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Curriculum for Elementary School: Curriculum for Elementary School: Technology and Dance.

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Presentation on theme: "Curriculum for Elementary School: Curriculum for Elementary School: Technology and Dance."— Presentation transcript:

1 Curriculum for Elementary School: Curriculum for Elementary School: Technology and Dance

2 Why? o The use of technology is the next step in fostering a holistic dance environment o My fondest memories are those working in an integrated classroom environment o Students should move beyond “playing” the game, and start “making” the game o The use of technology is the next step in fostering a holistic dance environment o My fondest memories are those working in an integrated classroom environment o Students should move beyond “playing” the game, and start “making” the game

3 Philosophy Philosophy  “Of all the uses of the body, none has reached greater heights, or has been more variably deployed by cultures then the dance” (Gardner, 1983)

4 Philosophy  “Everyone expects much more from today’s schools than was expected 100 years ago. A fundamental tenet of modern learning theory is that different kinds of learning goals require different approaches to instruction” (Bransford, 1999)  Maxine Greene, 2001  “Everyone expects much more from today’s schools than was expected 100 years ago. A fundamental tenet of modern learning theory is that different kinds of learning goals require different approaches to instruction” (Bransford, 1999)  Maxine Greene, 2001

5 Rationale Rationale  The importance of creativity in the classroom  How can dance foster creativity?  Why does technology play an important role in a “holistic” learning environment?  The importance of creativity in the classroom  How can dance foster creativity?  Why does technology play an important role in a “holistic” learning environment?

6 Aim  This curriculum will enable students with the ability to problem- solve in all subject areas, but using computer programs in the dance classroom that involve creativity, acquisition, reinforcement, and assessment

7 Goals At the end of this curriculum…  Students will develop self knowledge through creative processes to become life-long active problem solvers  Students will be able to demonstrate the ability to apply their knowledge of technology and dance to become holistic learners throughout their lifespan  Students will develop self knowledge through creative processes to become life-long active problem solvers  Students will be able to demonstrate the ability to apply their knowledge of technology and dance to become holistic learners throughout their lifespan

8 Objectives  Students will be able to express the ability to develop movement, create short dances with peers, and by themselves  Students will be able to develop phrases using their own movement language  Students will be able to express their thoughts on movement sequences and implement them into a computer software program  Students will be able to express the ability to develop movement, create short dances with peers, and by themselves  Students will be able to develop phrases using their own movement language  Students will be able to express their thoughts on movement sequences and implement them into a computer software program

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10 3-D Model: Computer Chip

11 THANK YOU! Have a wonderful winter break! Have a wonderful winter break!


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