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1 Chapter 5 Implementing UML Specification (Part I) Object-Oriented Technology From Diagram to Code with Visual Paradigm for UML Curtis H.K. Tsang, Clarence.

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Presentation on theme: "1 Chapter 5 Implementing UML Specification (Part I) Object-Oriented Technology From Diagram to Code with Visual Paradigm for UML Curtis H.K. Tsang, Clarence."— Presentation transcript:

1 1 Chapter 5 Implementing UML Specification (Part I) Object-Oriented Technology From Diagram to Code with Visual Paradigm for UML Curtis H.K. Tsang, Clarence S.W. Lau and Y.K. Leung McGraw-Hill Education (Asia), 2005

2 2 Objectives After you have read this chapter, you should be able to implement a class diagram; implement a state diagram; implement an activity diagram; and implement sequence and collaboration diagrams.

3 3 Class class SampleClass { private int privateAttribute; protected double protectedAttribute; long packageAttribute; public boolean publicAttribute; public boolean publicMethod(int parameter1) { … } private float privateMethod(byte parameter1,float parameter2) { … } protected double protectedMethod() { … } void packageMethod(short parameter1) { … } A Single Class

4 4 Package package com.abc.library; class ClassA …. { … } Package 

5 5 Inheritance Single inheritance can be easily implemented by super class and subclass in most OO programming languages, e.g. use extends in Java. Multiple inheritances may not be supported in some OO programming languages. Replace some of the inheritances by interfaces.

6 6 Inheritance class SubClass extends BaseClass { … } Inheritance 

7 7 Inheritance (cont’d) interface BaseInterface { // declaration of methods …. } class ConcreteClass implements BaseInterface { // implementation of // methods of the // interface BaseInterface … } Inheritance 

8 8 Inheritance (cont’d)

9 9 class Class2 extends Class1 implements Interface3 { … define attributes from class3 define operations from interface3 } Inheritance (cont’d)

10 10 One-to-one Association (cont’d) class ClassA { ClassB _b; // declare attributes // for the // association class … } class ClassB { ClassA _a; … } One-to-one Association 

11 11 One-to-many Association (cont’d) class ClassA { Vector _b; // or hashtable … } class ClassB { ClassA _a; // declare attributes // for association // class } One-to-many Association 

12 12 One-to-many Association (cont’d) import java.util.Vector; class ClassA { Vector _Bs; public ClassA() { _Bs = new Vector(); … } public Enumeration getBs() { return(_Bs.elements()); }

13 13 One-to-many Association (cont’d) // remove the link between ClassB object to this // object public void removeB(ClassB b) { _Bs.remove(b); } public void addB(ClassB b) { _Bs.add(b); } // other functions for searching objects in the // vector … }

14 14 Qualified Association (cont’d) class ClassA { Hashtable _b; … } class ClassB { ClassA _a; // declare attributes // for association // class … } One-to-many Association 

15 15 Qualified Association (cont’d) import java.util.Hashtable; class ClassA { private Hashtable _Bs; public ClassA() { _Bs = new Hashtable(); } public Enumeration getBs() { return(_Bs.elements()); } public void addB(ClassB b, int key) { _ClassBs.put(new Key(key), b); }

16 16 Qualified Association (cont’d) public void removeClassB(ClassB b) { _ClassBs.remove(b); } public ClassB getClassB(int key) { return((ClassB) _Bs.get(new Key(key))); } } // ClassA

17 17 Qualified Association (cont’d) class Key { int _key; public Key(int key) { _key = key; } public boolean equals(Object obj) { if (obj instanceof Key) return(((Key) obj)._key == _key); else return(false); } public int hashCode() { return(_key); } }// Key

18 18 Many-to-many Association (cont’d) Many-to-many Association If the association does not have additional attributes, we can use a vector or a hashtable on each side. If the association has attribute(s), a distinct association class is needed for holding the links between the objects and storing the additional attributes of the association.

19 19 Implementation of Association Class One-to-one association. Assign the attributes of the association class to one of the classes of the association. One-to-many association. Assign the attributes of the association class to the class on the many side. Many-to-many association. Implement the association class as a distinct class.

20 20 Example – One-to-many Association

21 21 Example – One-to-many Association (cont’d) class Car { private int EngineNo; private int ChasisNo; private int OwnershipYear; private int OwnershipMonth; private int OwnershipDay; … }

22 22 Example - Many-to-many Association Example of objects and links Many-to-many Association

23 23 Example – Many-to-many Association (cont’d) class School { private String _name; private Vector _registrations; public School(String name) { _name = name; _registrations = new Vector(); } public void setName(String name) { _name = name; } public String getName() { return(_name); }

24 24 Example – Many-to-many Association (cont’d) // school class continues public void addRegistration(Registration reg) { _registrations.add(reg); } public void removeRegistration(Registration reg) { _registrations.remove(reg); } public Enumeration getStudents() { int i; Vector students = new Vector(); for (i = 0; i < _registrations.size(); i++) students.add(((Registration) _registrations.elementAt(i)).getStudent()); return(students.elements()); } } // school

25 25 Example – Many-to-many Association (cont’d) class Person { private String _name; private Vector _registrations; public Person(String name) { _name = name; _registrations = new Vector(); } String getName() { return(_name); } void setName(String name) { _name = name; }

26 26 Example – Many-to-many Association (cont’d) // Class Person continues public void addRegistration(Registration reg) { _registrations.add(reg); } public void removeRegistration(Registration reg) { _registrations.remove(reg); } public Enumeration getSchools() { int i; Vector schools = new Vector(); for (i = 0; i < _registrations.size(); i++) schools.add(((Registration) _registrations.elementAt(i)).getSchool()); return(schools.elements()); } } // Person

27 27 Example – Many-to-many Association (cont’d) class Registration { private Person _student; private School _school; private int _studentNo; private Registration(Person student, School school, int studentNo) { _school = school; _student = student; _studentNo = studentNo; } static public void register(Person student, School school, int studentNo) { Registration reg = new Registration(student, school, studentNo); school.addRegistration(reg); student.addRegistration(reg); }

28 28 Example – Many-to-many Association (cont’d) // Class Registration continues public void deregister() { this._school.removeRegistration(this); this._student.removeRegistration(this); } public School getSchool() { return(_school); } public Person getStudent() { return(_student); } } // class Registration

29 29 Example – Many-to-many Association (cont’d) public class Main3 { public static void main(String argv[]) { int i; String schoolNames[] = {"TWGS", "KCTS", "LKP", "CMT", "KKY"}; String studentNames[] = {"Peter Chan", "Alan Tong", "John Lee", "Venice Tsui", "Mary Lui"}; Person students[] = new Person[5]; School schools[] = new School[5]; for (i = 0; i < 5; i++) { students[i] = new Person(studentNames[i]); schools[i] = new School(schoolNames[i]); }

30 30 Example – Many-to-many Association (cont’d) Registration.register(students[0], schools[0], 1241); Registration.register(students[1], schools[1], 1234); Registration.register(students[2], schools[1], 1111); Registration.register(students[3], schools[2], 9878); Registration.register(students[4], schools[3], 6782); Registration.register(students[4], schools[4], 9807); Registration.register(students[4], schools[0], 9080); Enumeration s = Registration.getSchools("Mary Lui"); System.out.println("Mary Lui studies in the following schools:"); for (;s.hasMoreElements();) { System.out.println (((School) s.nextElement()).getName()); }

31 31 Composition & Aggregation Aggregation can be implemented as a plain association. Composition is a special case of aggregation. The parts of the whole object is deleted before the whole object is deleted.


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