Presentation is loading. Please wait.

Presentation is loading. Please wait.

Player User Interface Storytelling Engine Core Mechanics Triggers Narrative Events In-Game EventsPlayer Events.

Similar presentations


Presentation on theme: "Player User Interface Storytelling Engine Core Mechanics Triggers Narrative Events In-Game EventsPlayer Events."— Presentation transcript:

1

2 Player User Interface Storytelling Engine Core Mechanics Triggers Narrative Events In-Game EventsPlayer Events

3  Linear  Branching  Foldback  Emergent

4  Aesthetically  Greater emotional capability  Deny dramatic freedom  Practically  Require less content  Engine simpler  Less prone to bugs (absurdities)

5  Aesthetically  Replayable  Harder to create specific emotions  Event influence  Advise player of significance  Deferred or cumulative  Practically  Expensive and complex  Merging  Number of endings

6  Inevitable events that create the story arc  Every play comes through them  Compromise between complexity and dramatic freedom

7  No storytelling engine  Story evolves strictly from player actions  MUDs  LambdaMOO: A Rape in CyberspaceA Rape in Cyberspace

8  Endings  Dramatic and premature  Multiplicity  Narrative granularity

9  Mechanisms  Challenges  Choices  Drama (time)  Journey  Tools  Cut scenes  Dialogue

10  Set up  Confrontation  Resolution

11 A hero ventures forth from the world of common day into a region of supernatural wonder: fabulous forces are there encountered and a decisive victory is won: the hero comes back from this mysterious adventure with the power to bestow boons on his fellow man.  Call to adventure  Road of trials  Boon  Return to the ordinary world  Application of the boon  Vogler’s version Vogler’s version

12  Interactive Fiction Interactive Fiction  Tony Hirst’s Digital WorldsDigital Worlds  Lee Sheldon, Character Development and Storytelling for Games (2004)  Today’s MMORPGs Today’s MMORPGs


Download ppt "Player User Interface Storytelling Engine Core Mechanics Triggers Narrative Events In-Game EventsPlayer Events."

Similar presentations


Ads by Google