Presentation on theme: "Things to note – Judging Distance Two Types Units of Measure"— Presentation transcript:
1 Things to note – Judging Distance Two Types Units of Measure Appearance MethodUnits of MeasureTake a range you would know i.e.A football pitch is about 100m.A 25/100m firing range.See how many of use units of measure you can fit in between you and your target.(Practice show them what 100m looks like)Don’t use this method over 400m if you can’t see all the ground between you and the target.Appearance Method By knowing what a person looks like at different ranges you can use this method to judge the distance. See them what people look like at 100, 200, 300 and 400m 100m – Clear in all detail 200m – Clear in all detail, skin and equipment is still identifiable 300m – Clear body outline, face colour ok but the rest is starting to become blurred 400m – Body outline ok, rest blurred 500m – Body begins to taperThings to note –Things look closer when;The sun is bright from behind youThey are bigger then things around themThere is dead ground between you and themYou are higher then themThings look further away when;There is bad light and the sun is in your eyesThey are smaller then things around themYou are looking across a valley or down a streetYou are lying down
2 Halving There are also 3 aids to help you judge distance Key Range BracketingHalvingKey RangeIf the range to one object is known, estimate the distance from it to the target.Bracketing The observer should decide on the furthest possible distance and the nearest possible distance to the object. The average of these is taken as the range. For example, if the furthest estimated distance is 300 m and the nearest distance is 100 m then the range is therefore 200m.HalvingEstimate the distance halfway from to target and then double it
3 Fire Control Orders The Direct Method Target Recognition Two Types The Clock Ray MethodThe Direct MethodUse mine tape on the floor for a big aidRemember to point out a centre of arc must be givenThe Clock Ray Method Explain this is only used with harder targets. Use laminate sheetFire Control OrdersThere are 5 types of FCOFull FCOBrief FCODelayed FCOIndividual FCOTracerA FCO is known as GRIT and give as CLAP
4 T When enemy seen rapid fire A FCO is known as GRITGroupRangeIndicationType of fireAnd given as CLAPClearLoudAs an orderWith PausesFull FCO ExampleG Delta fire teamR 200mI Quarter right small tree enemy or Quarter right small tree 4 o’clock of tree enemyT Rapid fireBrief FCO ExampleI Quarter right small tree enemy or Quarter right small tree 4 o’clock of tree enemyT Rapid fireDelayed FCO ExampleG Delta fire teamR 200mI Quarter right small tree enemy or Quarter right small tree 4 o’clock of tree enemyT When enemy seen rapid fire
5 I Watch my tracer, where it hits - enemy Tracer FCO ExampleG Delta fire teamR 200mI Watch my tracer, where it hits - enemyT Rapid fireDelayed FCO ExampleG Rifleman No. 3R 200mI Quarter right small tree enemy or Quarter right small tree 4 o’clock of tree enemyT Watch and shoot
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