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WELCOME TO CLASS! -Settle in -Visit -Read Aim Wait for Directions.

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Presentation on theme: "WELCOME TO CLASS! -Settle in -Visit -Read Aim Wait for Directions."— Presentation transcript:

1 WELCOME TO CLASS! -Settle in -Visit http://professorklein.com http://professorklein.com -Read Aim Wait for Directions

2 Welcome, GAME DESIGN MAJORS! This week we should have PLAYER 1 and PLAYER 2 Moving in our Pong game. Aim:

3 Drag your Player.png into the Assets folder, then put an INSTANCE of that graphic into your scene. Directions are available Here: http://professorklein.c om/2014_2015/Lesson s/Game_Design/01_ma ke_player_move.html

4 Continue to create a “GAME-LOG” for Homework. Be sure to include the year a game was made as well as it’s company.

5 Class Focus Includes: 2D Video Games 3D Video Games Board Games Pinball Machine Design Mobile Games (Android) History of Gaming Traditional Artwork Character Design

6 Download Unity at home if possible: http://unity3d.com

7 Pinball Machine models should be completed at home or it you finish early in class.


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