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Published byGerard Harmon Modified over 8 years ago
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Havok Euphoria DMM Artistic Vision Technical Challenges
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Preliminary Development Cue Editor Digital Molecular Matter Physics – Collisions Physics – Bodyfalls Physics – Footsteps Debug Features Gameplay Demo
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DMM Material Video
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E3 2006 Prototype Pixelux Prototype Tool
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Cue Editor
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DMM Sound Materials DMM Materials DMM Parameters
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Digital Molecular Matter Sound Materials
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Digital Molecular Matter Materials
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DMM sound materials are set in the dmm_materials.xml In the definition for a dmm material, a sound attribute can be added pointing to an abstracted dmm sound material that will be referenced in the DMMSoundtable. Example: <DEAdoor soundMat="metal_strong_solid" />
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DMM Collision DMM Fracture DMM Parameters
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Sound Bucket
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Collision Sound
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Collision Parameters
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Fractures
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Bending
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Stats by Material 30 Abstracted DMM Sound Materials 300 Sound Tagged DMM Materials 80 Sound Buckets 500 Wav Files
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Stats by Material
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Stats by Level
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Digital Molecular Matter DMM Wrap Up
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Physics Collision Havok Physics Collision Matrix Bodyfall Matrix Footstep Matrix
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Material 1 & Material 2
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Source Layer
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Destination Layer
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Source + Destination Layer
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Collision Matrix Combined
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Modifier & Export
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Threshold
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Physics Collision Video
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Bodyfall Matrix
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Collision Bodyfall Video
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Footstep Matrix
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Collision Footsteps Video
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Physics Collision Stats by Actor
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Physics Collision Stats by Level
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Physics Collision Examples Visual
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Debug In-Game Debug Sound Debug Physics Debug DMM Debug
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Gameplay Demo
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Conclusion
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