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1 電腦攻擊與防禦 The Attack and Defense of Computers Dr. 許 富 皓.

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Presentation on theme: "1 電腦攻擊與防禦 The Attack and Defense of Computers Dr. 許 富 皓."— Presentation transcript:

1 1 電腦攻擊與防禦 The Attack and Defense of Computers Dr. 許 富 皓

2 2 Rootkit

3 3 for Windows by [Bryce Cogswell et al. ]Bryce Cogswell et al.

4 4 Categories of Rootkits – Windows User-mode Rootkits Kernel-mode Rootkits

5 5 User-mode Rootkits

6 6 Windows API [wikipedia]wikipedia The Windows API, informally WinAPI, is the name given by Microsoft to the core set of application programming interfaces available in the Microsoft Windows operating systems. It is designed for use by C/C++ programs. It is the most direct way to interact with a Windows system for software applications.

7 7 Windows API and DLL [developerfusion]developerfusion Windows can do lots of things: manage hardware run programs display icons Much of these functions are carried out by DLL files. DLL s (Dynamic Linked Libraries) store functions, so other programs can access them. The advantage of using DLL s is that the same file can be accessed at the same time by different programs. The functions stored in the windows DLL s are called Windows API.

8 8 Native API [wikipedia-1] [wikipedia-2]wikipedia Lower level access to a Windows system, mostly required for device drivers, is provided by the Native API in current versions of Windows. The Native API (with capitalized N ) is the publicly undocumented/incompletely documented application programming interface used internally by the Windows NT family of operating systems.

9 9 Windows Library Files -- user32.dll [answers.com]answers.com user32.dll is a file that contains Windows API functions related the Windows user interface, such as: Window handling basic UI functions … and so forth. It is a core file for several versions of the Microsoft Windows operating system. If this file is damaged or deleted, the operating system will not work.

10 10 Windows Library Files -- ntdll.dll [answers.com]answers.com Most of Native API s are in ntdll.dll and ntoskrnl.exe (and it's variants).

11 11 Native Applications [answer]answer Applications that are linked directly against a Native API library are known as Native Applications the primary reason for their existence is to perform low- level tasks such as direct disk I/O that cannot be achieved through the documented Windows API. Ordinary Windows applications are not linked directly against a Native API library, but to one or more of the WinAPI libraries with well- documented APIs This is to retain portability across Windows Platforms among other reasons.

12 12 User-mode Rootkits – Utilizing Windows APIs A user-mode rootkit might intercept all calls to the Windows FindFirstFile/FindNextFile APIs which are used by file system exploration utilities to enumerate the contents of file system directories. The above utilities include Explorer and the command prompt. When an application performs a directory listing that would otherwise return results that contain entries identifying the files associated with the rootkit, the rootkit intercepts and modifies the output to remove the entries.

13 13 API Hooking [craigheffner]craigheffner In Windows, all applications must communicate with the kernel through API functions; as such, these functions are critical to even the simplest Windows application. Thus, the ability to intercept, monitor, and modify a program's API calls, commonly called API hooking, effectively gives one full control over that process. This can be useful for a multitude of reasons, including debugging reverse engineering hacking.

14 14 A Method to Intercept API Calls While there are several methods which can be used to intercept, monitor, and modify a program's API calls, one of them is DLL redirection.

15 15 DLL Redirection [craigheffner]craigheffner Since an executable imports API functions from DLL files, DLL redirection allows us to tell a program that the DLLs it needs are located in a different directory than the originals. In this way we can create a DLL with the same name as the original, which exports the same function names as the original, but each function may contain whatever code we like.

16 16 User-mode Rootkits – Utilizing Windows Native APIs More sophisticated user-mode rootkits intercept file system, Registry, and process enumeration functions of the Native API. This prevents their detection by scanners that compare the results of a Windows API enumeration with that returned by a Native API enumeration.

17 17 Registry [Microsoft]Microsoft A central hierarchical database used in Microsoft Windows 9x Windows CE Windows NT Windows 2000 used to store information necessary to configure the system for one or more users applications hardware devices. Registry data is stored in binary files.

18 18 Functions of Registry [Russinovich and Solomon] The Registry is a the system database that contains the information required to boot and configure the system system-wide software settings that control the operation of Windows the security database per-user configuration settings (such as which screen saver to use) The Registry is a window into in-memory volatile data, such as The current hardware state Windows performance counters

19 19 Information Contained in the Registry [Microsoft]Microsoft The Registry contains information that Windows continually references during operation, such as profiles for each user the types of documents that each application can create what hardware exists on the system the ports that are being used the applications installed on the computer property sheet property sheet settings for folders and application icons

20 20 Description of the Registry [Microsoft]Microsoft The Registry replaces most of the text-based.ini files used in Windows 3.x and MS-DOS configuration files such as Autoexec.bat and Config.sys. Although the Registry is common to several Windows operating systems, there are some differences among them.

21 21 Use regedit to Look at the Registry [ Tim Smith ] Tim Smith The Registry is stored on your hard disk in several files but the only way to look at it and make changes is to use the regedit program. To access this, click on the Start Button and then on the Run option. Type regedit into the box that appears and press Enter. This will launch regedit and you will now have your first sight of the Registry.

22 22 Constitute Elements of the Registry [wikipedia]wikipedia The registry contains two basic elements: keys values

23 23 Organization of Registry [ Tim Smith ] Tim Smith The Registry is organized much like the files on a disk and will look familiar if you have ever used the Folders view in Windows Explorer. In the Registry, however, these folders are called keys. Each key can contain subkeys, which may contain further subkeys, and so on. To open a key, simply click on the small plus ( + ) symbol next to it. You will then see that each key contains either more keys - called subkeys or values.

24 24 Predefined Keys [Microsoft]Microsoft What follows is the predefined keys that are used by the system. HKEY_CURRENT_USER (abbr. HKCU ) HKEY_USERS (abbr. HKU ) HKEY_LOCAL_MACHINE (abbr. HKLM ) HKEY_CLASSES_ROOT (abbr. HKCR ) HKEY_CURRENT_CONFIG (abbr. HKCC ) The maximum size of a key name is 255 characters.

25 25 Key Value [wikipedia]wikipedia Any key may contain values. These values can be: String Value Binary Value (0 and 1's) DWORD Value, a 32 bit unsigned integer (numbers between 0 and 4,294,967,295 [232 – 1]) Multi-String value Expandable String Value Registry values are name/data pairs stored within keys. Values are referenced separately from keys.

26 26 Key Hierarchy [wikipedia]wikipedia Each key has a default value, which is in effect a value with the same name as the key. Registry keys and values are specified with a syntax similar to Windows' filenames, using backslashes to indicate levels of hierarchy. E.g. HKEY_LOCAL_MACHINE\Software\Microsoft \Windows refers to the subkey " Windows " of the subkey " Microsoft " of the subkey " Software " of the HKEY_LOCAL_MACHINE key.

27 27 Example (1) HKCU has subkeys and values. By pressing the + before the HKCU you can see its subkeys. The name/data pair of a value

28 28 Example (2)

29 29 Key Specifying Applications to Run When a User Logs in [wikipedia]wikipedia HKLM\Software\Microsoft\Windows\Current Version\Run (and the HKCU equivalent) specifies applications to run whenever a user logs in. These can include desirable programs  such as printer monitoring programs or frequently-used tools But a lot of malware uses this registry key to ensure it is automatically run. This key is a good place to start looking for evidence of malware if you think your computer has been infected.

30 30 Example

31 31 Spyware and Registry [ Tim Smith ] Tim Smith Spyware often installs values in the Registry to make sure that it's launched to monitor your computer when Windows starts up. When looking for advice on how to remove these programs you may be told to edit the Registry. Always make sure that the advice is coming from a trustworthy source such as Registry Guide for Windows.Registry Guide for Windows Sometimes the spyware also installs a small program to monitor the Registry and replace keys that you delete, so you should use software such as Spybot Search and Destroy to clean your computer entirely.Spybot Search and Destroy

32 32 Kernel-mode Rootkits

33 33 Kernel-mode Rootkits Kernel-mode rootkits can be even more powerful since not only can they intercept the Native API in kernel-mode but they can also directly manipulate kernel- mode data structures.

34 34 Hiding the Presence of a Malware Process A common technique for hiding the presence of a malware process is to remove the process from the kernel's list of active processes. Since process management APIs rely on the contents of the list, the malware process will not display in process management tools like Task Manager or Process Explorer.

35 35 Rootkit Techniques by [Ivo Ivanov]Ivo Ivanov

36 36 Techniques Involved Step 1: Injecting techniques Step 2: Interception Mechanisms

37 37 Injecting Techniques [Ivo Ivanov]Ivo Ivanov

38 38 Injecting Techniques Method 1: Registry Method 2: Global Windows Hooks Other Methods(omitted in this lecture) Injecting DLL by using CreateRemoteThread() API function Implanting through BHO add-ins MS Office add-ins

39 39 Inject by Registry

40 40 In order to inject a DLL into processes that link with USER32.DLL, you simply can add the DLL name to the value of the following registry key: HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion\Windows\AppInit_DLLs Its value contains a single DLL name or group of DLLs separated either by comma or spaces. According to MSDN documentation, all DLLs specified by the value of that key are loaded by each Windows-based application running within the current logon session. Inject a DLL into Processes

41 41 Invoke Registry Editor

42 42 Select the Appropriate Key

43 43 Edit the Selected Key

44 44 Load USER32 -Related DLLs It is interesting that the actual loading of these DLLs occurs as a part of USER32 's initialization. In its DllMain code, USER32 reads the value of mentioned registry key and calls LoadLibrary() for these DLLs. Restrictions: However this trick applies only to applications that use USER32.DLL. Another restriction is that this built-in mechanism is supported only by NT and 2K operating systems.

45 45 Shortcomings In order to activate/deactivate the injection process you have to reboot Windows. The DLL you want to inject will be mapped only into these processes that use USER32.DLL. Thus, you cannot expect to get your hook injected into console applications, since they usually don't import functions from USER32.DLL. On the other hand you don't have any control over the injection process. It means that it is implanted into every single GUI application, regardless you want it or not. It is a redundant overhead especially if you intend to hook few applications only.

46 46 Inject by Hooks [Chris Cummings ]Chris Cummings

47 47 What Are Hooks? Put shortly, a hook is a function you can create as part of a dll or your application to monitor the 'goings on' inside the windows operating system. The idea is to write a function that is called every time a certain event in windows occurs. For example when a user presses a key on the keyboard or moves the mouse. Hooks were provided by Microsoft primarily to help program writers with the debugging of their applications, but they can be put to use in many different ways. For example, write hidden key logging program to find out other users’ passwords to the internet!

48 48 Types of Hooks There are 2 types of hooks - global or local. A local hook is one that monitors things happening only for a specific program (or thread). A global hook monitors the entire system (all threads). Both types of hooks are set up in the same way, the main difference being: for a local hook, the function to be called can be within the program it is monitoring but with a global hook the function must be stored and loaded from a separate dll.

49 49 Hook-related Functions

50 50 The SetWindowsHookEx Function SetWindowsHookEx is the function provided by Microsoft to install a hook. It accepts the following arguments: SetWindowsHookEx returns a handle (i.e. an identifier) for the current hook, so you can use UnhookWindowsHookEx to remove the hook later on.

51 51 SetWindowsHookEx Example [Michel Leunen]Michel Leunen // Hood Function (Callback Procedure) Declaration LRESULT CALLBACK MouseProc(int code, WPARAM wParam, LPARAM lParam); // Global variables HHOOK HookHandle; HINSTANCE DllInstance; bool IsInRect=false; bool InstallMouseHook() { HookHandle=SetWindowsHookEx(WH_MOUSE, reinterpret_cast (MouseProc),DllInstance,0); if (HookHandle==NULL) return false; else return true; } //-------------------------------------------------------------------- bool RemoveMouseHook() { if(UnhookWindowsHookEx(HookHandle)==0) return false; else return true; }

52 52 Types of Hooks used in idHook Parameter of a Hook Function Types of HooksTypes of Hooks appearing in a hook function.

53 53 The Hook Function The hook function is the procedure to be called by windows when the event we specify happens. A hook for any event always takes the same form, but the values passed to it by windows can mean different things. For example if the hook is type WH_KEYBOARD, windows will pass information to it relating to which key was pressed. Your hook procedure should accept the following arguments: A hook function returns a value of type longword. What you should set it to depends on the type of hook, or you can just set it to the value that CallNextHookEx returns.

54 54 Hook Function Example LRESULT CALLBACK MouseProc(int code, WPARAM wParam, LPARAM lParam) { if (code Width-2,0,Screen->Width,2); //Get the mouse position GetCursorPos(&MousePos); //Check if the mouse is in the rectangle if((PtInRect(&UpperRightCorner,MousePos))&&(IsInRect==false)) { //if the mouse is in the rectangle, launch the screensaver IsInRect=true; SendMessage(GetDesktopWindow(),WM_SYSCOMMAND,SC_SCREENSAVE,0); } else IsInRect=false; //Call the next hook in the chain return CallNextHookEx(HookHandle,code,wParam,lParam); }

55 55 The CallNextHookEx Function This function is to do with hook chains. When a hook is installed for a certain event, there may be others like it already installed. For example 2 programs at once might be trying to log keyboard input. When you install a hook with SetWindowsHookEx it adds your hook procedure to the front of a list of hook procedures. CallNextHookEx simply calls the next procedure in the list. When your hook procedure is finished, it can run CallNextHookEx, and then return the value it gets from it or a different one depending on the type of hook. CallNextHookEx takes exactly the same form as a hook procedure plus one extra – the handle returned by SetWindowsHookEx identifying the hook. The other values you pass to it should be the values your hook procedure was called with. How you should use it depends on the type of hook

56 56 The UnhookWindowsHookEx Function This function simply removes your hook. The only argument you pass to it is the hook handle returned by SetWindowsHookEx.

57 57 Global Windows Hooks

58 58 Global Hooks The global hook is slightly more complicated than a local hook. To create a global hook you need 2 steps, to make the executable file that executes SetWindowsHookEx() to make a Dll to contain the hook procedure.

59 59 System-wide Hooks A system-wide hook is registered just once when SetWindowsHookEx() is executed. If no error occurs a handle to the hook is returned. The returned value is required at the end of the custom hook function when a call to CallNextHookEx() has to be made. After a successful call to SetWindowsHookEx(), the operating system injects the DLL automatically (but not necessary immediately) into all processes that meet the requirements for this particular hook. Processes that will encounter the same event as the event indicated in the hook function.

60 60 Global Variables vs. Shared Data Once an application installs a system-wide hook, the operating system maps the DLL into the address space in each of its client processes. Therefore global variables within the DLL will be per-process and cannot be shared among the processes that have loaded the hook DLL. All variables that contain shared data must be placed in a shared data section.

61 61 A Global Hook Is Loaded by Multiple Processes That Don't Share the Same Address Space For instance hook handle sg_hGetMsgHook, that is obtained by SetWindowsHookEx() and is used as parameter in CallNextHookEx() must be used virtually in all address spaces. It means that its value must be shared among hooked processes as well as the hook Server application. In order to make this variable "visible" to all processes we should store it in the shared data section.

62 62 Define Variables Shared by All Processes

63 63 Example Installing a mouse hookInstalling a mouse hook.

64 64 Interception Mechanisms [Ivo Ivanov]Ivo Ivanov

65 65 Interception Mechanisms Injecting a DLL into the address space of an external process is a key element of a spying system. It provides an excellent opportunity to have a control over process's thread activities. However it is not sufficient to have the DLL injected if you want to intercept API function calls within the process.

66 66 Interception through Special Kinds of Hooking In terms of the level where the hook is applied, there are two mechanisms for API spying – Kernel level spying through NT Kernel Level Hooking User level spying Win32 User Level Hooking

67 67 The Module Relationships and Their Dependencies on Windows 2K and Interception Points

68 68 NT Kernel Level Hooking

69 69 NT Kernel Level Hooking There are several methods for achieving hooking of NT system services in kernel mode. The most popular interception mechanism was originally demonstrated by Mark Russinovich and Bryce Cogswell in their article "Windows NT System- Call Hooking".Windows NT System- Call Hooking Their basic idea is to inject an interception mechanism for monitoring NT system calls just bellow the user mode. This technique is very powerful and provides an extremely flexible method for hooking the point that all user-mode threads pass through before they are serviced by the OS kernel. However, all these hooking strategies, remain out of the scope of this course.

70 70 Win32 User Level Hooking

71 71 Win32 User Level Hooking Proxy DLL (Trojan DLL ) Spying by altering of the Import Address Table Other Approaches (not covered in this lecture) Code overwriting Spying by a debugger Windows sub-classing

72 72 Function Forwarder -- Mechanism Used by Proxy DLL [Jeffrey Richter]Jeffrey Richter

73 73 Define a Function Forwarder // Function forwarders to functions in DllWork #pragma comment(linker, "/ export:SomeFunc=DllWork.SomeFunc") This pragma tells the linker that the stub DLL should export a function called SomeFunc, but that the actual implementation for the function is in a function SomeFunc contained in the DllWork.dll. pragma You'll have to have one pragma line for each function exported by your DllWork.dll for a program to call your functions correctly. Defined in a stub DLL (A stub DLL refers to an entire DLL of unimplemented functions.)

74 74 Stub DLL and the Real DLL __declspec(dllexport) __declspec(dllexport) void ShutdownLibrary(); __declspec(dllexport) void SomeFunc(); void SomeFunc() { MessageBox(NULL, "Doing something", "SomeFunc in DllWork", MB_OK); } void ShutdownLibrary() { // Notify the worker threads to shutdown SetEvent(g_hEventTerminate); } BOOL WINAPI DllMain (HINSTANCE hinstDll, DWORD fdwReason, LPVOID fImpLoad) { int nThread; : } The real DLL #pragma comment(linker, "/export:SomeFunc=DllWork.SomeFunc") BOOL WINAPI DllMain (HINSTANCE hinstDll, DWORD fdwReason, LPVOID p) { : ShutdownLibrary(); : return(TRUE); } stub DLL The DLL used by an application LoadLibrary loads the stub DLL, then the OS loader automatically loads your real DLL.

75 75 _declspec [wikipedia]wikipedia the _declspec keyword is a strange new keyword that is not part of the ANSI C standard, but that most compilers will understand anyway. _declspec allows a variety of non-standard options to be specified, that will affect the way a program runs. specifically, there are two _declspec identifiers that we want to discuss: _declspec(dllexport)dllexport _declspec(dllimport)

76 76 Dllexport [wikipedia]wikipedia When writing a DLL, we need to use the dllexport keyword to denote functions that are going to be available to other programs. Functions without this keyword will only be available for use from inside the library itself.

77 77 DllMain [wikipedia]wikipedia When Windows links a DLL to a program, Windows calls the libraries' DllMain function. This means that every DLL needs to have a DllMain function.

78 78 Function Forwarder Example

79 79 Function Forwarder A function forwarder is an entry in a DLL's export table that redirects a function call to another function in another DLL. For example, if you run the Visual C++® DumpBin utility on the Windows NT Kernel32.dll, you'll see a part of the output that looks like this: C:\winnt\system32>DumpBin -Exports Kernel32.dll (some output omitted) 360 167 HeapAlloc (forwarded to NTDLL.RtlAllocateHeap) 361 168 HeapCompact (000128D9) 362 169 HeapCreate (000126EF) 363 16A HeapCreateTagsW (0001279E) 364 16B HeapDestroy (00012750) 365 16C HeapExtend (00012773) 366 16D HeapFree (forwarded to NTDLL.RtlFreeHeap) 367 16E HeapLock (000128ED) 368 16F HeapQueryTagW (000127B8) 369 170 HeapReAlloc (forwarded to NTDLL.RtlReAllocateHeap) 370 171 HeapSize (forwarded to NTDLL.RtlSizeHeap) (remainder of output omitted)

80 80 How a Function Forwarder Forwards the Execution of a Function to Another Function This output of the previous slide shows four forwarded functions. Whenever your application calls HeapAlloc, HeapFree, HeapReAlloc, or HeapSize, your executable is dynamically linked with Kernel32.dll. When you invoke your executable, the loader loads Kernel32.dll and sees that there are forwarded functions that are actually contained inside NTDLL.dll, so the loader also loads the NTDLL.dll module. When your executable calls HeapAlloc, it is actually calling the RtlAllocateHeap function inside NTDLL.dll. The HeapAlloc function does not actually exist anywhere in the system!

81 81 Rootkits Utilizing Function Forwarders - - Proxy DLL (Trojan DLL) Rootkits An easy way for hacking API is just to replace a DLL with one that has the same name and exports all the symbols of the original one. This technique can be effortlessly implemented using function forwarders. However, if you decide to employ the above method, you should take the responsibility of providing compatibilities with newer versions of the original library.

82 82 Portable Executable File Format [Ashkbiz Danehkar ]Ashkbiz Danehkar

83 83 Portable Executable File Format The Portable Executable file format was defined to provide the best way for the Windows Operating System to execute code to store the essential data which is needed to run a program for example:  constant data  variable data  import library links  resource data It consists of MS-DOS file information, Windows NT file information, Section Headers, and Section images.

84 84 Portable Executable File Format Structure (1)

85 85 Portable Executable File Format Structure Types MS-DOS Information IMAGE_DOS_HEADER MS-DOS Stub Program Windows NT Information Signature ( IMAGE_NT_HEADERS ) IMAGE_FILE_HEADER IMAGE_OPTIONAL_HEADER32 IMAGE_DATA_DIRECTORY[16] IMAGE_SECTION_HEADER[0] Sections Information IMAGE_SECTION_HEADER[n] SECTION[0] SECTION[n] : :

86 86 Using Ordinal Numbers to Identify DLL Procedures In addition to a name, all DLL procedures can be identified by an ordinal number that specifies the procedure in the DLL. Some DLL s do not include the names of their procedures and require you to use ordinal numbers when declaring the procedures they contain.

87 87 MS-DOS Information e_lfanew is the offset which refers to the position of the Windows NT data. offset value

88 88 Structure IMAGE_NT_HEADERS typedef struct _IMAGE_NT_HEADERS { DWORD Signature; IMAGE_FILE_HEADER FileHeader; IMAGE_OPTIONAL_HEADER OptionalHeader; } IMAGE_NT_HEADERS, *PIMAGE_NT_HEADERS; [1]1

89 89 If you assume that the pMem pointer relates the start point of the memory space for a selected portable executable file, you can retrieve the MS-DOS header and also the Windows NT header by the following lines, IMAGE_DOS_HEADER image_dos_header; IMAGE_NT_HEADERS image_nt_headers; PCHAR pMem;... memcpy(&image_dos_header, pMem, sizeof(IMAGE_DOS_HEADER)); memcpy(&image_nt_headers, pMem+image_dos_header.e_lfanew, sizeof(IMAGE_NT_HEADERS)); Access the MS-DOS header and the Windows NT Header

90 90 Signature and IMAGE_FILE_HEADER of Windows NT Information

91 91 typedef struct _IMAGE_OPTIONAL_HEADER { WORD Magic; BYTE MajorLinkerVersion; BYTE MinorLinkerVersion; DWORD SizeOfCode; DWORD SizeOfInitializedData; DWORD AddressOfEntryPoint; : DWORD ImageBase; DWORD SizeOfStackReserve; DWORD SizeOfStackCommit; DWORD SizeOfHeapReserve; DWORD SizeOfHeapCommit; DWORD LoaderFlags; DWORD NumberOfRvaAndSizes; IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES]; } IMAGE_OPTIONAL_HEADER,*PIMAGE_OPTIONAL_HEADER;IMAGE_OPTIONAL_HEADER Structure IMAGE_OPTIONAL_HEADER A pointer to the first IMAGE_DATA_DIRECTORY structure in the data directory. IMAGE_DATA_DIRECTORY

92 92 AddressOfEntryPoint and ImageBase AddressOfEntryPoint A pointer to the entry point function, relative to the image base address. ImageBase The preferred address of the first byte of the image when it is loaded in memory. This value is a multiple of 64K bytes. The default value for DLLs is 0x10000000. The default value for applications is 0x00400000.

93 93 Remarks The actual structure in Winnt.h is named IMAGE_OPTIONAL_HEADER32 and IMAGE_OPTIONAL_HEADER is defined as IMAGE_OPTIONAL_HEADER32. However, if _WIN64 is defined, then IMAGE_OPTIONAL_HEADER is defined as IMAGE_OPTIONAL_HEADER64.

94 94 IMAGE_OPTIONAL_HEADER32 of Windows NT Information

95 95 IMAGE_DATA_DIRECTORY Represents the data directory. typedef struct _IMAGE_DATA_DIRECTORY { DWORD VirtualAddress; DWORD Size; } IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY;IMAGE_DATA_DIRECTORY Members VirtualAddress The relative virtual address of the table.relative virtual address Size The size of the table, in bytes. points to a IMAGE_IMPORT_DESCRIPTOR structure IMAGE_IMPORT_DESCRIPTOR

96 96 List of the Data Directories

97 97 IMAGE_DATA_DIRECTORY of Windows NT Information type points to a IMAGE_IMPORT_DESCRIPTOR structure. Each DLL file has a corresponding IMAGE_IMPORT_DESCRIPTOR structure.IMAGE_IMPORT_DESCRIPTOR

98 98 IMAGE_DATA_DIRECTORY and IMAGE_IMPORT_DESCRIPTOR import table IMAGE_IMPORT_DESCRIPTOR :

99 99 Example [stinson]stinson If we have a PE that imports two modules, we'll have: one IMAGE_DATA_DIRECTORY structure for the Import Symbols (i.e. the Import Table) let's say that struct's VirtualAddress is 0xc7d8 -- recall this is an RVA. then 0xc7d8 is where the first IMAGE_IMPORT_DESCRIPTOR lives since we are importing two modules, there will be 3 IMAGE_IMPORT_DESCRIPTOR structs in our array (which starts at 0xc7d8, recall) --> the 3rd IMAGE_IMPORT_DESCRIPTOR is all zeroes then the Size field above (for this IMAGE_DATA_DIRECTORY ) will be 3 * sizeof( IMAGE_IMPORT_DESCRIPTOR )

100 100 IMAGE_SECTION_HEADER

101 101 Represents the image section header format. typedef struct _IMAGE_SECTION_HEADER { BYTE Name[IMAGE_SIZEOF_SHORT_NAME]; union { DWORD PhysicalAddress; DWORD VirtualSize; } Misc; DWORD VirtualAddress; DWORD SizeOfRawData; DWORD PointerToRawData; DWORD PointerToRelocations; DWORD PointerToLinenumbers; WORD NumberOfRelocations; WORD NumberOfLinenumbers; DWORD Characteristics;VirtualAddress } IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER;IMAGE_SECTION_HEADER The address of the first byte of the section when loaded into memory, relative to the image base.

102 102 Section Names

103 103 IMAGE_SECTION_HEADER Array of Section Information

104 104 SECTION Array of Section Information

105 105 Import Address Table Within a PE file, there's an array of data structures, one per imported DLL. Each of these structures gives the name of the imported DLL points to an array of function pointers The array of function pointers is known as the import address table (IAT). Each imported API has its own reserved spot in the IAT where the address of the imported function is written by the Windows loader. Once a module is loaded, the IAT contains the address that is invoked when calling imported APIs.

106 106 The beauty of the IAT is that there's just one place in a PE file where an imported API's address is stored. No matter how many source files you scatter calls to a given API through, all the calls go through the same function pointer in the IAT. Let's examine what the call to an imported API looks like. CALL 0x0040100C CALL 0x0040100C 0x0040100C: JMP DWORD PTR [0x00405030] Here, 0x405030 is an entry within the IAT. Imported API Calls and the IAT stub code

107 107 Stub Code The CALL in previous slide transfers control to a small stub. The stub is a JMP to the address whose value is at 0x405030.

108 108 The Imports Section [Matt Pietrek][Iczelion]Matt PietrekIczelion

109 109 Section.idata Section.idata contains information about Import Address Table. This part of the PE structure is particularly very crucial for building a spy program based on altering IAT.

110 110 Location of Section.idata in a PE File

111 111 IMAGE_IMPORT_DESCRIPTOR Structure The anchor of the imports data is the IMAGE_IMPORT_DESCRIPTOR structure. There's one IMAGE_IMPORT_DESCRIPTOR for each imported executable (e.g. DLL file). The end of the IMAGE_IMPORT_DESCRIPTOR array is indicated by an entry with fields all set to 0.

112 112 Structure IMAGE_IMPORT_DESCRIPTOR typedef struct _IMAGE_IMPORT_DESCRIPTOR { DWORD OriginalFirstThunk; DWORD TimeDateStamp; DWORD ForwarderChain; DWORD Name; DWORD FirstThunk; } IMAGE_IMPORT_DESCRIPTOR, *PIMAGE_IMPORT_DESCRIPTOR;

113 113 Members of Structure IMAGE_IMPORT_DESCRIPTOR

114 114 An Executable Importing Some APIs from USER32.DLL An IMAGE_IMPORT_DESCRIPTOR element has elements with a RVA value to a type IMAGE_THUNK_DATA, which is a pointer-sized union. Each IMAGE_THUNK_DATA element corresponds to one imported function from the executable. The ends of IMAGE_THUNK_DATA arrays are indicated by an IMAGE_THUNK_DATA element with a value of zero. IMAGE_THUNK_DATA

115 115 Structure IMAGE_THUNK_DATA typedef struct _IMAGE_IMPORT_BY_NAME { WORD Hint; BYTE Name[1]; } IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME; typedef struct _IMAGE_THUNK_DATA { union { PDWORD Function; PIMAGE_IMPORT_BY_NAME AddressOfData; } u1; } IMAGE_THUNK_DATA, *PIMAGE_THUNK_DATA;

116 116 The IMAGE_THUNK_DATA union is a DWORD with these interpretations: DWORD Function; // Memory address of the imported function DWORD Ordinal; // Ordinal value of imported API DWORD AddressOfData; // RVA to an IMAGE_IMPORT_BY_NAME with // the imported API name DWORD ForwarderString; // RVA to a forwarder string Interpretation of Fields of Structure IMAGE_THUNK_DATA

117 117 The IMAGE_THUNK_DATA structures within the IAT lead a dual-purpose life. In the executable file, they contain: either the ordinal of the imported API or an RVA to an IMAGE_IMPORT_BY_NAME structure.  The IMAGE_IMPORT_BY_NAME structure is just a WORD, followed by a string naming the imported API.  The WORD value is a hint to the loader as to what the ordinal of the imported API might be. When the loader brings in the executable, it overwrites each IAT entry with the actual address of the imported function. IMAGE_THUNK_DATA Structures of the IAT

118 118 Binding When an executable is bound (via the bind program, for instance), the IMAGE_THUNK_DATA structures in the IAT are overwritten with the actual address of the imported function. The executable file on disk has the actual in-memory addresses of APIs in other DLLs in its IAT. When loading a bound executable, the Windows loader can bypass the step of looking up each imported API and writing it to the IAT. The correct address is already there.

119 119 Spying by Altering of the Import Address Table Here are the logical steps of a replacing cycle: Find the IMAGE_IMPORT_DESCRIPTOR chunk of the DLL that exports that function. Practically speaking, usually we search this entry by the name of the DLL Locate the IMAGE_THUNK_DATA which holds the original address of the imported function Replace the function address with the one supplied by users By changing the address of the imported function inside the IAT, we ensure that all calls to the hooked function will be re-routed to the function interceptor.

120 120 Case Study 1

121 121 A Simple Rootkit A simple script put in Perl ’s string context, compiled and named netstat.exe may be an example of a trivial rootkit. A real system netstat could be named oldnetstat.exe. The principle of operation of the new netstat is that once the command line calls the real netstat (now oldnetstat.exe ), its results will be directed to a temporary text file. Then the rootkit searches that file for any information about the listening port to remove it (according to the procedure predefined in the rootkit code). After modification, the result is displayed on the screen and the old file is removed. This principle is both simple and efficient and provides an interesting possibility – it may be used to spoof output data acting from any other tool available through the command line – for example, tlist, or dir. There are many programs of this type available on the Web. Some of them did not display, for example, information on listening ports such as 666, 27374, 12345, 31337 – i.e. well-known Trojan horse ports.

122 122 Case Study 2

123 123 A Windows Rootkit Example -- Rootki The idea of a first enhanced rootkit, Rootki, for the Windows environment was born in due time. Rootki The originator was Greg Hoglund.

124 124 Rootki 0.40 – Existing Form and Activating Methods This rootkit has been designed as a kernel mode driver that runs with system privileges right at the core of the system kernel. Given this fact, it has access to all resources of the operating system, thus having a broad field of action. In order to install it one requires the administrator’s permissions whilst simple net start/net stop commands are sufficient to activate/disactivate it respectively.

125 125 Rootki 0.40 – Hiding Approach Once the rootkit has been loaded, the hacker can hide directories and files on the victim’s disk. This method is efficient provided that the object to be hidden has a name prefixed with _root_ – for example, _root_directory_name. How does this work? The rootkit, by patching the kernel,  intercepts all system calls for the listing of the disk content and  all objects beginning with the sequence _root_ – are hidden from display. The same applies to the searching process – all files and directories with the above sequence of characters are hidden from the search.

126 126 Rootki 0.40 – Hiding Processes This rootkit feature can also be used to hide processes running as well as to do the same with the system registry entries, by prefixing all keys and entries with _root_. This enables the hacker to install, for example, services which will become a backdoor, thus being as invisible for the system administrator as services or registry entries or processes running in the system memory.

127 127 Rootki 0.40 – Key Logger The rootkit can also intercept all key strokes typed at the system console. This may be carried out by hooking into the keyboard driver and issuing the ‘ sniffkeys ’ command.

128 128 Case Study 3

129 129 A Famous Rootkit Case The word "rootkit" came to public awareness in the 2005 Sony CD copy protection scandal, in which Sony BMG music CDs surreptitiously placed a rootkit on Microsoft Windows PCs when the CD was played on the computer. Sony provided no mention of this in the CD or its packaging, referring only to security rights management measures.

130 130 Protect Systems against Rootkits

131 131 Guarding against the Rootkit – Checking from Other Hosts “vulnerability” of a rootkit: objects are only hidden from the environment of the compromised machine and they can easily be seen from another computer. Mapping a Network Drive remotely from another machine (or using net use command) is a means to see everything, which has been hidden for a local user. This is because the remote machine is using a clean kernel to view the files and directories on the compromised machine, avoiding the rootkits filtration process.

132 132 Guarding against the Rootkit – Renaming Check Utilities A rootkit, however, cannot affect processes that have _root_ in their names. In other words, when a system administrator, is analyzing the system log using regedit.exe, he cannot see hidden entries, but just by changing its name to _root_regedit.exe, it will be enough for him to see all of them as well as hidden keys and registry entries. This is true for all programs – for example, Task Manager.

133 133 Appendix (could be omitted)

134 134 List the Names of ALL Import Functions of a PE File (1) [Iczelion]Iczelion Verify that the file is a valid PE From the DOS header, go to the PE header Obtain the address of the data directory in OptionalHeader Go to the 2nd member of the data directory. Extract the value of VirtualAddress Use that value to go to the first IMAGE_IMPORT_DESCRIPTOR structure Check the value of OriginalFirstThunk. If it's not zero, follow the RVA in OriginalFirstThunk to the RVA array. If OriginalFirstThunk is zero, use the value in FirstThunk instead. Some linkers generate PE files with 0 in OriginalFirstThunk. This is considered a bug. Just to be on the safe side, we check the value in OriginalFirstThunk first.

135 135 List the Names of ALL Import Functions of a PE File (2) [Iczelion]Iczelion For each member in the array, we check the value of the member against IMAGE_ORDINAL_FLAG32. If the most significant bit of the member is 1, then the function is exported by ordinal and we can extract the ordinal number from the low word of the member. If the most significant bit of the member is 0, use the value in the member as the RVA into the IMAGE_IMPORT_BY_NAME, skip Hint, and you're at the name of the function. Skip to the next array member, and retrieve the names until the end of the array is reached (it's null -terminated). Now we are done extracting the names of the functions imported from a DLL. We go to the next DLL. Skip to the next IMAGE_IMPORT_DESCRIPTOR and process it. Do that until the end of the array is reached ( IMAGE_IMPORT_DESCRIPTOR array is terminated by a member with all zeroes in its fields).


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