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Presenter: Robin van Olst. Prof. Dr. Dirk Helbing Heads two divisions of the German Physical Society of the ETH Zurich Ph.D. Péter Molnár Associate Professor.

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Presentation on theme: "Presenter: Robin van Olst. Prof. Dr. Dirk Helbing Heads two divisions of the German Physical Society of the ETH Zurich Ph.D. Péter Molnár Associate Professor."— Presentation transcript:

1 Presenter: Robin van Olst

2 Prof. Dr. Dirk Helbing Heads two divisions of the German Physical Society of the ETH Zurich Ph.D. Péter Molnár Associate Professor of Computer and Information Science at Clark Atlanta University

3 Social force: a measure for motivation to move  What is a social force model? ◦ Models the probable motion of a pedestrian  Only for simple situations  Follows the gas-kinetic pedestrian model  Why use a social force model? ◦ Comparison to empirical data ◦ Useful for designing big areas

4  How does a social force model work?

5  Consists of 4 parts 1.Acceleration towards desired velocity of motion 2.Repulsive effects 3.Attractive effects 4.Fluctuations (randomness)  Path used: the edges of a polygon ◦ Why?

6  Pedestrian want to reach his goal comfortably ◦ No detours ◦ Goal is an area, not a point  Steers towards the closest point of the area ◦ Takes his time to slow down  I.e. nearing goal or avoiding an obstacle

7  Acquiring the desired direction 1

8  Acquiring the acceleration ◦ Actual velocity: ◦ Relaxation term: Desired Deviation

9  Pedestrian is repelled from: ◦ Other pedestrians  Depends on density and speed ◦ Borders of obstacles

10  Repulsion from other pedestrians β ◦ Distance from other pedestrians: ◦ is a monotonic decreasing function with equipotential lines α β

11  Repulsion from other pedestrians β ◦ is a monotonic decreasing function with equipotential lines ◦ Semi-minor axis:  Dependant on step width: ◦ Applies gradient: α β

12  Repulsion from border B ◦ Distance from border: ◦ Point on border closest to α is chosen α B

13  Pedestrians may be attracted to a person or an object ◦ Friend, street artist, window displays..  Pedestrian loses interest over time ◦ Attraction decreases with time t

14  Repulsive and attractive effects get direction dependent weights:  Repulsive effects:  Attractive effects:

15  The resulting function:

16  Add fluctuations ◦ Decides on equal decisions  Final touch: limit the pedestrian’s speed by a maximum ◦ Cap the desired speed by a maximum speed

17  Large number of pedestrians are used  Pedestrians enter at random positions  Simple setup ◦ No attractive effects or fluctuations are applied  Variables are set ◦ Chosen to match empirical data  Desired speed: 1.34 ms -1 (std: 0.26 ms -1 )  Max speed: 1.3 * desired speed  Relaxation time: 0.5  Decrease for more aggressive walking  Angle of sight: 200°  Walkway width: 10 meters

18  Results ◦ Pedestrians heading in the same direction form (dynamically varying) lanes  Periodic boundary conditions prevent newly spawned pedestrians from messing lanes up Size denotes velocity

19  Once a pedestrian passes the door, more follow ◦ Increasing pressure from the waiting group causes alternations  Matches observations Size denotes velocity

20  Simple model, easy to understand  Describes some realistic behavior ◦ Seems open to complex adaptations

21  Repulsive effect doesn’t take the current velocity into account  Doesn’t handle complex paths at all ◦ Blocked paths, taking alternate routes  Combine with path planning (corridor based method)  Situations this simple are too rare? ◦ How would it handle under complex situations?


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