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$100 $200 $300 $400 $500 $100 $200 $300 $400 $500 $100 $200 $300 $400 $500 $100 $200 $300 $400 $500 $100 $200 $300 $400 $500 $100 $200 $300.

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Presentation on theme: "$100 $200 $300 $400 $500 $100 $200 $300 $400 $500 $100 $200 $300 $400 $500 $100 $200 $300 $400 $500 $100 $200 $300 $400 $500 $100 $200 $300."— Presentation transcript:

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9 $100 $200 $300 $400 $500 $100 $200 $300 $400 $500 $100 $200 $300 $400 $500 $100 $200 $300 $400 $500 $100 $200 $300 $400 $500 $100 $200 $300 $400 $500

10 1-100 This technique tries to confine the achievement of a specific goal to a small time interval.

11 1-100A 1 - 100 What is time-boxing?

12 1-200 This encompasses the set of significant decisions about the structure and behavior of a system.

13 1-200A 1 - 100

14 1-300 This process helps to control and manage versions of software and artifacts.

15 1-300A 1 - 100

16 1-400 This refers to testing of existing software to make sure errors are not introduced.

17 1-400A 1 - 100 What is regression testing?

18 1-500 This refers to hiding a component’s internal details behind a stable, well-defined interface.

19 1-500A 1 - 100 What is encapsulation?

20 2-100 1 - 100 These are what the iterative approach identifies early in the lifecycle, when it’s possible to attack and react to them in an efficient manner.

21 2-100A 1 - 100

22 2-200 Each one of these results in a version or generation of a software system.

23 2-200A 1 - 100

24 2-300 Each one of these is a mini- waterfall.

25 2-300A 1 - 100

26 2-400 This is when the project decides whether to proceed, abort, or change course.

27 2-400A 1 - 100 What are milestones?

28 2-500 This enables an end user to see and provide feedback on the system as it is being developed.

29 2-500A 1 - 100 What is prototyping?

30 3-100 1 - 100 Training materials are created by this RUP discipline.

31 3-100A 1 - 100 What is Deployment?

32 3-200 These may decompose into steps.

33 3-200A 1 - 100

34 3-300 These are tangible products the project uses or produces on its way toward the final product.

35 3-300A 1 - 100

36 3-400 These represent a partitioning of workers and activities into logical groupings.

37 3-400A 1 - 100 What are workflows (or disciplines)?

38 3-500 These show how to use a specific tool to perform a step.

39 3-500A 1 - 100

40 4-100 1 - 100 This guru is known for Information Engineering.

41 4-100A 1 - 100 Who is James Martin (or Clive Finkelstein)?

42 4-200 He is one of Rational’s “3 amigos” and wrote the foreword to Kroll/Kruchten’s book.

43 4-200A 1 - 100

44 4-300 He wrote the seminal paper on waterfall life cycle models in 1970.

45 4-300A 1 - 100

46 4-400 This member of Rational’s 3 amigos introduced use cases in his 1992 book Object-Oriented Software Engineering.

47 4-400A 1 - 100

48 4-500 This guru said, “If you do not actively attack the risks, they will actively attack you.”

49 4-500A 1 - 100

50 5-100 1 - 100 This phase concludes with the lifecycle architecture milestone.

51 5-100A 1 - 100

52 5-200 This phase includes manufacturing, delivering, training, and maintaining the product.

53 5-200A 1 - 100

54 5-300 This phase creates a project plan, which shows the phases and iterations.

55 5-300A 1 - 100

56 5-400 This phase consumes 50% of the schedule and 65% of the effort on a typical project.

57 5-400A 1 - 100

58 5-500 This is the phase where most of your risks should be mitigated.

59 5-500A 1 - 100

60 6-100 1 - 100 The elaboration phase results in this model being 80% complete.

61 6-100A 1 - 100

62 6-200 This artifact includes an estimate of ROI for the project.

63 6-200A 1 - 100

64 6-300 RUP discourages the use of these types of artifacts unless absolutely necessary.

65 6-300A 1 - 100

66 6-400 This artifact becomes a stable reference for building the rest of your system.

67 6-400A 1 - 100 What is the baseline architecture?

68 6-500 This artifact describes the fundamental need the project is trying to address and the high-level features of the solution.

69 6-500A 1 - 100 What is the Vision?

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71 This is the main driver to determine the scope and objectives of an iteration.

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75 Daily Double Round 1


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