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Embedded Systems Design: A Unified Hardware/Software Introduction 1 Chapter 5 Memory.

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1 Embedded Systems Design: A Unified Hardware/Software Introduction 1 Chapter 5 Memory

2 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 2 Introduction Embedded system’s functionality aspects –Processing processors transformation of data –Storage memory retention of data –Communication buses transfer of data

3 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 3 Memory: basic concepts Stores large number of bits –m x n: m words of n bits each –k = Log 2 (m) address input signals –or m = 2^k words –e.g., 4,096 x 8 memory: 32,768 bits 12 address input signals 8 input/output data signals Memory access –r/w: selects read or write –enable: read or write only when asserted –multiport: multiple accesses to different locations simultaneously m × n memory … … n bits per word m words enable 2 k × n read and write memory A0A0 … r/w … Q0Q0 Q n-1 A k-1 memory external view

4 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 4 Write ability/ storage permanence Traditional ROM/RAM distinctions –ROM read only, bits stored without power –RAM read and write, lose stored bits without power Traditional distinctions blurred –Advanced ROMs can be written to e.g., EEPROM –Advanced RAMs can hold bits without power e.g., NVRAM Write ability –Manner and speed a memory can be written Storage permanence –ability of memory to hold stored bits after they are written Write ability and storage permanence of memories, showing relative degrees along each axis (not to scale). External programmer OR in-system, block-oriented writes, 1,000s of cycles Battery life (10 years) Write ability EPROM Mask-programmed ROM EEPROMFLASH NVRAM SRAM/DRAM Storage permanence Nonvolatile In-system programmable Ideal memory OTP ROM During fabrication only External programmer, 1,000s of cycles External programmer, one time only External programmer OR in-system, 1,000s of cycles In-system, fast writes, unlimited cycles Near zero Tens of years Life of product

5 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 5 Write ability Ranges of write ability –High end processor writes to memory simply and quickly e.g., RAM –Middle range processor writes to memory, but slower e.g., FLASH, EEPROM –Lower range special equipment, “programmer”, must be used to write to memory e.g., EPROM, OTP ROM –Low end bits stored only during fabrication e.g., Mask-programmed ROM In-system programmable memory –Can be written to by a processor in the embedded system using the memory –Memories in high end and middle range of write ability

6 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 6 Storage permanence Range of storage permanence –High end essentially never loses bits e.g., mask-programmed ROM –Middle range holds bits days, months, or years after memory’s power source turned off e.g., NVRAM –Lower range holds bits as long as power supplied to memory e.g., SRAM –Low end begins to lose bits almost immediately after written e.g., DRAM Nonvolatile memory –Holds bits after power is no longer supplied –High end and middle range of storage permanence

7 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 7 ROM: “Read-Only” Memory Nonvolatile memory Can be read from but not written to, by a processor in an embedded system Traditionally written to, “programmed”, before inserting to embedded system Uses –Store software program for general-purpose processor program instructions can be one or more ROM words –Store constant data needed by system –Implement combinational circuit 2 k × n ROM … Q0Q0 Q n-1 A0A0 … enable A k-1 External view

8 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 8 Example: 8 x 4 ROM Horizontal lines = words Vertical lines = data Lines connected only at circles Decoder sets word 2’s line to 1 if address input is 010 Data lines Q 3 and Q 1 are set to 1 because there is a “programmed” connection with word 2’s line Word 2 is not connected with data lines Q 2 and Q 0 Output is 1010

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10 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 10 Mask-programmed ROM Connections “programmed” at fabrication –set of masks Lowest write ability –only once Highest storage permanence –bits never change unless damaged Typically used for final design of high-volume systems –spread out NRE cost for a low unit cost

11 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 11 OTP ROM: One-time programmable ROM Connections “programmed” after manufacture by user –user provides file of desired contents of ROM –file input to machine called ROM programmer –each programmable connection is a fuse –ROM programmer blows fuses where connections should not exist Very low write ability –typically written only once and requires ROM programmer device Very high storage permanence –bits don’t change unless reconnected to programmer and more fuses blown Commonly used in final products –cheaper, harder to inadvertently modify

12 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 12. EPROM: Erasable programmable ROM Programmable component is a MOS transistor –Transistor has “floating” gate surrounded by an insulator –(a) Negative charges form a channel between source and drain storing a logic 1 –(b) Large positive voltage at gate causes negative charges to move out of channel and get trapped in floating gate storing a logic 0 –(c) (Erase) Shining UV rays on surface of floating-gate causes negative charges to return to channel from floating gate restoring the logic 1 –(d) An EPROM package showing quartz window through which UV light can pass Better write ability –can be erased and reprogrammed thousands of times Reduced storage permanence –program lasts about 10 years but is susceptible to radiation and electric noise Typically used during design development

13 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 13 EEPROM: Electrically erasable programmable ROM Programmed and erased electronically –typically by using higher than normal voltage –can program and erase individual words Better write ability –can be in-system programmable with built-in circuit to provide higher than normal voltage built-in memory controller commonly used to hide details from memory user –writes very slow due to erasing and programming “busy” pin indicates to processor EEPROM still writing –can be erased and programmed tens of thousands of times Similar storage permanence to EPROM (about 10 years) Far more convenient than EPROMs, but more expensive

14 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 14 Flash Memory Extension of EEPROM –Same floating gate principle –Same write ability and storage permanence Fast erase –Large blocks of memory erased at once, rather than one word at a time –Blocks typically several thousand bytes large Writes to single words may be slower –Entire block must be read, word updated, then entire block written back Used with embedded systems storing large data items in nonvolatile memory –e.g., digital cameras, TV set-top boxes, cell phones

15 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 15 RAM: “Random-access” memory Typically volatile memory –bits are not held without power supply R ead and written to easily by embedded system during execution Internal structure more complex than ROM –a word consists of several memory cells, each storing 1 bit –ea ch input and output data line connects to each cell in its column –rd/wr connected to every cell –when row is enabled by decoder, each cell has logic that stores input data bit when rd/wr indicates write or outputs stored bit when rd/wr indicates read enable 2 k × n read and write memory A0A0 … r/w … Q0Q0 Q n-1 A k-1 external view 4×4 RAM 2×4 decoder Q0Q0 Q3Q3 A0A0 enable A1A1 Q2Q2 Q1Q1 Memory cell I0I0 I3I3 I2I2 I1I1 rd/wr To every cell internal view

16 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 16 Basic types of RAM SRAM: Static RAM –Memory cell uses flip-flop to store bit –Requires 6 transistors –Holds data as long as power supplied DRAM: Dynamic RAM –Memory cell uses MOS transistor and capacitor to store bit –More compact than SRAM –“Refresh” required due to capacitor leak word’s cells refreshed when read –Typical refresh rate 15.625 microsec. –Slower to access than SRAM memory cell internals Data W Data' SRAM Data W DRAM

17 SRAM

18 DRAM

19 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 19 Ram variations PSRAM: Pseudo-static RAM –DRAM with built-in memory refresh controller –Popular low-cost high-density alternative to SRAM NVRAM: Nonvolatile RAM –Holds data after external power removed –Battery-backed RAM SRAM with own permanently connected battery writes as fast as reads no limit on number of writes unlike nonvolatile ROM-based memory –SRAM with EEPROM or flash stores complete RAM contents on EEPROM or flash before power turned off

20 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 20 A simple bus bus structure ProcessorMemory rd'/wr enable addr[0-11] data[0-7] bus Wires: –Uni-directional or bi-directional –One line may represent multiple wires Bus –Set of wires with a single function Address bus, data bus –Or, entire collection of wires Address, data and control Associated protocol: rules for communication

21 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 21 Ports Conducting device on periphery Connects bus to processor or memory Often referred to as a pin –Actual pins on periphery of IC package that plug into socket on printed-circuit board –Sometimes metallic balls instead of pins –Today, metal “pads” connecting processors and memories within single IC Single wire or set of wires with single function –E.g., 12-wire address port bus ProcessorMemory rd'/wr enable addr[0-11] data[0-7] port

22 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 22 Timing Diagrams write protocol rd'/wr enable addr data t setup t write Most common method for describing a communication protocol Time proceeds to the right on x-axis Control signal: low or high –May be active low (e.g., go’, /go, or go_L) –Use terms assert (active) and deassert –Asserting go’ means go=0 Data signal: not valid or valid Protocol may have subprotocols –Called bus cycle, e.g., read and write –Each may be several clock cycles Read example –rd’/wr set low,address placed on addr for at least t setup time before enable asserted, enable triggers memory to place data on data wires by time t read read protocol rd'/wr enable addr data t setup t read

23 RAM timing diagrams

24 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 24 Basic protocol concepts Actor: master initiates, servant (slave) respond Direction: sender, receiver Addresses: special kind of data –Specifies a location in memory, a peripheral, or a register within a peripheral Time multiplexing –Share a single set of wires for multiple pieces of data –Saves wires at expense of time data serializingaddress/data muxing MasterServant req data(8) data(15:0) muxdemux MasterServant req addr/data req addr/data addrdata muxdemux addrdata req data 15:8 7:0 addrdata Time-multiplexed data transfer

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29 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 29 Basic protocol concepts: control methods Strobe protocol Handshake protocol MasterServant req ack req data Master Servant data req data t access req data ack 1. Master asserts req to receive data 2. Servant puts data on bus within time t access 1 2 3 4 3. Master receives data and deasserts req 4. Servant ready for next request 1 2 3 4 1. Master asserts req to receive data 2. Servant puts data on bus and asserts ack 3. Master receives data and deasserts req 4. Servant ready for next request

30 Memory Interface No common clock between CPU and memory Follow asynchronous 4-cycle handshake request/wait (ack) protocol Read CycleWrite Cycle Memory cannot make request unless Wait signal is asserted Hi-to-Lo transition on Wait implies that data is ready (read) or data has been latched by memory (write) 1. Request Asserted 2. Wait Unasserted 3. Request Unasserted 4. Wait Asserted

31 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 31 A strobe/handshake compromise Fast-response case req data wait 13 4 1. Master asserts req to receive data 2. Servant puts data on bus within time t access 3. Master receives data and deasserts req 4. Servant ready for next request 2 Slow-response case MasterServant req wait data req data wait 1 3 4 1. Master asserts req to receive data 2. Servant can't put data within t access, asserts wait ack 3. Servant puts data on bus and deasserts wait 4. Master receives data and deasserts req 2 t access 5. Servant ready for next request 5 (wait line is unused)

32 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 32 Microprocessor interfacing: I/O addressing A microprocessor communicates with other devices using some of its pins –Port-based I/O (parallel I/O) Processor has one or more N-bit ports Processor’s software reads and writes a port just like a register E.g., P0 = 0xFF; v = P1.2; -- P0 and P1 are 8-bit ports –Bus-based I/O Processor has address, data and control ports that form a single bus Communication protocol is built into the processor A single instruction carries out the read or write protocol on the bus

33 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 33 Compromises/extensions Parallel I/O peripheral –When processor only supports bus-based I/O but parallel I/O needed –Each port on peripheral connected to a register within peripheral that is read/written by the processor Extended parallel I/O –When processor supports port-based I/O but more ports needed –One or more processor ports interface with parallel I/O peripheral extending total number of ports available for I/O –e.g., extending 4 ports to 6 ports in figure ProcessorMemory Parallel I/O peripheral Port A System bus Port CPort B Adding parallel I/O to a bus- based I/O processor Processor Parallel I/O peripheral Port APort BPort C Port 0 Port 1 Port 2 Port 3 Extended parallel I/O

34 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 34 Types of bus-based I/O: memory-mapped I/O and standard I/O Processor talks to both memory and peripherals using same bus – two ways to talk to peripherals –Memory-mapped I/O Peripheral registers occupy addresses in same address space as memory e.g., Bus has 16-bit address –lower 32K addresses may correspond to memory –upper 32k addresses may correspond to peripherals –Standard I/O (I/O-mapped I/O) Additional pin (M/IO) on bus indicates whether a memory or peripheral access e.g., Bus has 16-bit address –all 64K addresses correspond to memory when M/IO set to 0 –all 64K addresses correspond to peripherals when M/IO set to 1

35 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 35 Memory-mapped I/O vs. Standard I/O Memory-mapped I/O –Requires no special instructions Assembly instructions involving memory like MOV and ADD work with peripherals as well Standard I/O requires special instructions (e.g., IN, OUT) to move data between peripheral registers and memory Standard I/O –No loss of memory addresses to peripherals –Simpler address decoding logic in peripherals possible When number of peripherals much smaller than address space then high-order address bits can be ignored –smaller and/or faster comparators

36 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 36 Microprocessor interfacing: interrupts Suppose a peripheral intermittently receives data, which must be serviced by the processor –The processor can poll the peripheral regularly to see if data has arrived – wasteful –The peripheral can interrupt the processor when it has data Requires an extra pin or pins: Int –If Int is 1, processor suspends current program, jumps to an Interrupt Service Routine, or ISR –Known as interrupt-driven I/O –Essentially, “polling” of the interrupt pin is built-into the hardware, so no extra time!

37 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 37 Microprocessor interfacing: interrupts What is the address (interrupt address vector) of the ISR? –Fixed interrupt Address built into microprocessor, cannot be changed Either ISR stored at address or a jump to actual ISR stored if not enough bytes available –Vectored interrupt Peripheral must provide the address Common when microprocessor has multiple peripherals connected by a system bus –Compromise: interrupt address table

38 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 38 Interrupt-driven I/O using fixed ISR location 1(a): μP is executing its main program.1(b): P1 receives input data in a register with address 0x8000. 2: P1 asserts Int to request servicing by the microprocessor. 3: After completing instruction at 100, μP sees Int asserted, saves the PC’s value of 100, and sets PC to the ISR fixed location of 16. 4(a): The ISR reads data from 0x8000, modifies the data, and writes the resulting data to 0x8001. 5: The ISR returns, thus restoring PC to 100+1=101, where μP resumes executing. 4(b): After being read, P1 de- asserts Int. Time

39 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 39 Interrupt-driven I/O using fixed ISR location 1(a):  P is executing its main program 1(b): P1 receives input data in a register with address 0x8000. μP P1P2 System bus Int Data memory 0x80000x8001 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... Program memory PC

40 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 40 Interrupt-driven I/O using fixed ISR location 2: P1 asserts Int to request servicing by the microprocessor μP P1P2 System bus Data memory 0x80000x8001 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... Program memory PC Int 1

41 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 41 Interrupt-driven I/O using fixed ISR location 3: After completing instruction at 100,  P sees Int asserted, saves the PC’s value of 100, and sets PC to the ISR fixed location of 16. μP P1P2 System bus Data memory 0x80000x8001 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... Program memory PC Int 100

42 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 42 μP P1P2 System bus Data memory 0x80000x8001 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... Program memory PC Int Interrupt-driven I/O using fixed ISR location 4(a): The ISR reads data from 0x8000, modifies the data, and writes the resulting data to 0x8001. 4(b): After being read, P1 deasserts Int. 100 Int 0 P1 System bus P1 0x8000 P2 0x8001

43 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 43 Interrupt-driven I/O using fixed ISR location 5: The ISR returns, thus restoring PC to 100+1=101, where  P resumes executing. μP P1P2 System bus Data memory 0x80000x8001 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... Program memory PC Int 100 +1 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... 100

44 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 44 Interrupt-driven I/O using vectored interrupt 1(a): μP is executing its main program.1(b): P1 receives input data in a register with address 0x8000. 2: P1 asserts Int to request servicing by the microprocessor. 3: After completing instruction at 100, μP sees Int asserted, saves the PC’s value of 100, and asserts Inta. 5(a): μP jumps to the address on the bus (16). The ISR there reads data from 0x8000, modifies the data, and writes the resulting data to 0x8001. 6: The ISR returns, thus restoring PC to 100+1=101, where μP resumes executing. 5(b): After being read, P1 deasserts Int. Time 4: P1 detects Inta and puts interrupt address vector 16 on the data bus.

45 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 45 Interrupt-driven I/O using vectored interrupt μP P1P2 System bus Data memory 0x8000 0x8001 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... Program memory PC 100 Int Inta 16 1(a): P is executing its main program 1(b): P1 receives input data in a register with address 0x8000.

46 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 46 Interrupt-driven I/O using vectored interrupt μP P1P2 System bus Data memory 0x8000 0x8001 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... Program memory PC 100 Inta 16 2: P1 asserts Int to request servicing by the microprocessor Int 1

47 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 47 Interrupt-driven I/O using vectored interrupt 3: After completing instruction at 100, μP sees Int asserted, saves the PC’s value of 100, and asserts Inta μP P1P2 System bus Data memory 0x8000 0x8001 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... Program memory PC Int Inta 16 100 1 Inta

48 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 48 μP P1P2 System bus Data memory 0x8000 0x8001 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... Program memory PC Int Inta 16 Interrupt-driven I/O using vectored interrupt 100 4: P1 detects Inta and puts interrupt address vector 16 on the data bus 16 System bus

49 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 49 Interrupt-driven I/O using vectored interrupt 5(a): PC jumps to the address on the bus (16). The ISR there reads data from 0x8000, modifies the data, and writes the resulting data to 0x8001. 5(b): After being read, P1 deasserts Int. μP P1P2 System bus Data memory 0x8000 0x8001 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... Program memory PC Int Inta 16 100 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... P1P2 0x8000 0x8001 System bus 0 Int

50 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 50 Interrupt-driven I/O using vectored interrupt 6: The ISR returns, thus restoring the PC to 100+1=101, where the μP resumes μP P1P2 System bus Data memory 0x80000x8001 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... Program memory PC Int 100 +1 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101: instruction... Main program... 100

51 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 51 Interrupt address table Compromise between fixed and vectored interrupts –One interrupt pin –Table in memory holding ISR addresses (maybe 256 words) –Peripheral doesn’t provide ISR address, but rather index into table Fewer bits are sent by the peripheral Can move ISR location without changing peripheral

52 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 52 Additional interrupt issues Maskable vs. non-maskable interrupts –Maskable: programmer can set bit that causes processor to ignore interrupt Important when in the middle of time-critical code –Non-maskable: a separate interrupt pin that can’t be masked Typically reserved for drastic situations, like power failure requiring immediate backup of data to non-volatile memory Jump to ISR –Some microprocessors treat jump same as call of any subroutine Complete state saved (PC, registers) – may take hundreds of cycles –Others only save partial state, like PC only Thus, ISR must not modify registers, or else must save them first Assembly-language programmer must be aware of which registers stored

53 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 53 Direct memory access Buffering –Temporarily storing data in memory before processing –Data accumulated in peripherals commonly buffered Microprocessor could handle this with ISR –Storing and restoring microprocessor state inefficient –Regular program must wait DMA controller more efficient –Separate single-purpose processor –Microprocessor relinquishes control of system bus to DMA controller –Microprocessor can meanwhile execute its regular program No inefficient storing and restoring state due to ISR call Regular program need not wait unless it requires the system bus –Harvard archictecture – processor can fetch and execute instructions as long as they don’t access data memory – if they do, processor stalls

54 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 54 Peripheral to memory transfer without DMA, using vectored interrupt 1(a): μP is executing its main program.1(b): P1 receives input data in a register with address 0x8000. 2: P1 asserts Int to request servicing by the microprocessor. 3: After completing instruction at 100, μP sees Int asserted, saves the PC’s value of 100, and asserts Inta. 5(a): μP jumps to the address on the bus (16). The ISR there reads data from 0x8000 and then writes it to 0x0001, which is in memory. 6: The ISR returns, thus restoring PC to 100+1=101, where μP resumes executing. 5(b): After being read, P1 deasserts Int. Time 4: P1 detects Inta and puts interrupt address vector 16 on the data bus.

55 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 55 Peripheral to memory transfer without DMA, using vectored interrupt 1(a):  P is executing its main program 1(b): P1 receives input data in a register with address 0x8000. μP P1 System bus 0x8000 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x0001, R0 19: RETI # ISR return ISR 100: 101:instruction... Main program... Program memory PC Data memory 0x00000x0001 16 Int Inta instruction

56 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 56 Peripheral to memory transfer without DMA, using vectored interrupt 2: P1 asserts Int to request servicing by the microprocessor μP P1 System bus 0x8000 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x0001, R0 19: RETI # ISR return ISR 100: 101:instruction... Main program... Program memory PC Data memory 0x00000x0001 16 Int Inta instruction 1 Int 100

57 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 57 Peripheral to memory transfer without DMA, using vectored interrupt 3: After completing instruction at 100,  P sees Int asserted, saves the PC’s value of 100, and asserts Inta. μP P1 System bus 0x8000 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x0001, R0 19: RETI # ISR return ISR 100: 101:instruction... Main program... Program memory PC Data memory 0x00000x0001 16 Int Inta instruction 100 Inta 1 100

58 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 58 Peripheral to memory transfer without DMA, using vectored interrupt (cont’) 4: P1 detects Inta and puts interrupt address vector 16 on the data bus. μP P1 System bus 0x8000 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x0001, R0 19: RETI # ISR return ISR 100: 101:instruction... Main program... Program memory PC Data memory 0x00000x0001 16 Int Inta instruction 100 16 System bus

59 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 59 μP P1 System bus 0x8000 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101:instruction... Main program... Program memory PC Data memory 0x00000x0001 16 Int instruction Inta Peripheral to memory transfer without DMA, using vectored interrupt (cont’) 5(a):  P jumps to the address on the bus (16). The ISR there reads data from 0x8000 and then writes it to 0x0001, which is in memory. 5(b): After being read, P1 de-asserts Int. 100 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: ISR 100: 101:instruction... Main program... instruction RETI # ISR return System bus 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x0001, R0 19: ISR 100: 101:instruction... Main program... instruction RETI # ISR return 0x8000 P1 Data memory 0x0001 Int 0

60 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 60 μP P1 System bus 0x8000 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x8001, R0 19: RETI # ISR return ISR 100: 101:instruction... Main program... Program memory PC Data memory 0x00000x0001 16 Int instruction Inta Peripheral to memory transfer without DMA, using vectored interrupt (cont’) 6: The ISR returns, thus restoring PC to 100+1=101, where  P resumes executing. 100 +1 16:MOV R0, 0x8000 17:# modifies R0 18:MOV 0x0001, R0 19: ISR 100: 101:instruction... Main program... instruction RETI # ISR return

61 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 61 Peripheral to memory transfer with DMA 1(a): μP is executing its main program. It has already configured the DMA ctrl registers. 1(b): P1 receives input data in a register with address 0x8000. 2: P1 asserts req to request servicing by DMA ctrl. 7(b): P1 de-asserts req. Time 3: DMA ctrl asserts Dreq to request control of system bus. 4: After executing instruction 100, μP sees Dreq asserted, releases the system bus, asserts Dack, and resumes execution. μP stalls only if it needs the system bus to continue executing. 5: (a) DMA ctrl asserts ack (b) reads data from 0x8000 and (b) writes that data to 0x0001. 6:. DMA de-asserts Dreq and ack completing handshake with P1. 7(a): μP de-asserts Dack and resumes control of the bus.

62 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 62 Peripheral to memory transfer with DMA (cont’) 1(a):  P is executing its main program. It has already configured the DMA ctrl registers 1(b): P1 receives input data in a register with address 0x8000. Data memory μP DMA ctrlP1 System bus 0x8000 101: instruction... Main program... Program memory PC 100 Dreq Dack 0x00000x0001 100: No ISR needed! 0x0001 0x8000 ack req

63 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 63 Peripheral to memory transfer with DMA (cont’) 2: P1 asserts req to request servicing by DMA ctrl. 3: DMA ctrl asserts Dreq to request control of system bus Data memory μP DMA ctrlP1 System bus 0x8000 101: instruction... Main program... Program memory PC 100 Dreq Dack 0x00000x0001 100: No ISR needed! 0x0001 0x8000 ack req 1 P1 Dreq 1 DMA ctrlP1

64 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 64 Peripheral to memory transfer with DMA (cont’) 4: After executing instruction 100,  P sees Dreq asserted, releases the system bus, asserts Dack, and resumes execution,  P stalls only if it needs the system bus to continue executing. Data memory μP DMA ctrlP1 System bus 0x8000 101: instruction... Main program... Program memory PC 100 Dreq Dack 0x00000x0001 100: No ISR needed! 0x0001 0x8000 ack req Dack 1

65 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 65 Data memory μP DMA ctrlP1 System bus 0x8000 101: instruction... Main program... Program memory PC 100 Dreq Dack 0x00000x0001 100: No ISR needed! 0x0001 0x8000 ack req Data memory DMA ctrlP1 System bus 0x8000 0x00000x0001 0x8000 ack req Peripheral to memory transfer with DMA (cont’) 5: DMA ctrl (a) asserts ack, (b) reads data from 0x8000, and (c) writes that data to 0x0001. (Meanwhile, processor still executing if not stalled!) ack 1

66 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 66 Peripheral to memory transfer with DMA (cont’) 6: DMA de-asserts Dreq and ack completing the handshake with P1. Data memory μP DMA ctrlP1 System bus 0x8000 101: instruction... Main program... Program memory PC 100 Dreq Dack 0x00000x0001 100: No ISR needed! 0x0001 0x8000 ack req ack 0 Dreq 0


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