3Characteristics of the Epic An epic is a long narrative story or poem.An epic recounts the adventures of an epic hero, a larger-than-life figure who undertakes great journeys and performs deeds requiring remarkable strength and cunning.Characteristics of the Epic
4Archetype – Pronounced (är k -tYp) An archetype is a pattern in literature that is found in a variety of works from different cultures throughout the ages.An archetype can be a plot, a character, an image or a setting.
5Examples of Archetypes as characters HeroesShadowsMentorsHeraldsThreshold GuardiansShapeshiftersTrickstersAlliesWoman as TemptressExamples of Archetypes as characters
6HeroesTHE EPIC HEROOften possesses supernatural strengths or abilitiesIs charged with a questIs tested, often to improve the worthiness of himself and his questRestitution. Often this takes the form of the hero regaining his rightful place on the throne.Odysseus is considered an epic hero in The Odyssey
7Shadows Villains Enemies or perhaps the enemy within. Voldemort from Harry Potter
8Mentors The hero’s guide or guiding principles Gandalf from The Hobbit and The Lord of the Rings
9HeraldThe one who brings the call to adventure Can be a person or eventThe tornado is a herald in The Wizard of Oz
10Threshold guardiansThe forces that stand in the way at the turning pointsDraco Malfoy in Harry Potter
11shapeshifters Creatures who change their shape The goddess, Athena, can become most any person or animal.
12tricksters Clowns and mischief makers Pippin and Merry from The Lord of the Rings
13allies Characters who help the hero through the quest Donkey from Shrek
14Woman as temptress Femme fatale Offers danger to the hero Princess Leia from Star Wars
15The Hero’s JourneyDiscovered by Joseph Campbell in his analysis of epic stories.The hero’s journey is a cycle that is followed in hero myths and stories.An example of what the Hero’s Journey would look like in a diagram.
16The Hero’s JourneyThe Ordinary World – the hero lives in a world that is normal or uneventful – (ex. Frodo Baggins and the Shire) The Call to Adventure – the hero is charged with a quest – (ex. Dorothy and the red slippers)
17The hero’s journeyRefusal of the Quest – the hero decides whether to accept or deny quest – (ex. Simba refuses to return to Pride Rock)Accepting the callThe hero makes the decision to accept the call(ex. Luke in Star Wars)Entering the Unknown – the hero enters a world previously unknown to him/her (ex. Frodo outside of the Shire)
18The hero’s journeySupernatural Aid – could be a being or object (Frodo – Gandalf the Wizard)Allies/Helpers – the hero is aided by helpers (ex. Dorothy and the lion, tin man and scarecrow)
19The hero’s journeyTests/Belly of the Whale – the hero is tested (ex. Dorothy – defeating the Wicked Witch)Reward and the Journey Home – The hero claims reward (ex. Shrek – Fiona)Master of the Two Worlds/Restoring the World – the hero restores order in his former home (ex. Simba and Pride Rock)
20The Hero’s Journey in Film The Hero’s Journey in Film