2Wim van Eck (w. vaneck@kabk Wim van Eck Education: HKU (Design for Virtual Theatre and Games) Leiden University (Media Technology) Working at: KABK (AR Lab) Leiden University (guest researcher)freelancerWebsite (really not up to date…)
3What about you? -What do you study? -Why do you want to learn 3d animation?-Do you have any prior experience?
4Rough planning -day 1: theory interface Cinema 4d modeling with primitives-day 2: modeling with splinesboxmodeling-day 3: materialstexturing-day 4: lightingrendering-day 5: animation-day 6: particlescompositingmotion graphics-day 7: requestspresentations
6Phenakistoscope (Joseph Plateau, 1832) One variant of the phenakistoscope is a spinning disc mounted vertically on a handle.Around the center of the disc a series of pictures is drawn corresponding to frames ofthe animation; around its circumference is a series of radial slits. The user would spinthe disc and look through the moving slits at the disc's reflection in a mirror. The scanningof the slits across the reflected images kept them from simply blurring together, so that theuser would see a rapid succession of images with the appearance of a motion picture.
7Praxinoscope (Charles Reynaud, 1877) The praxinoscope was invented in France in 1877 by Charles-Émile Reynaud. It uses astrip of pictures placed around the inner surface of a spinning cylinder. It has an inner circleof mirrors, placed so that the reflections of the pictures appeared more or less stationary inposition as the wheel turned. Someone looking in the mirrors would therefore see a rapidsuccession of images producing the illusion of motion.
8The Enchanted Drawing (J. Stuart Blackton, 1900) James Stuart Blackton was an important producer of trick films who became one of the originatorsof the animated film. His company produced many films for the Edison Co. as licensees, and in 1900Blackton made "The Enchanted Drawing" for Edison. Blackton sketched on a sheet held by an easel.He draws a face on the paper, then a glass and wine bottle. The bottle and glass suddenly becomereal, much to the dismay of the face on the paper. The artist gives the face a drink, which makes himhappy again. The film continues in this vein as other objects such as a hat and cigar are drawn andthen magically become real. The tricks were achieved by stopping the camera between frames andmaking substitutions, a common technique of trick films
9Steamboat Willie (1928)Steamboat Willie is an animated cartoon featuring Mickey Mouse. Contrary to claims by somesources, it wasn't the first cartoon produced to feature Mickey, but it was the one that madeMickey Mouse famous. It is noted in the history books as the first animated short with a completelypost-produced soundtrack of music, dialogue, and sound effects, although other cartoons withsynchronized soundtracks had been exhibited before, notably by Max Fleischer's series SongCar-Tunes starting in May 1924.
10King Kong (1933)King Kong contains many revolutionary technical innovations for its time (rear projection, miniaturemodels about 18 inches in height, and trick photography), and some of the most phenomenalstop-motion animation sequences and special effects ever filmed (by chief technician Willis O'Brien,famed for his first feature film The Lost World (1925)).
11Snow White and the Seven Dwarfs (1937) Snow White and the Seven Dwarfs is an animated feature, the first produced by Walt DisneyProductions. Although it was not the first full-length animated feature to be produced (the 1917Argentinian film El Apóstol holds that distinction, and there are seven other earlier ones), it wasthe first animated feature to become widely successful within the English-speaking world andthe first to be filmed in Technicolor.
12Jason and the Argonauts (1963) Jason and the Argonauts is a fantasy adventure film based upon the characters Jason and theArgonauts of Greek mythology. Directed by Don Chaffey, in collaboration with stop motion animationexpert Ray Harryhausen, this film is famous for its stop-motion animated monsters including harpies,the bronze giant Talos, the crashing rocks, and the many-headed Hydra that guards the Golden Fleece.The final sequence wherein an army of seven skeletons rise from the Earth, and attack the heroes isstill widely considered to be among the greatest achievements of 20th century motion picture specialeffects.
13Akira (1988)Akira is an animated film by Katsuhiro Otomo based on his manga of the same name. The movie ledthe way for the growing popularity of anime in the West. One of the reasons for the movie's success wasthe highly advanced quality of its animation. At the time, most anime was notorious for cutting productioncorners with limited motion, such as having only the characters' mouths move while their faces remainedstatic. Akira broke from this trend with meticulously detailed scenes, exactingly lip-synched dialogue (a firstfor an anime production, voices were recorded before the animation was completed, rather than the opposite)and superfluous motion as realized in the film's more than 160,000 animation cels.
14Who Framed Roger Rabbit (1988) Who Framed Roger Rabbit combined animation and live action. The film takes place in a fictionalizedLos Angeles in 1947, where animated characters are real beings who live and work alongside humansin the real world, most of them as actors in animated cartoons. At $70 million, it was one of the mostexpensive films ever at the time of its release, but it proved a sound investment that eventually broughtin over $150 million during its original theatrical release.
15The Nightmare Before Christmas (1993) Tim Burton's The Nightmare Before Christmas is a 1993 stop motion animated musical film about theinhabitants of Halloween Town who take over Christmas, directed by stop-motion animator Henry Selick.The film is loosely based on drawings and a poem by Tim Burton, and he served as co-producer. He didnot direct the film as is sometimes believed, but he was heavily involved.
16Spirited Away (2001)Spirited Away is a film by the Japanese anime studio Studio Ghibli, written and directed by famedanimator Hayao Miyazaki. The film received many awards, including the second Oscar everawarded for Best Animated Feature.
18Tron (1982)Fifteen to twenty minutes of computer-generated animation (blended with the filmed characters) wereused in Tron, which was a huge amount at the time, as Tron was one of the first movies to use any formof extended computer-generated sequence. Though the movie has been criticized for lackluster actingand incoherence of plot, the movie is celebrated as a milestone of computer animation.
19The Adventures of Andre and Wally B (1984) The Adventures of André and Wally B. is an animated short made in 1984 by the Lucasfilm ComputerGraphics Project, which would later be spun out as a startup company called Pixar. Although it is technicallynot a Pixar short, the animation was by John Lasseter, who was working on his first computer animatedproject and would move on to be a pivotal player at Pixar. The animation on the feature was trulygroundbreaking at the time, featuring the first use of motion blur in CG animation. Lasseter pushed theenvelope by asking for manipulatable shapes capable of the squash and stretch style, as earlier CGmodels had generally been restricted to rigid geometric shapes.
20Luxo Jr. (1986)Luxo Jr. is the first film produced in by Pixar Animation Studios. "Luxo Jr. sent shock wavesthrough the entire industry – to all corners of computer and traditional animation. One of thegreat achievements of this animation is that it manages to bring everyday items to life, givingthem personality and emotionsIn 1986, Luxo Jr. received an Academy Award nomination for Best Animated Short Film. It wasthe first CGI film nominated for an Academy Award.
21The Abyss (1989)Impressive for its compositing, modeling, animation and rendering.
22Terminator 2 (1991)Terminator 2 revolutionized the special effects industry, with ground-breaking computer graphics andvisual images, particularly in the T-1000 (liquid robot) scenes. The film won four Oscars, all for technicalaspects (Best Sound, Best Make Up, Best Visual Effects, Best Sound Editing). Most of the keyTerminator effects were provided by Industrial Light and Magic.
23Jurassic Park (1993)The stars of this movie, directed by Steven Spielberg, were the realistic looking and moving 3d-dinosaurs,created by Industrial Light and Magic. After seeing it, George Lucas, director of the Star Wars series,concluded the time was there to start working on his new Star Wars movies. In his opinion 3d-animationwas now advanced enough to believably create the alien worlds and characters he already wanted tomake since the early late seventies.
24Toy Story (1995)First CGI feature-length animation, and Pixar's first feature film. The primary characters aretoys in the room of the six-year-old boy Andy, and is mostly told from their point of view.
25Star Wars: Episode 1 (1999)Almost every shot of this movie is enhanched with 3d-animation. It featuresvery realistic 3d-aliens and environments.
26The Iron Giant (1999)Even if Iron Giant looks as if it were completely drawn the traditional way, the biggiant robot is actually a 3d-animation. Most of the backgrounds although 2d in lookwere also 3d renderings.
27Final Fantasy: The Spirits Within (2001) Final Fantasy: The Spirits Within is a science fiction film by Hironobu Sakaguchi, the creatorof the Final Fantasy series of videogames. It was the first animated feature to seriously attemptphotorealistic CGI humans.uncanny
28Lord of the Rings: Two Towers (2002) First photorealistic motion captured character for a film, Gollum was also the first digital actorto win an award (BFCA), category created for Best Digital Acting Performance.
29Beowolf (2007)Again, an partially successful attempt at creating photorealistic 3d humans.
30The Curious Case of Benjamin Button (2008) Successful attempt at creating photorealistic 3d humans. Most of the time only parts (mostly face)of the characters were 3d.
31Avatar (2009)Ground-breaking in combining stereoscopic live and cg footage.
32The Adventures of Tintin (2011) CG which maintains the style of the comics.
68RenderingAfter making your scene in a 3d-program, you might want to turn it into a picture ormovie to save on your hard-disk. This process is called rendering. And if you for exampleapplied a reflective material to an object in your scene, then these reflections will becalculated by the computer during the rendering.
70Low-poly3d-model containing relatively few polygons. The less polygons a 3d-modelhas, the easier it is for the computer to handle. Downside is that it is difficultto create smooth curves without many polygons
71High-poly3d-model containing relatively many polygons. More difficult for acomputer to handle, but you can create very smooth curves
72Realtime-direct interaction, you can for example walk around in the scene-example: videogames
73Pre-rendered -no interaction, you can only play or stop the movie -Can take hours for one frame to render-example: movies