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Your Interactive Guide to the Digital World Discovering Computers Fundamentals, 2012 Edition.

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Presentation on theme: "Your Interactive Guide to the Digital World Discovering Computers Fundamentals, 2012 Edition."— Presentation transcript:

1 Your Interactive Guide to the Digital World Discovering Computers Fundamentals, 2012 Edition

2 Objectives Overview Explain why computer literacy is vital to success in today's world Describe the five components of a computer Discuss the advantages and disadvantages that users experience when working with computers Discuss the uses of the Internet and World Wide Web Distinguish between system software and application software Discovering Computers Fundamentals, 2012 Edition Chapter 1 2 See Page 1 for Detailed Objectives

3 Objectives Overview Differentiate among types, sizes, and functions of computers in each category Explain how home users, small office/home office users, mobile users, power users, and enterprise users each interact with computers Discuss how society uses computers in education, finance, government, health care, science, publishing, travel, and manufacturing Discovering Computers Fundamentals, 2012 Edition Chapter 1 3 See Page 1 for Detailed Objectives

4 A World of Computers Computers are everywhere Discovering Computers Fundamentals, 2012 Edition Chapter 1 4 Pages 2 - 3 Figure 1-1

5 What Is a Computer? A computer is an electronic device, operating under the control of instructions stored in its own memory Discovering Computers Fundamentals, 2012 Edition Chapter 1 5 Pages 3 - 4 Collects data (input) Processing Produces information (output) Information Processing Cycle

6 What Is a Computer? Discovering Computers Fundamentals, 2012 Edition Chapter 1 6 Page 4 Figure 1-2

7 The Components of a Computer A computer contains many electric, electronic, and mechanical components known as hardware Discovering Computers Fundamentals, 2012 Edition Chapter 1 7 Pages 4 - 7 Allows you to enter data and instructions into a computer Input Device Hardware component that conveys information to one or more people Output Device Case that contains the electronic components of the computer that are used to process data System Unit Holds data, instructions, and information for future use Storage Device Enables a computer to send and receive data, instructions, and information to and from one or more computers or mobile devices Communications Device

8 The Components of a Computer Discovering Computers Fundamentals, 2012 Edition Chapter 1 8 Page 5 Figure 1-3

9 Advantages and Disadvantages of Using Computers Advantages of Using Computers Disadvantages of Using Computers Discovering Computers Fundamentals, 2012 Edition Chapter 1 9 SpeedReliability ConsistencyStorage CommunicationsViolation of Privacy Public SafetyImpact on Labor Force Health Risks Impact on Environment Page 7

10 Advantages and Disadvantages of Using Computers Green computing involves reducing the electricity consumed and environmental waste generated when using a computer Strategies include: – Recycling – Regulating manufacturing processes – Extending the life of computers – Immediately donating or properly disposing of replaced computers Discovering Computers Fundamentals, 2012 Edition Chapter 1 10 Page 7

11 Networks and the Internet A network is a collection of computers and devices connected together, often wirelessly, via communications devices and transmission media The Internet is a worldwide collection of networks that connects millions of businesses, government agencies, educational institutions, and individuals Discovering Computers Fundamentals, 2012 Edition Chapter 1 11 Page 8

12 Networks and the Internet Discovering Computers Fundamentals, 2012 Edition Chapter 1 12 Page 8 Figure 1-6

13 Networks and the Internet People use the Internet for a variety of reasons: Discovering Computers Fundamentals, 2012 Edition Chapter 1 13 Pages 8 - 9 Figure 1-7 CommunicateResearch and Access Information ShopBank and InvestOnline Trading EntertainmentShare InformationDownload VideosWeb Application

14 Networks and the Internet A social networking Web site encourages members to share their interests, ideas, stories, photos, music, and videos with other registered users – Also called an online social network Discovering Computers Fundamentals, 2012 Edition Chapter 1 14 Page 10

15 Computer Software Software, also called a program, tells the computer what tasks to perform and how to perform them Discovering Computers Fundamentals, 2012 Edition Chapter 1 15 Pages 11 - 12 Figures 1-8 – 1-9 System Software Operating system Utility program Application Software

16 Computer Software Installing is the process of setting up software to work with the computer, printer, and other hardware Discovering Computers Fundamentals, 2012 Edition Chapter 1 16 Pages 12 - 13 Figure 1-10

17 Computer Software A programmer develops software or writes the instructions that direct the computer to process data into information Discovering Computers Fundamentals, 2012 Edition Chapter 1 17 Page 13 Figure 1-11

18 Categories of Computers Embedded computers Supercomputers Mainframes Servers Game consoles Mobile computers and mobile devices Personal computers Discovering Computers Fundamentals, 2012 Edition Chapter 1 18 Pages 14 - 15

19 Personal Computers A personal computer can perform all of its input, processing, output, and storage activities by itself Two popular architectures are the PC and the Apple – Desktop computer Discovering Computers Fundamentals, 2012 Edition Chapter 1 19 Pages 15 - 16 Figures 1-13 - 1-14

20 Mobile Computers and Mobile Devices Personal computer you can carry from place to place Examples include notebook computers, laptop computers, netbooks, and Tablet PCs Mobile Computer Computing device small enough to hold in your hand Examples include smart phones and PDAs, e- book readers, handheld computers, portable media players, and digital cameras Mobile Device Discovering Computers Fundamentals, 2012 Edition Chapter 1 20 Pages 16 - 18

21 Mobile Computers and Mobile Devices Notebook computer Tablet PC Smart phones and PDAs E-book reader Discovering Computers Fundamentals, 2012 Edition Chapter 1 21 Pages 16 - 17 Figures 1-15 – 1-18

22 Mobile Computers and Mobile Devices Handheld computer Portable media player Digital camera Discovering Computers Fundamentals, 2012 Edition Chapter 1 22 Pages 17 - 18 Figures 1-19 – 1-20

23 Game Consoles A game console is a mobile computing device designed for single-player or multiplayer video games Discovering Computers Fundamentals, 2012 Edition Chapter 1 23 Page 18 Figure 1-21

24 Servers A server controls access to the hardware, software, and other resources on a network – Provides a centralized storage area for programs, data, and information Discovering Computers Fundamentals, 2012 Edition Chapter 1 24 Page 19 Figure 1-22

25 Mainframes A mainframe is a large, expensive, powerful computer that can handle hundreds or thousands of connected users simultaneously Discovering Computers Fundamentals, 2012 Edition Chapter 1 25 Page 19 Figure 1-23

26 Supercomputers A supercomputer is the fastest, most powerful computer – Fastest supercomputers are capable of processing more than one quadrillion instructions in a single second Discovering Computers Fundamentals, 2012 Edition Chapter 1 26 Page 19 Figure 1-24

27 Embedded Computers An embedded computer is a special-purpose computer that functions as a component in a larger product Discovering Computers Fundamentals, 2012 Edition Chapter 1 27 Page 19 Consumer ElectronicsHome Automation DevicesAutomobilesProcess Controllers and Robotics Computer Devices and Office Machines

28 Embedded Computers Discovering Computers Fundamentals, 2012 Edition Chapter 1 28 Page 20 Figure 1-25

29 Examples of Computer Usage Home User Personal financial management Web access Communications Entertainment Small Office/Home Office User Look up information Send and receive e-mail messages Make telephone calls Mobile User Connect to other computers on a network or the Internet Transfer information Play video games Listen to music Watch movies Discovering Computers Fundamentals, 2012 Edition Chapter 1 29 Pages 20 – 23 Figures 1-26 – 1-28

30 Examples of Computer Usage Power User Work with multimedia Use industry-specific software Enterprise User Communicate among employees Process high volumes of transactions Blog Discovering Computers Fundamentals, 2012 Edition Chapter 1 30 Pages 23 – 24 Figures 1-29 – 1-30

31 Computer Applications in Society Education Finance Government Health Care Discovering Computers Fundamentals, 2012 Edition Chapter 1 31 Pages 24 - 26 Figures 1-31 – 1-34

32 Computer Applications in Society Science Publishing Travel Manufacturing Discovering Computers Fundamentals, 2012 Edition Chapter 1 32 Pages 26 - 27 Figures 1-35 – 1-38


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