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Hitting. There are many different styles of hitting, but there are a few consistencies when it comes to point of contact.

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Presentation on theme: "Hitting. There are many different styles of hitting, but there are a few consistencies when it comes to point of contact."— Presentation transcript:

1 Hitting

2 There are many different styles of hitting, but there are a few consistencies when it comes to point of contact

3 You will be committed to these consistencies, or you will not play

4 Knocker Knuckles aligned

5 Still see the 45° angle with the grip, about to “push and pull” with the hands

6 Set-up Square to plate Elbows similar height Shoulders level = head/eyes level Proper grip - -Knocker knuckles - 45° - out of palm Hands at chin level Relaxed shoulders Relaxed grip Weight 60/40 Bat at 45° angle/ parallel with armpit to elbow angle of front arm

7 Consistent similarities Shoulders are level = eyes are level at the pitcher

8 Not a cookie-cutter approach Shoulders level

9 Back-toe inside turn Shoulders level

10 Shoulders level Back toe Elbows similar height

11 Different style but still very Consistent with certain areas

12 Stride and Load

13 Very good load, kept “L” with top hand/arm Kept angles with front arm/bat

14 Bad load Hands dropped Lost his front side “L”

15 Very good load

16 Remember this guy? (Hands dropped Lost his front side “L”) Front foot roll-over = over rotation by shoulders Doesn’t get heel over toe on backside Collapsing front leg = No power in hip rotation Hooking!!!

17 Bad load

18 No pivot on backside, no lock-out of front side = over rotation with shoulders

19 Stride and Load Keep the “L” and Stay parallel !! 1 2 3 4 Hands move back and up on load in a backward letter “C” Motion. * Then hands move forward and down to ball maintaining closeness to body “inside path” C

20

21 Elbow in the Slot “inside circle”

22 Back elbow close to body, just above your hip = slot

23 Elbow in the slot

24 Inside Circle is made by your hands Outside Circle is made by your bat head The tighter the inside circle = less distance on swing = quicker = less casting/hooking = more time to watch pitch = better pitch selection = more production

25 Good pivot by the hips, but bad “bar arm” Hands casting away from the body (big inner circle) Bad head flopping (swinging around the ball)

26 Inside circle, Elbow in slot

27 Point of contact “Inside the ball” “locked-out front side” “toe over heel” “hands in front of barrel”

28 Point of contact “Inside the ball”

29 Inside part of the ball Hit the ball at the 7 On a clock 12 1 2 3 4 5 6 7 8 9 10 11

30 Inside or behind the ball * hands have not activated, which prevents rolling-over. * allows for extension after contact

31 If you hook the ball by hitting the outside part, Your wrists have already activated, and you are pulling the bat through the zone, and there is no snap of the wrist (bat head speed), and no acceleration through contact Spin force = hooked foul

32 Extension long through contact Point * keeps front side on ball * prevents hitting across ball

33 No extension through contact Swinging across the ball Bat being pulled across the ball Ball will roll-off the end of the bat = spinning toward right field line

34

35 Inside half of ball!

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39 Inside pitch NO HOOKING!!!!!

40 Point of contact “locked-out front side” “toe over heel” Backside “L” (knee below hip)

41 Look where the knee is located

42

43 Some call this backside “L”

44 Look where the knee is located

45 Slot Heel/toe Knee Locked-out

46 Driving hands inside

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49 It’s all there

50 Point of contact “hands in front of barrel”

51 Hands in front of barrel Elbow in slot in front of barrel Locked-out front side Heel over toe If hands are in front of barrel, wrists have not activated = no roll-over

52 Hands in front of barrel Elbow in slot Locked-out front side Heel over toe If hands are in front of barrel, wrists have not activated = no roll-over Knee driven forward, not kneel driven back

53 Do not want to swing across the ball *caused by no forward movement on stride. Player goes up and down, pulls shoulders off ball, and swings across the pitch

54 Long extension through point of contact *short to it = inside circle * long through it = extension through contact point *Short to it, long through it”

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59 Head down, full extension through point of contact Hands still not rolled-over

60 Full extension without wrist roll-over

61 High finish chest at pitcher

62 Finish high, with chest at pitcher


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