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Brian Enke Southwest Research Institute (SwRI), Boulder, CO ANOTHER ORDER OF MAGNITUDE CHEAPER? (AI, Simulations, Integration, Complexity)
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THREE GENERATIONS... SEI: $450 billion Mars Direct $40 billion ??? $4 billion or less ???
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YES..... (but only if we want one...) (at least, in sci-fi...) (and is $1 billion feasible?) Is a $4 billion human mission to Mars possible?
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Image Credit: NASA Pop Quiz!! How much does a Mars mission cost? A) $1 trillion B) $450 billion C) $40-$55 billion D) $4 billion
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TRICK QUESTION! COST ALONE IS MEANINGLESS! Pop Quiz!! How much does a Mars mission cost? Credit: Warner Bros.
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Mars Mission Cost Estimates are Meaningless Without... Investment Timeframe Development vs Ongoing Well-Defined Goals (Capabilities) Risk Tolerance Level COMPLEXITY !!
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COMPLEXITY (Investment x Risk) Capabilities Technology Resources Innovation Bureaucracy Modifiers
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First Generation Mission Plan: 90-Day Report (Battlestar Galactica) Highly complex Expensive ($450b over 30 years) Very high risk Low capabilities (30-day surface visit) scifi.com Credit: Sci-Fi Channel
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Second Generation Mission Plan: Mars Direct Less complexity Cheaper ($40b over 10 years) Less risk Greater capabilities (2-year surface visit) Modifiers: Resources, Innovation Credit: NASA
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Second Generation $$ Assumptions (from NASA/ESA study, Hunt & van Pelt, 2003)
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Mars Direct Development Costs (Hunt and van Pelt, 2003) (billion-dollars) ESANASA Ares Heavy-Lift Vehicle 11 13 Earth-Return Vehicle 47 Surface Elements 3 Agency Program Level7 ------------------------------------------------ TOTAL:18/2726/39
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Mars Direct Ongoing Costs (Hunt and van Pelt, 2003) (billion-dollars) ESANASA Ares Heavy-Lift Vehicle 2 2 Earth-Return Vehicle.71 Surface Elements.7 Agency Program Level.9 ------------------------------------------------ TOTAL: 3.6/5.2 4.6/7.0
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"We've run the numbers, the budget numbers, and we can't afford this plan -we simply can't- if we follow the business-as-usual approach." - Christopher Shank, Special Assistant to the NASA Administrator, Return to the Moon Conference, 2005
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Third Generation Mission Plan: Shadows of Medusae? Focus on reducing complexity!!! Low risk, low cost Capabilities?? Highly controversial Remember, it's Sci-Fi ! (for now)
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#1: Public/Private Private sponsorship Less bureaucracy, better risk climate NASA involvement limited to research, tech development 90% cheaper? Parallel NASA program can be an insurance policy Credit: Paul Bourke
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#2: Longer Mission Double the surface mission from two to four years (or more) Hardware rates are halved (or more) Habitat complexity increased, maybe Flag-and-footprint danger? Credit: Warner Bros.
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#3: One-way Mission No ERV = less risk 50% less investment Goals focused upon settlement Hab, surface-ops more complex All else simpler (no nukes until later) Poor science
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#4: Engineering First mission: tech demonstrator Highly focused, less complex All crew members primarily engineers Send scientists later Tele-robotics Less mobility
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#5: Split Crew Two groups of three or four Smaller habitats – or larger rovers? Redundancy of the most critical asset: the crew Skills mix? Psych issues? RISK definition? Credit: Paul Bourke Image Credit: NASA
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#6: Precursor Missions Dumb, cheap, simple supply drops Food, solar panels, water, and seeds Wide landing ellipse Scout for resources (water), conditions (air, radiation) No base integration Credit: Paul Bourke
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#7: Tele-Robotics Several humanoid robots (Robonauts?) Limited autonomy Less spacesuit wear Less dust in habitat Immersive reality control devices Don't automate what isn't necessary
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#8: No Nukes Nuclear propulsion is complex Use chemical rockets Equatorial landing sites Scaled solar power arrays Surface RTGs are OK Later missions: OK Credit: David Darling
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#9: Artificial Gravity Reduced life- science complexity Chemical rockets Single gravity vector, magnitude Hab plumbing and layout less complex Need tethers and deployment system
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#10: Surface Water Assume you can reach it Dangerous, but simple Need a two-year supply for the free- return trajectory (include in cargo!) Better for later or longer missions Credit: Warner Bros.
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#11: Surface Rendezvous Simpler than orbital rendezvous More supplies available Gravity = familiarity Creative uses for inflatables Requires more fuel for ERV (energy) Credit: NASA
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#12: Sample Return Keep it simple!!! Sending humans is more cost-effective Back-contamination Dust-return simpler Human mobility and sample selection In-situ measurement is simpler Credit: Mars Society
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#13: Analogue Testing Earth analogues are simpler Pressure dome? Use public-outreach groups for labor, publicity Moon-testing must be simple and convenient Credit: Mars Society
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#14: Heavy Lift Develop hardware for a wide range of applications A Mars exploration mission should NOT absorb the whole investment!! Simplicity over capability ELVs over RLVs
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#15: Risk vs Wait No guarantee that future technology will reduce COMPLEXITY!... No guarantee of less RISK or COST Complexity theory Red Queen theory Credit: Warner Bros.
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Shadows of Medusa Next-generation mission Complexity reduction Do the mission now Signed in vendor area by author (Brian Enke) Retail $35, Members $20 www.ShadowsOfMedusa.co m Share and enjoy!
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