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English 9 Spanish Introduction to Engineering.  Essential Skill #14: I can identify literary devices and analyze their effect in in a place of poetry.

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Presentation on theme: "English 9 Spanish Introduction to Engineering.  Essential Skill #14: I can identify literary devices and analyze their effect in in a place of poetry."— Presentation transcript:

1 English 9 Spanish Introduction to Engineering

2  Essential Skill #14: I can identify literary devices and analyze their effect in in a place of poetry or literature  Poetry Portfolio

3  Simile  Personification

4 “The Passionate Shepherd to His Love” by Christopher Marlowe “The Nymph’s Reply to the Shepherd” by Sir Walter Raleigh

5  Habilidad Esencial #2: Yo puedo usar lenguaje apropiado mecánicos  Examen de Irregular Pretérito: i-stems, j-stems, u-stems  Examen de Irregular Preterite Verbs Chorizo: -car, -gar, -zar  Foldable

6 Verbos Irregulares de nueva raíz

7  Ellos no (Querer) hacer el viaje.  Quieren  Quisieron  Querer (cambia a) quis- leugo pon el terminación nueva

8 Verbos de Chorizo

9  Design Process  Emergency Car Supply  Cube  Speaker Project  Cube  Engineer’s Notebook  Emergency Car Supply

10 Design Process  Step 1-Define the Problem  What is wrong?  What do we need to fix?  Why do we need to fix it?

11 Design Process  Step 2-Brainstorm  Thinking….thinking…… thinking…and EVEN MORE THINKING

12 Design Process  Step 3- Research and Generate Ideas  Why is this important?  Why do we need this?  Why do we want this?

13 Design Process  Step 4-identify criteria and specify constraints  Restrictions  Why can’t we do this?  Why do we have to do this?

14 Design Process  Step 4-Identify Criteria and Specify Constraints  Restrictions  Why can’t we do this?  Why do we have to do this? Step 5- Skipped

15 Design Process  Step 6-Select an Approach  Restrictions  Why can’t we do this?  Why do we have to do this?

16 STEP 6-SELECT AN APPROACH STEP 7-DEVELOP A DESIGN PROPOSAL  Which looks best?  Which would be the best?  Inventor  Digital…..everything

17 Design Process  Step 7-Develop a Design Proposal  Inventor  Digital…Everything

18 STEP 8-MAKE A MODEL OR PROTOTYPE  Tangible  Real  Works

19 STRENGTHS  Math  Participation  Collaboration WEAKNESS  PLTW  Quality  Accountability

20  Improve penmanship  Become less shy  Procrastinate less  Study more

21  Learned to participate more  Important to try different things  Learned all the content  Made mistakes  Mentally prepared


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