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Learn Alice Basic and Storyboard

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Presentation on theme: "Learn Alice Basic and Storyboard"— Presentation transcript:

1 Learn Alice Basic and Storyboard

2 Events Editor World View World View Object Tree Startup Dialog Box
Details Panel Editor An Alice virtual world begins with a template for an initial scene. The template are shown in the opening window when Alice is started. You can also use File->New World we have selected an initial scene composed of a blue sky and a grassy-green ground surface.

3 Objects An "object" is How is an object unique?
any thing that can be identified as unique from other things How is an object unique? has a name has properties: width, height, color, location can perform actions (methods): associated actions it can perform tasks it can carry out

4 Object Parts Objects may be composed of parts

5 3 Dimensions, 6 Directions
A 3D object has 3 dimensions height, width, depth 6 degrees of freedom (directions of movement) Up Back Width depth Height Right Left Objects in an Alice world are three dimensional. Each object has width, height, and depth, as illustrated in this picture. Forward Down

6 Storyboard for game? Storyboard?
Sketch of how to organize a story and a list of its contents Doesn't have to be high art. It's just a sketch But it needs to show Character , Setting, Action (direction) and Conflict and solution

7 Storyboard for game? Character, Setting, Action, Conflict and Solution
Sketch of how to organize a story and a list of its contents Doesn't have to be high art. It's just a sketch But it needs to clearly show Character , Setting, Action (direction) and Conflict and solution

8 Storyboard for game? What else? Storyboard?
Sketch of how to organize a story and a list of its contents Doesn't have to be high art. It's just a sketch But it needs to show Character , Setting, Action (direction) and Conflict and solution

9 Interactivity! Interactivity?
Giving a player both input and control in a story telling.

10 Details about the storyboard
Sketch Description Dialogue Sound Effects/Music Details about the storyboard Sketch You don’t have to draw really well but it should be as clear as possible so that other team member can understand it Character , Setting, Action, Conflict and solution, And Interactivity Description Describe clearly what would happen on each frame If a frame is related to “Interactivity” such as frame 4 and 5, Describe interactivity briefly The description of interactivity can be like (Action) Press the spacebar -> (Reaction) The turtle moves forward (Action) Click on a bird -> (Reaction) the bird sings Dialogue Write down the list of characters’ dialogues for each frame Sound Effects/Music Write down the list of music or sound effects you want to use. For music, write down the name of it. Alice supports mp3 files For sound effects, write down something like “Ring! Ring!”

11 Examples of Description for Interactivity
(Action) Press the spacebar -> (Reaction) The turtle moves forward (Action) Click on a bird -> (Reaction) the bird sings

12 Details about the storyboard
Sketch Description Dialogue Sound Effects/Music Details about the storyboard Sketch You don’t have to draw really well but it should be as clear as possible so that other team member can understand it Character , Setting, Action, Conflict and solution, And Interactivity Description Describe clearly what would happen on each frame If a frame is related to “Interactivity” such as frame 4 and 5, Describe interactivity briefly The description of interactivity can be like (Action) Press the spacebar -> (Reaction) The turtle moves forward (Action) Click on a bird -> (Reaction) the bird sings Dialogue Write down the list of characters’ dialogues for each frame Sound Effects/Music Write down the list of music or sound effects you want to use. For music, write down the name of it. Alice supports mp3 files For sound effects, write down something like “Ring! Ring!”

13 Contents of Storyboard
Frame 1 ~ Frame 3 Opening Animation Frame 4 ~ Frame 5 Main Game – Interactivity Frame 6 Ending Animation Frame 1 ~ Frame 3 Opening Animation Present Characters, Setting(Environment or Situation) and Conflict Frame 4 ~ Frame 5 Main Game – Interactivity Present Action and Solution Frame 6 Ending Animation Present Solution The reason of restriction – for curriculum. Learn and Develop We’ll develop 1 frame for a week

14 Assignment 2 With your group, Choose One scenario for game
Make sure follow the guidelines Check the Alice Gallery for available characters Draw a first frame of the storyboard for game Present a title and main characters Group Assignment (15 min) (10 min)


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