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KINECT 3D MODELLING Mechatronics I - Final Project Proposal.

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Presentation on theme: "KINECT 3D MODELLING Mechatronics I - Final Project Proposal."— Presentation transcript:

1 KINECT 3D MODELLING Mechatronics I - Final Project Proposal

2 The Group  Baldur Már Helgason  BSc Computer Science  Jóhannes Freyr Þorleifsson  BSc Computer Science  Jökull Jóhannsson  BSc Computer Science

3 The Problem  Getting a 3D representation of real live objects (possibly people) into the computer  3D scanners are expensive  Useful in many situations but difficult to accomplish in a cheap way

4 Who would use it?  Scientists, Doctors, Engineers…  Many scientific and industrial purposes  Making a 3D model of a prototype  3D model of organs  Creating a 3D image of an object to use in a video game or a movie  3D models of machine parts  And many more…

5 How we plan to do it!  By using Microsoft Kinect  Using the depth camera we can get a distance matrix (point cloud) from the Kinect to the object  Moving the Kinect on a frame to capture all the details of the object  The 3D data can then be used in a 3D program, i.e. Processing or OpenGL

6 How much will it cost?  A rough estimation of cost  Xbox Kinect (borrowed)  Scanner frame  Motors  Arduino We estimate this will not exceed 10.000kr

7 How long will it take?  Timeframe of 3 ½ weeks  Creating the Scanner frame = 1 ½ week  Programming = 1 ½ week  Report = ½ week

8 Has anyone else done something similar?  Professional solutions are available  Kinect has been used for similar purposes but mostly in personal projects


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