LMS/LCMS Institute Services © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning

18 From PLE to ROLE © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning

19 Case study – English Language Learning Scenario © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning

20 Case study – English Language Learning Scenario © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning

21 Case study – English Language Learning Scenario © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning

22 Case study – English Language Learning Scenario © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning

23 Case study – English Language Learning Scenario © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning

24 A few questions... Are we in danger of relying on “total technology”? What about the digital divide? Should we rely on technology alone to promote knowledge and social inclusion? Do we have the infrastructure to support it? What about diversity issues? What about assessment and accreditation of learning? Is it truly global? If we build it, will they come? © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning

25 ROLE website – www.role-project.eu

26 For more information ROLE website: http://www.role-project.eu/ LinkedIn ROLE group: http://www.linkedin.com/groupInvitation?gid=1590487 British Institute for Learning and Development: http://www.thebild.org Contact me: karen.velasco@peoplesolve.com © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning

27 Any questions? © www.role-project.eu25 February 2010L&D 2020: Shaping change in learning


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