Ppt on holographic technology video

Seminar Series: Stereo Systems: Overview adapted from: “Stereo & 3D Display Technologies” Prof. David McAllister - Date: Wednesday 19 th October 2005 Presenters:

appear to be in 3D. Stereo & 3D Display Technologies Autostereoscopic Displays Autostereoscopic Displays: No Viewing Devices Required I. Hardcopy (Such as: Free Viewing, Holographic Stereograms, Parallax Barriers, Lenticular Sheets). II.Alternating Pairs/lacks the ability to produce occlusion. Therefore, this display system would not be ideal for video. Actuality System Stereo & 3D Display Technologies Volumetric Displays Oscillating Plane Mirror  No disconnection of accommodation  All depth cues would be/


T215A Communication and information technologies (I) Block 1 Storing and sharing Session 2 Arab Open University - Fall 2012 1.

to filenames with the extension jpg), MPEG compression algorithm that is used on video (leading to filenames with the extensions mpg or mpeg) MPEG compression algorithm used/on a single side of a magnetic disk has increased, as the technologies for storing data in smaller and smaller areas and for locating the / devices [6] Future Project: holographic discs! Initial capacities of hundreds of gigabytes are suggested, potentially rising to several terabytes!! Here holographic principles are used to store the/


TECHNOLOGIC COMMUNICATION. HOW TECHNOLOGICAL COMMUNICATION USED TO BE TEN YEARS AGO. Technological communication was no where near were it is today 10.

How do you know? this change is long term because change is already happening with technological communication and it can only get better, soon they will have holographic phone calls, advanced audio, etc. I know because looking in the past and /communicate across the world, it could get better if their was holographic phone calling but that will come eventually VIDEO THANK YOU! Thank you so much for listening to this presentation on technological communication and how it has affected the world In the past/


Index for Multimedia Technology

of a series of slides Slides can incorporate Multimedia elements, such as text, graphics, sound and video. Elements and slide transitions can have animation effects added. You can also add hyperlinks to produce / across the network. Connecting to Peripherals Developments in Technology Back to Index Developments in Technology Computing Department Greenfaulds High School Higher Computing Developments in Technology Developments in Technology Holographic Storage Provides high storage densities of approx. 10 /


Outline Recent Innovations in Technology, Business, Market, and New Polymaths Internet Innovations and Trend Innovations of Financial Technology

3-D holograms of your friends in real time. Movies and TVs are already moving to 3-D, and as 3-D and holographic cameras get more sophisticated and miniaturized to fit into cell phones, you will be able to interact with photos, browse the Web /°C is then passed through a heat exchanger to provide heat that is delivered elsewhere. 5 Technologies That Will Shape the Web The Mobile Web Will be a Smarter Web Video Is Poised to Inundate the Web Everyday Objects Will Join Our Social Networks Web Data Will Explode/


Interesting Facts By Jeremy Boecker. Post-DVD Technology Blu-Ray Discs (BD) Blu-Ray Discs (BD) HD-DVD HD-DVD HVD HVD.

interactivity Same disc structure as todays DVDs means cheaper production costs Disadvantages More expensive to produce; hasnt been able to support more advanced video compression codecs such as MPEG-2 and MPEG-4 AVC Lower storage capacity HVD Holographic technology Holographic technology Can store 1TB to 3.9TB of data per disc! Can store 1TB to 3.9TB of data per disc! 1 Gbit/sec/


Three-Dimensional Video Postproduction and Processing Ibraheem Alhashim - July 10 th 2013 CMPT 880.

about 3D issues  Stereographer try to balance 3D effect with overall viewing experience 3D video 19  Fundamentals  3D display technologies  Basic processing  View synthesis  2D to 3D conversion  3D media for mobile devices  Outlook 3D Display Technologies 20  “Offer immersive experience”  3D Glasses (cinema + TV)  Head-mounted displays  Volumetric and holographic displays  Autostereoscopic displays Autostereoscopic displays 21  Best choice for mobile devices  Backward compatible/


Emerging Technologies Law Enforcement II. Copyright © Texas Education Agency 2013. All rights reserved. Images and other multimedia content used with.

send texts, pictures, and/or video through the 911 system – Will decrease response time – Will increase productivity Enhanced satellite images software – overlays onto satellite images of criminals’ residences and high-risk areas 28 Copyright © Texas Education Agency 2013. All rights reserved. Images and other multimedia content used with permission. Some Developing Technologies: Protection (continued) Meta-material cloaking – Holographic discs that camouflage into the/


© M. Rauterberg, TU/e1 Technologies for supporting human activities today, tomorrow--insights and prospects Matthias Rauterberg Technical University Eindhoven.

tightly connected to the office of the future as the place for processing information and knowledge. Modern information and communication technologies change the office world. Electronic interaction will become increasingly multimodal: video-conferences combine image and sound, holographic effects combined with audio and video sensors allow a telepresence, exoskeletal systems with data gloves, artificial robotic limbs, an "intelligent 2nd skin" etc. will be able/


Communicating technology 2 Avoiding plagiarism Definitions (Task 2) Kie-98.1114 Communicating technology.

bibliography/list of references a) Kipper, D., 2008. Japans new dawn. Popular Science and Technology, [online] Available at: [Accessed 22 June 2009]. b) Pagnamenta R. Energy adviser puts/, transfer, and play back digital media, such as mp3 files and various video clips. A house mouse isa small rodentthatlives in a tiny hole and eats / 3-D pictures, it is not yet possible to generate arbitrary scenes by a holographic volumetric display. C. A fuel cell is an electrochemical conversion device. It produces /


1. 2 Telemedicine Overview 3 Space Technologies Spin-off The Space Science and Technology eventually released many “terrestrial” applications which were.

panels, CRT data projectors, multimedia, etc.; specific: image analyzers and processors, CT, MRI, surgical robots, tactile or holographic interfaces, blood analyzers, etc. In most cases, as for standing accessible sites such as hospitals, universities, a.s/implemented in the general e-learning scenario using Internet Technologies. Advanced educational tools as tele-mentoring and video conferences will be detailed further. 47 Video Conference (1) The video conference as advanced educational tool will be used /


From Wheelbarrows to Holodecks Part B Connecting | Talk 8 Video Game Law 2013 UBC Allard Hall Jon Festinger Q.C. Centre for Digital Media Festinger.

skated, shot-speeds, goalie. Gamification for every possible challenge/bet. Create your own sports music-video. Advanced Issues List Holographic Immersion Remote audio crowd feedback fed back into arena (If Porsche can enhance engine sounds, why/: Open Wireless vs. Licensed Spectrum: Evidence from Market Adoption Yochai Benkler (Harvard Journal of Law and Technology) http://cyber.law.harvard.edu/publications/2012/unlicensed_wireless_v_licensed_spectrum The Cloud & Big Data: Digital Market Manipulation Ryan /


CS 426 History of Video Games © 2003 - 2007 Jason Leigh Electronic Visualization Lab, University of Illinois at Chicago.

by Don Bluth), the first arcade game to feature laser- disc technology. YouTube Dragon’s Lair Commodore releases the Commodore 64, an inexpensive but powerful computer that outperforms any video game console. With too many products on the shelves from a multitude/, 1991. Time Traveler was the first of two "Hologram" games that Sega produced. The game characters appeared to be holographically projected onto the playing area. Time Traveler contained a laser disc player and a T.V. monitor that was aimed into/


CS 426 History of Video Games © 2003 - 2008 Jason Leigh Electronic Visualization Lab, University of Illinois at Chicago.

animated by Don Bluth), the first arcade game to feature laser-disc technology. YouTube Dragon’s Lair Commodore releases the Commodore 64, an inexpensive but powerful computer that outperforms any video game console. With too many products on the shelves from a /Sega, 1991. Time Traveler was the first of two "Hologram" games that Sega produced. The game characters appeared to be holographically projected onto the playing area. Time Traveler contained a laser disc player and a T.V. monitor that was aimed into/


IAcademy Introduction to Computers Introduction to IT Lecture 3 Keyboard and Pointing Devices Touchscreen Video and Voice Input This lecture and its associated.

users with an area on which they can write or draw. iAcademy Video Input iAcademy Video Input http://www.youtube.com/watch?v=QouqznE4Yws iAcademy Live Holographic Video Conference http://www.youtube.com/watch?v=jMCR9xep81E iAcademy Biometric Input Biometrics / iAcademy Any Questions? iAcademy Assessment 1 Write a technical review on the general technology and existing specific products most closely related to information technology. This is an individual assignment and must be prepared by you alone, although/


 Special Problems for Industries of Multimedia › On-Demand video, image and audio services must be able to provide content without bankrupting themselves.

Overtly expensive, › Rarely access content › Takes up the same amount of space  Multimedia Data › Graphics › Image › Animation › Video › Audio  Multimedia data is huge  At the heart of multimedia information systems lies the multimedia database management system.  MM DBMS/storage devices  Tertiary storage includes magnetic tapes, optical disk devices and some ore recent technologies like optical tapes and holographic storage.  From top to bottom of this hierarchy average access times increase, while /


“ Is it Live or is it Telepresence? " Keynote Talk 2006 Technology Horizons Spring Exchange Science & Technology in 10, 20, & 50 Years Institute for the.

the people "View" each other with trimensional “holographic” images. 1956 The Beginnings of Commercialization: PicturePhone /Video Additional Wavelength EDFA WDM Mux ‘Triplexor’ in the ONT Cost of ONT ‘Triplexer’ Laser / Transmitter Lack of O-E Integration Cost of ONT ‘Triplexer’ Laser / Transmitter Lack of O-E Integration More Bandwidth Needed > 1 Gbps per Home Greater Symmetry More Bandwidth Needed > 1 Gbps per Home Greater Symmetry Source: Stuart Elby VP – Network Architecture, Verizon Technology/


Information Technology INT1001 Lecture 4 Storage & Multimedia 1.

. Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall19 Storage: Holding Data for Future Use Holographic storage May make high-density storage possible Able to create three-dimensional images Eye-Fi wireless memory card /, Inc. Publishing as Prentice Hall30 Visual: E-Books, Digital Cameras, and Camcorders Digital video cameras have replaced the use of analog technology with digital technology. These increasingly popular cameras are small and powerful. Copyright © 2009 Pearson Education, Inc/


URBANIZATION 2025-2040 Mega City Warfare and Future Technologies Frank Prautzsch Velocity Technology Partners LLC Mad Scientist Conference.

COUNTERBOMBER Beyond blast range, stand-off concealed explosives detector “MAD SCIENTIST” SURFACE TERRAIN TECHNOLOGIES RAYTRIX 3D Displays 3D autostereoscopic monitors from 24 to 55” HP LABS LEIA -3D Holographic Display -Full color 3D imagery and video -64 different aspect angles -HP Labs Spin out -Nano-Diffraction Gratings -Uses conventional LCD Technology MICROSOFT HOLOLENS -Fully Wireless -Pared and unpared operation -Releaseable with Windows 10.0/


Exploring multimedia and interactive technologies Desiree DePriest, Ph.D. Multimedia Developer - The Corridor Group/Chex eLearning IT Professor - Kaplan.

be viewed by users with Windows or Mac supporting mobile and ubiquitous real- time video mobile devices.  Hands-free devices and related technologies as well as desktop virtualization software use 3D imagining and display multimedia. This allows / resubmit for seamless collaboration and assessment regardless of location.  Another future trend in multimedia is augmented optical learning/holographics.  Innovative multimedia using light or optics allows the image, not the organic form, to beam to another /


INSTITUTIONS AND AUDIENCES FILM INDUSTRY

find You must include a range of images/videos and an attractive presentation style. You must link to the two other people in your group’s work Due Sunday 8pm WHAT IS NEW MEDIA TECHNOLOGY? New media technology is a term meant to encompass the /before. There is now a move towards ‘glasses-free’ 3D viewing, which using a trick of the mind creates almost holographic images. ADVANTAGES FOR THE FILM INDUSTRY Portability – Digital cameras are far less bulky and difficult to transport than a traditional film/


Umow Lai engineering sustainable environments Technology…Evolution…Design.

Kinect for manipulation of CT data What’s Next????? Gesture Technology The possibilities are endless Video Conferencing Personal systems Portable systems Classroom/Lecture Theatre Meeting rooms Telepresence Future of Video Conferencing 3D Video Conferencing More immersive – with documents able to be shared more easily. Future of Video Conferencing 3D video conferencing with Multitouch Future of Collaboration Holographic Future of Collaboration Virtual Excursions & Field Trips Future of Collaboration/


The Impact of Technology on the Media Industry Andrew M Skinner Manager. Technology Consulting Accenture.

18 The light bulb was not invented by the candle industry looking to improve output. Owners of established technologies tend to focus on making incremental improvements to their own products, avoiding the potential threat to their own/Surfing Teleconferencing Online games MP3 Streaming Video Conferencing Multi-player games Video-streaming (VHS) Video on demand Multi-channel TV Video streaming Multi-channel TV 5 sec CD download Virtual Reality 3d Holographics Telepresence Bandwidth Mbps Source: 2010 National/


WU 8841 Diffusion and Integration of Educational Technology Synchronous Professional Development Kalman Mannis.

the meeting sees the same presentation as the presenter, including animations, video clips etc. The presentation is automatically scaled to fit each audience /community of learners Reversal Increased use of 3 dimensional projection for a holographic format for participation. Better tools /equipment will allow more efficient / (2008) Red queens, butterflys, and strange attractors: Imperfect lenses into emergent technologies. Retrieved from: //sylvan.live.ecollege.com/ec/courses/14936/crs-wueduc8812-3730077//


WU 8841 Diffusion and Integration of Educational Technology Synchronous Professional Development Kalman Mannis NeedResearch DevelopmentCommercialization.

a community of learners Reversal Increased use of 3 dimensional projection for a holographic format for participation. Better tools /equipment will allow more efficient image /create a format that encourages collaboration by incorporating multi directional audio and video feeds. Their stated goal is to have a product that mimics a/There are five distinct categories that occur in the emergence of any new technology: Technology trigger. A breakthrough, public demonstration, product launch or other event that /


Plymouth State University Emerging Technologies Chapter 8.

Devices 3D displays Organic LEDs (omit light) Holographic displays Plymouth State University New Technologies Carbon nanotubes Quantum computing (> 2 states) Optical computing Plymouth State University Personal Technology Convergence, Portability, & Personalization MP3 Players High-/ CDs –Cell phones with enhancing features such as address books and digital cameras that also shoot videos Cons: –Multiple features that compromise the primary feature, such as an internet refrigerator Plymouth State University/


Image Formation Lecture 5 Image Formation CSC 59866CD Fall 2004

B separately, AND digital signals instead analog video One CCD Cameras Bayer color filter array http://www.siliconimaging.com/RGB%20Bayer.htm http://www.fillfactory.com/htm/technology/htm/rgbfaq.htm Image Format with Matlab (show/Light/Heat Camera/Film combination Digital Camera Video Cameras FLIR (Forward Looking Infrared) Range Sensors Radar (active sensing) sonar laser Triangulation stereo structured light – striped, patterned Moire Holographic Interferometry Lens Focus Fresnel Diffraction Others Almost /


Image Formation Topic 3 of Part 1 Image Formation CSC I6716

B separately, AND digital signals instead analog video One CCD Cameras Bayer color filter array http://www.siliconimaging.com/RGB%20Bayer.htm http://www.fillfactory.com/htm/technology/htm/rgbfaq.htm Image Format with Matlab (show/Light/Heat Camera/Film combination Digital Camera Video Cameras FLIR (Forward Looking Infrared) Range Sensors Radar (active sensing) sonar laser Triangulation stereo structured light – striped, patterned Moire Holographic Interferometry Lens Focus Fresnel Diffraction Others Almost /


3D Computer Vision and Video Computing Image Formation Topic 3 of Part I Image Formation CSc I6716 Fall 2006 Zhigang Zhu, City College of New York

RGB%20Bayer.htm l http://www.fillfactory.com/htm/technology/htm/rgbfaq.htm http://www.fillfactory.com/htm/technology/htm/rgbfaq.htm n Image Format with Matlab (in Homework 1) 3D Computer Vision and Video Computing Human Eyes and Color Perception n Visit a / combination l Digital Camera l Video Cameras l FLIR (Forward Looking Infrared) n Range Sensors l Radar (active sensing) n sonar n laser l Triangulation n stereo n structured light n – striped, patterned n Moire n Holographic Interferometry n Lens Focus n /


JEFFREY E. BARNETT, PSY.D., ABPP LOYOLA UNIVERSITY MARYLAND APRIL 25, 2014 Ethical Practice in the Digital Age: Technology, Internet, and Social Media.

services via the telephone Third Wave Technologies Virtual reality treatments of anxiety disorders Interactive televideo communication treatments Fourth Wave? Instantaneously translated global Televideo E- therapy via a Blackberry or I-Phone, etc.? Holographic virtual therapy? (Bell labs) /, the release said. For some people, the online services arent an appropriate level of care or video services arent accessible. In that case, a licensed professional will refer the beneficiary to the right organization/


Teacher Instructions Click on the links at the bottom of each slide during slideshow mode to view each video Or copy and paste the link into your browser.

to do with Google Glass … Video #1 http://www.youtube.com/watch?v=JSnB06um5r4 Video #2 https://www.youtube.com/watch?v=v1uyQZNg2vE Video #3 https://www.youtube.com/watch?v=S80mE3kQTJ0 HoloLens HoloLens is essentially a holographic computer built into a headset that / to the phone. What are some potential problems with this concept? Link to video http://www.youtube.com/watch?v=aCARtauIS50 Google’s Self Driving Car Using this technology, a legally blind person is able to drive a car. Car automatically stops /


5 Pen PC Technology Assistant Professor, Department of CSE M.Buvana

Write back Communication Pen P-ISMs are connected with one another through short-range wireless technology. The whole set is also connected to the Internet through the cellular phone function./Intensity Timeouts Sensitivity Auto_repeat parameters. Example Digital Camera It is useful in video recording, video conferencing. It is simply called as Web Cam. It is connected / is lithium ion battery. The storage device is of the type tubular holographic which is capable of storing. The use of lithium ion battery in/


Created by : Hardik Kanjariya 5 Pen Pc Technology.

Resolution capacity of 1024 x 768. Thus it is gives more clarity and good picture A video projector is a device that receives a video signal and projects the corresponding image on a projection screen using a lens system. Digital Camera /of the type tubular holographic which is capable of storing. lithium ion battery in this gadget will reduce energy density, durability and cost factor. Advantages of P-ISM Portable Feasible Wi-Fi technology Based on Electronic Perception Technology Disadvantages of P-ISM /


Deep Learning from Speech Analysis/Recognition to Language/Multimodal Processing Li Deng Deep Learning Technology Center, Microsoft Research, Redmond,

created software that taught itself to recognize cats and other objects by reviewing stills from YouTube videos. The underlying deep learning technology was later used to slash the error rate of Google’s voice recognition services (see “Google/, 2012. Plahl, C., Schlüter, R., and Ney, H. “Hierarchical Bottleneck Features for LVCSR,” Proc. Interspeech, 2010. Plate, T. “Holographic reduced representations,” IEEE Transactions on Neural Networks, Vol. 6, No. 3, pp. 623-641, May 1995. Poggio. T. “How the Brain /


Technology – Broad View1 Networks  For the most part, not a technology, but political/financial issue Available bandwidth continuously increasing (“√2-rule”

networks: install transmission methods for audio/video via low-cost access network wide coordinate activities on European or world-wide basis (e.g. MPLS-Gateways) Technology – Broad View2 Storage  Harddisks: Capacity: “√2-rule” Cost/capacity – ratio decreasing (IDE-RAIDs, S-ATA)  Tapes: “√2-rule” for capacity (AIT 1,2,3, LTO 1,2,3, S-AIT)  Future Holographic Storage: From todays viewpoint: unlimited/


 Definition  Telepresence vs Video Conference  Advantages of Telepresence  Technologies  Applications  Conclusion.

Video Conference  Advantages of Telepresence  Technologies  Applications  Conclusion  Latest generation of video conference technology.  Virtual presence at another physical location by means of telecommunication technologyTechnology introduced by microsoft.  Life Size Participants(wide screens)  Very good quality video, lighting, and acoustics  Frameless screen  True eye contact  Consistent experience in different locations Gaze angle in video/ assistance of a holographic screen, a projector/


YOUNGBLOOD, MACHINIMA, THE HISTORY OF FILM AND VIDEO GAMES, AND ALTERNATE ENDINGS, GAMES II.

 Conventional editing reconstructs “real” time and “real” space  Three-dimensional display—binocular (stereoptic) or holographic  Cinema vs. video games—the spectator is the camera, “a point of view that is active within the scene”  / “Red vs. Blue” (Halo)  “Make Love Not Warcraft” (South Park) Machinima is a nascent technological breakthrough which radically redefines the means of production associated with traditional narrative filmmaking Machinima Art Machinima resembles found-footage filmmaking in/


Computer Graphics Prof. Muhammad Saeed Dept. of Computer Science & IT Federal Urdu University of Arts, Sciences and Technology.

displays FUUASTDept. of Comp. Sc.& IT6 Hardware IV Computer Graphics FUUASTDept. of Comp. Sc.& IT7 DLP technology is based on an optical semiconductor called a Digital Micromirror Device (DMD) chip which was invented in 1987 by/Graphics Made using laser technology 3-D display and 3-D Screens Contains a lot of information Useful for archiving 3-D objects, advertisements, exhibition of expensive objects Holographic interactive Computer Screens »Video IVideo I »Video IIVideo II »Video IIIVideo III FUUASTDept. /


CREDENTIAL. Expertise in Digital Marketing Production House Provide Multiple Technologies Solutions.

CREDENTIAL Expertise in Digital Marketing Production House Provide Multiple Technologies Solutions Head of DigitalDevelopment Web Team (1 Leader – 4 devs) Interactive Team (1 Leader – 3/&list=PLlVBaLy8BXa_aqYV- kTLxSZM2uSvfUxxm&index=9 http://www.youtube.com/watch?v=h3Ki E4Orh_0&list=PLlVBaLy8BXa_aqYV- kTLxSZM2uSvfUxxm&index=9 HOLOGRAPHIC PROJECTION Hologram Show projected images/video on a holoscreen. http://www.youtube.com/watch?v=o8rX voverz0&list=PLlVBaLy8BXa_aqYV- kTLxSZM2uSvfUxxm&index=10 http://www./


Knowledge Conversion Rev: May, 2015 Euiho (David) Suh, Ph.D. POSTECH Strategic Management of Information and Technology Laboratory (POSMIT:

Motivating organizational members to create new knowledge –An autonomous individual  a part of an organization with a holographic structure where whole and each part share the same information More flexibility in acquiring, interpreting, and relating /Internalization Tacit knowledge in organization Explicit knowledge in organization Direct experience Not inherently conducive to IT Video technology 4. Five-phase Model of Organizational Knowledge Creation 21 Five-phase Model Of Organizational Knowledge/


© M. Rauterberg, TU/e1 Technologies for supporting human activities today, tomorrow--insights and prospects Matthias Rauterberg Technical University Eindhoven.

tightly connected to the office of the future as the place for processing information and knowledge. Modern information and communication technologies change the office world. Electronic interaction will become increasingly multimodal: video-conferences combine image and sound, holographic effects combined with audio and video sensors allow a telepresence, exoskeletal systems with data gloves, artificial robotic limbs, an "intelligent 2nd skin" etc. will be able/


THE UNIVERSITY OF BRITISH COLUMBIA Random Forests-Based 2D-to- 3D Video Conversion Presenter: Mahsa Pourazad M. Pourazad, P. Nasiopoulos, and A. Bashashati.

Video conversion Proposed 2D to 3D video conversion scheme Conclusions 33 Stereoscopic Dual Camera Image-Based Rendering Technique Stereo Video Stereo Video 3D Depth Range Camera 2D Video Depth Map Introduction to 3D TV & 3D content: 44 Industry is investing in 3D TV and broadcasting Hollywood already is investing in 3D Technology/ S. Hirsch, and P. Hering, “Improvements in shape-from-focus for holographic reconstructions with regard to focus operators, neighborhood-size, and height value interpolation”, /


ITU Workshop on “Voice and Video over LTE” Geneva, Switzerland, 1 December 2015 Considerations for end to end video quality QoE assessment as a means of.

video quality QoE assessment as a means of verifying interoperability Paul Coverdale Consultant, Huawei Technologies Co. Ltd. coverdale@sympatico.ca Outline Background Methodologies for assessing video QoE Key requirements for an objective video/ of the important human factors Evolution of Video Quality Experience: Different Screens, Services, and Networks Interactive and immersed experience Meeting basic requirements Static 3D  Dynamic 3D (holographic) 1970s–1980s 1990s-2010s 2020s Black&white/


SOCIAL IMPACT OF COMPUTER/VIDEO GAMES. 40% What is the “Social impact of video games” ? How video games have an impact on society. This includes the.

Video Games  There have been 27 serious violent incidents since the link was first made in 1997  The violence ranges from suicide to massacres  Anders Breivik shot dead 69 youths at a political camp in July 2011 Source: telegraph.co.uk Anders Behring Breivik  Trained on Call of Duty  Used the PlayStations “holographic/ tactics  “accurate but not realistic” Source: army-technology.co.uk GAM – General Aggression Model  Proposes video games can stimulate a persons thoughts, feelings and physical arousal/


Teacher Professional Development and Technology Integration: Time to Get the TICKIT? Curt Bonk, Indiana University Co-Director of TICKIT Program Associate.

16.Wireless Technology 1.E-Portfolios: What might they include? Multimedia presentations (video, animation, voice-over testimonials) Examples of work Personal statement Self-reflections on that work Connections between experiences Standard biographical info i.e., progress, achievements, efforts… Large, complex, time to grade 2. Communities of Learners 3. Electronic Books 4. Instructor Portals and Portfolios (some will appear as a holographic image; will/


James Carrion MUFON International Director Mutual UFO Network, Inc. MUFON Special Investigation Drones and the CARET Documents – claims of alien technology.

any conclusions: The Believer and Debunker have much in common – their minds are already made up! MUFON Drone Photos and Video April - May, 2007 – Bakersfield, California – Witness: Chad Expert Opinion:CGI Kris Avery – CGI Expert – Kaptive Studios/ - 1987 Isaac and the CARET Documents Allegations Technology worked with was antigravity Language/Symbols were ‘software’ programs that self executed as a ‘functional blueprint’ Craft was made of holographic material Three months prior to resigning Isaac smuggled /


Bob Hayward Technology Trends 2004-2008 These materials can be reproduced only with Gartner’s official approval. Such approvals may be requested via e-mail.

Holographic Storage E-mail Internet Desktop Videoconferencing Biometrics Tele-Immersion Fiber optics Nano-Computing DNA-Computing “Autonomic Computing” Quantum-Decryption © 2003 Gartner, Inc. and/or its Affiliates. All Rights Reserved. Gartner Predicts: Ten Hot Technologies 2004 The Top Ten Technologies/ corporate "mind share"  No single-standard corporate device Technology Trends  Color, polyphonic sound  Imaging, video, cameras  Game technology  M-commerce hardware  Java everywhere  Form-factor /


The world’s networking company SM © 2005 AT&T, All Rights Reserved. Hossein Eslambolchi, PhD. President -- Global Networking Technology Services & AT&T.

Will Proliferate – Ethernet Will Be Everywhere 9.Knowledge Mining Will Transform the Way We Do Business Top Ten Technology Trends © 2005 AT&T, All Rights Reserved. 3 2005 2020 IPDevices WirelessContent Intelligent optical chip Nano computers/ VoIP Biometrics Mobile video Location-aware services Over-the-air programming Seamless mobility Video search Perpendicular storage Interactive video Semantic web Storage virtualization Grid networks 2010 2015 2010 What’s To Come Holographic storage Tele-immersion /


Video camera – A Camera made for recording images on a videotape or transmitting them to the computer screen”  Sense it transmits into the computer.

& white film  The older version was usually on a tripod  People didn’t own one they only used it for movies  I see my technology changing into cameras that can be holographic  It can be able to make videos from your phone and you can upload it to your camera  There is nothing really else I can think of because almost everything has/


The Power of Technology to Transform the Future Opportunities & Challenges for Next-Decade Services.

. Dynamic Network Computing/Storage Cloud Computing (SDN-NFV-OF-OAPI ) Top Ten Technology Trends Massive Implication for the Networks of CSPs Pervasive Content = Bandwidth Crunch Global /Autonomous networks o Rich Media Search o RFID o Wireless VoIP o Interactive Video o Distributed networks o Storage visualization o Application aware networks o eCollaboration o / o Cognitive SMEs o Cognitive personal assistant o 3D Display o Holographic Display o Virtual retinal display o Cognitive computing o IoT Sensors o/


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