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A Framework for Dynamic Volume Rendering Ptolemy II EECS 290N – Final Project T. Crawford 12/04.

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Presentation on theme: "A Framework for Dynamic Volume Rendering Ptolemy II EECS 290N – Final Project T. Crawford 12/04."— Presentation transcript:

1 A Framework for Dynamic Volume Rendering Ptolemy II EECS 290N – Final Project T. Crawford 12/04

2 Outline  Motivation  Overview  Existing Framework in Ptolemy II  Extending the Framework

3 Motivation  Integrate two existing Ptolemy II libraries  Medical Imaging Systems –MRI Scans 3D Image from 2D slices

4 Existing Framework  Graphics Library –GRDirector –GRViewScreen –GRShadedShape –GRSceneGraphToken –GRTransform  Image Library –Performs basic image processing functions  FilePortParameter –Allows an actor to receive a file parameter via an input port

5 Java 3D Geometry Appearance Shape 3D Virtual Universe Locale BG TG From J3D Technical Overview Sun Microsystems VP ViewPlatform View Branch Group Transform Group

6 GRDirector  All actors that use the Java 3D API must use this director  Forms a topological sort of the actor graph –Directed Acyclic Graphs  All GR models must contain a ViewScreen –Defines the Virtual Universe, Locale, and Branch Graph (BG) elements needed to form a Java 3D scene graph

7 GRShadedShape  Creates a node to be added to the Scene Graph  createmodel() –creates Appearance of Shape3D  fire() –Sends a reference to a node to output port to be connected to the SceneGraph  Extended by other actors which creates the geometry –Box3D, Sphere3D

8 More About GR  GRTransform –Base class for Transform Groups –Translate, Scale, etc.  GRSceneGraphToken –Token type for all non-parameter inputs and outputs in GR Domain

9 Considerations  Dynamically updateable View  Allow parameters to be updated during session  Domain Hierarchy –GR CompositeActors within other domains

10 Changes to Existing Framework  GRDirector – To allow view screen to be updated dynamically  GRShadedShape – To allow parameters to be updated during rendering session  ImageReader –To read in.dcm file format

11 New Actors (GR Domain)  Will extend GRShadedShape  Axis2DRenderer –Volume rendering using a stack of 2D images –Image can be updated, but will be redrawn  Axis3DRenderer (optional) –Volume rendering using a 3D texture –Image can be updated without being redrawn –3D textures require

12 New Actors  ImageStack –Places and stores images in a dynamical array to be referenced by Axis2DRenderer  Other data handling actors as needed –How Axis2DRenderer will read in images is still being explored

13 Conclusion  Java 3D does perform volume rendering using textures  GRDirector provides the model of computation needed to work with scene graphs  Changes need to be made to existing MoC to allow dynamical viewing


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