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A Framework for Universal Design for Learning Roy Rosnik Foundations of Technology A Maryland Standards-based Curriculum.

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Presentation on theme: "A Framework for Universal Design for Learning Roy Rosnik Foundations of Technology A Maryland Standards-based Curriculum."— Presentation transcript:

1 A Framework for Universal Design for Learning Roy Rosnik Foundations of Technology A Maryland Standards-based Curriculum

2 The purpose of technology education is the development of technological literacy for all students. Technological literacy is the ability to use, manage, understand, and assess technology. Purpose of Technology Education

3 With the growing importance of technology to our society, it is vital that students receive an education that emphasizes technological literacy. (ITEA, 2000, vii)

4 J ULIE A NDREWS C URRICULUM Raindrops on Robots and Widgets on Kittens … Bright Copper Castings and Warm Molded Plastics…..

5 J ULIE A NDREWS C URRICULUM These are a few my favorite things to teach every year….

6 T HE G REAT D EBATE Ultimate goal: Improving the process of teaching and learning Technological Education vs. Educational Technology Teaches about technology A school subject Ultimate goal: Technological literacy for everyone vs. Teaches with technology vs. A means of teaching vs. What is the difference?

7 Designing for Understanding Identify Desired Results. Determine acceptable evidence. Plan learning experiences and instruction. Multiple means of representation - to give learners various ways of acquiring information and knowledge, Multiple means of expression - to provide learners alternatives for demonstrating what they know, and Multiple means of engagement - to tap into learners' interests, challenge them appropriately, and motivate them to learn

8 Explanation Engagement Exploration Elaboration Evaluation A Framework for Universal Design for Learning The 5 Es

9 E NGAGEMENT Activity which will focus students attention, stimulate their thinking, and access prior knowledge. Probing Questions Demonstration Reading Free Write Analyze a Graphic Organizer KWL Brainstorming Student asks questions such as, Why did this happen? What do I already know about this? What have I found out about this? Shows interest in the topic. Return to Graphic

10 E XPLORATION Activity which gives students time to think and investigate/test/make decisions/problem solve, and collect information. Perform an Investigation Read Authentic Resources to Collect Information Solve a Problem Construct a Model Return to Graphic

11 E XPLANATION Activity which allows students to analyze their exploration. Students understanding is clarified and modified through a direct interaction activity. Student Analysis & Explanation Supporting Ideas with Evidence Structured Questioning Reading and Discussion Teacher Explanation Thinking Skill Activities: compare, classify, error analysis Return to Graphic

12 E LABORATION Activity which expands and solidifies student thinking and/or applies it to a real-world situation. Problem Solving Decision Making Experimental Inquiry Thinking Skill Activities: compare, classify, apply Return to Graphic

13 E VALUATION Activity which allows the teacher to assess student performance and/or understandings of concepts, skills, processes, and applications. Any of the Previous Activities Develop a Scoring Tool or Rubric Performance Assessment Produce a Product Journal Entry ePortfolio Return to Graphic


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