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Chapter 1 Concepts My Role on a Team

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Presentation on theme: "Chapter 1 Concepts My Role on a Team"— Presentation transcript:

1 Chapter 1 Concepts My Role on a Team
What are the roles and responsibilities of team members on a video game design team?

2 Qualities of a Game Designer and Team
Hard Skills Technical requirements for a job Acquired through training and research Soft Skills (sometimes called Workplace Skills) Social graces, attitudes

3 Qualities of a Game Designer and Team (cont.)
Hard Skills Technology competence Analytical/Logical competence Mathematical/Science competence Aesthetic competence Communication competence (including technical and narrative writing, and listening skills) Compromise Conduct Research

4 Qualities of a Game Designer and Team (cont.)
Soft Skills Respectful of self and others Able to give and take constructive criticism Dependability Punctuality Positive attitude Initiative

5 Roles in the Video Game Industry
Creative Director Project Manager Lead Designer Game Designer Level Designer User Interface Designer Game Writer Art Designer / Lead Artist Audio Engineer Quality Assurance Tester / Game Tester

6 What role do you think is the best fit for you?
Answer this question in the Summary area of your Chapter 1 Notes document.


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