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VIRTUAL FARM Tuovinen, V., Kauppinen, R., Manninen, U., Mononen, J., Martiskainen, P. and Saloniemi, H. Monday 16:30 – 16:50.

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Presentation on theme: "VIRTUAL FARM Tuovinen, V., Kauppinen, R., Manninen, U., Mononen, J., Martiskainen, P. and Saloniemi, H. Monday 16:30 – 16:50."— Presentation transcript:

1 VIRTUAL FARM Tuovinen, V., Kauppinen, R., Manninen, U., Mononen, J., Martiskainen, P. and Saloniemi, H. Monday 16:30 – 16:50

2 On the internet 3D farms Virtual animals Artificial intelligence VIRTUAL FARM

3 Combines –existing knowledge –future research Co-operative effort –international partners needed VIRTUAL FARM

4 1. Drawing the 3D farm 2. Modelling the Virtual Animals 3. Simulation THREE STEPS

5 1. DRAWING THE 3 D FARM

6

7 Animation of the animals –skeleton with all joints –muscles –skin –digitalisation of movements 2. VIRTUAL ANIMALS picture: www.exchange3d.com

8 2. VIRTUAL ANIMALS Right movements –Cow ethogram Animal behaviour  artificial intelligence

9 2. VIRTUAL ANIMALS Location of animals  outside: satellites  inside: pseudolites

10 3. SIMULATION Management in different facilities Behaviour Diseases (mastitis, lameness etc.) Fire, etc.

11 UTILISATION Farm design –experts involved via internet Teaching Production simulation Disease simulation Games, etc.

12 Thank you!


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