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Scratch : Animation and game programming Task 6: Space travel.

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Presentation on theme: "Scratch : Animation and game programming Task 6: Space travel."— Presentation transcript:

1 Scratch : Animation and game programming Task 6: Space travel

2 Observation and discussion What can we observe from the demo? How to make it?

3 1. Basic setting How many sprite do we need? Give it/them name(s) and set rotation. Prepare costumes.

4 2. Let each star move up and down. In script area of each star. Let stars move up and down. They can also move in different speeds.

5 3. Let the player control the Alien. In script area of alien Which block can we use for the Alien to follow the player’s mouse?

6 3. Let the player control the Alien. Build blocks to let the player use the mouse to control the Alien. Remember to change the Alien's costume.

7 4. change costumes when the Alien crashes stars In the script area of alien Which one is better? Why? Change costume

8 Scripts

9

10 Conclusion: What do we learn? 1. Basic setting – How to add sprites, set costumes and edit costumes. 2. Let each star move up and down. – How to set commands.

11 Conclusion: What do we learn? 3. Let the player control the Alien. – How to set mouse control. 4. Change costumes when the Alien crashes stars. – Operator “OR”

12 P.S.1 : Scratch is developed by the Lifelong Kindergarten Group at the MIT Media Lab. See http://scratch.mit.edu.http://scratch.mit.edu P.S.2 : Materials are provided by Mr. CHENG Che Hung of NLSI Lui Kwok Pat Fong College.


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