Presentation on theme: "A Framework for Universal Design for Learning"— Presentation transcript:
1 A Framework for Universal Design for Learning Foundations of Technology A Maryland Standards-based CurriculumA Framework forUniversal Design for LearningRoy Rosnik
2 Purpose of Technology Education The purpose of technology education is the development of technological literacy for all students.Technological literacy is the ability to use,manage, understand, and assess technology.
3 “With the growing importance of technology to our society, it is vital that students receive an education that emphasizes technological literacy.”(ITEA, 2000, vii)
4 Julie Andrews Curriculum Raindrops on Robots and Widgets on Kittens … Bright Copper Castings and Warm Molded Plastics…..
5 Julie Andrews Curriculum These are a few my favorite things to teach every year….
6 Technological Education vs. Educational Technology The Great DebateWhat is the difference?Technological Education vs. Educational TechnologyTeaches about technologyvs. Teaches with technologyA school subjectvs. A means of teachingUltimate goal: Technological literacy for everyoneUltimate goal: Improving the process of teaching and learningvs.
7 Designing for Understanding Determine acceptable evidence.Plan learning experiences and instruction.Identify Desired Results.Multiple means of representation - to give learners various ways of acquiring information and knowledge,Multiple means of expression - to provide learners alternatives for demonstrating what they know, andMultiple means of engagement - to tap into learners' interests, challenge them appropriately, and motivate them to learn
8 The 5 E’s Engagement Evaluation Exploration Elaboration Explanation A Framework forUniversal Design for LearningThe 5 E’sEngagementEvaluationExplorationElaborationExplanation
9 EngagementActivity which will focus student’s attention, stimulate their thinking, and access prior knowledge.Probing QuestionsDemonstrationReadingFree WriteAnalyze a Graphic OrganizerKWLBrainstormingStudent asks questions such as,Why did this happen?What do I already know about this?What have I found out about this?Shows interest in the topic.Return to Graphic
10 ExplorationActivity which gives students time to think and investigate/test/make decisions/problem solve, and collect information.Perform an InvestigationRead Authentic Resources to Collect InformationSolve a ProblemConstruct a ModelReturn to Graphic
11 ExplanationActivity which allows students to analyze their exploration. Student’s understanding is clarified and modified through a direct interaction activity.Student Analysis & ExplanationSupporting Ideas with EvidenceStructured QuestioningReading and DiscussionTeacher ExplanationThinking Skill Activities: compare, classify, error analysisReturn to Graphic
12 ElaborationActivity which expands and solidifies student thinking and/or applies it to a real-world situation.Problem SolvingDecision MakingExperimental InquiryThinking Skill Activities: compare, classify, applyReturn to Graphic
13 EvaluationActivity which allows the teacher to assess student performance and/or understandings of concepts, skills, processes, and applications.Any of the Previous ActivitiesDevelop a Scoring Tool or RubricPerformance AssessmentProduce a ProductJournal EntryePortfolioReturn to Graphic